Undead Mage

undead mage enemy dark soul min
physical protection dark souls dks strike protection dark souls dks slash protection dark souls dks thrust protection dark souls dks magic protection dark souls dks
150 150 150 150 119
fire protection dark souls dks lightning protection dark souls dks poison resistance dark souls dks toxic dark souls dks bleed resistance dark souls dks
113 113 D E D
HP 411 (NG+ 835 )
Drops 1000 Souls (NG+ 4000)
Skull Lantern

Undead Mage (The Necromancer) is an Enemy in Dark Souls and Dark Souls Remastered. Enemies are hostile creatures that respawn when players rest at a Bonfire or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses or Invaders.


Undead Mage (The Necromancer) Information

An undead figure carrying a Skull Lantern that appears in numerous parts of The Catacombs. The Skeletons in the area nearby to their location will simply get back up after they are killed, until you kill the undead mage. Undead mages do not respawn after dying.




  • Skull Lantern Fireball - Shoots a fire projectile from his lantern.



  • Undead mages do not respawn after dying, so it is helpful to prioritize them first before skeletons.
  • They are usually hidden and out of the way at various points in The Catacombs and past a great many Skeletons that will continue to resurrect until you kill their necromancer.
  • Undead mages are weak up close, making them easy to kill.
  • Many can be killed with a bow or crossbow from various positions with impunity.
  • See the Skeletons page to see strategies against them.



Location Health NG+ Souls NG+ Respawn
The Catacombs 411 835 1000 4000 No


Balder Knight  ♦  Banshee  ♦  Basilisk  ♦  Bat Wing Demon  ♦  Blowdart Sniper  ♦  Bone Tower  ♦  Bounding Demon of Izalith  ♦  Burrowing Rockworm  ♦  Chained Prisoner  ♦  Chaos Bug  ♦  Chaos Eater  ♦  Clan of Forest Protectors  ♦  Cragspider  ♦  Crow Demon  ♦  Crystal Golem  ♦  Crystal Knight  ♦  Crystal Lizard  ♦  Darkmoon Soldier  ♦  Darkwraith Knight  ♦  Drake  ♦  Egg Carrier  ♦  Engorged Zombie  ♦  Ents  ♦  Flaming Attack Dog  ♦  Frog-Ray  ♦  Ghost  ♦  Giant  ♦  Giant Humanity  ♦  Giant Leech  ♦  Giant Mosquito  ♦  Giant Skeleton  ♦  Giant Skeleton Archer  ♦  Great Stone Knight  ♦  Hollow Warrior  ♦  Hollows  ♦  Infested Barbarian  ♦  Infested Barbarian (Boulder)  ♦  Infested Ghoul  ♦  Large Mushroom People  ♦  Large Rats  ♦  Man Serpent  ♦  Man-Eater Shell  ♦  Man-Serpent  ♦  Mass of Souls  ♦  mimic  ♦  Minor Capra Demon  ♦  Minor Taurus Demon  ♦  Oolacile Resident  ♦  Oolacile Sorceress  ♦  Oscar of Astora  ♦  Painting Guardian  ♦  Parasitic Wall Hugger  ♦  Phalanx  ♦  Pinwheel Servant  ♦  Pisaca  ♦  Possessed Tree  ♦  Royal Sentinel  ♦  Sentinel  ♦  Serpent Mage  ♦  Sewer Rats  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Baby  ♦  Skeleton Beast  ♦  Slimes  ♦  Small Mushroom People  ♦  Small Rats  ♦  Snow Rat  ♦  Stone Demon  ♦  Stone Guardian  ♦  Torch Hollows  ♦  Treant Gardener  ♦  Tree Lizard  ♦  Undead Assassin  ♦  Undead Attack Dog  ♦  Undead Crystal Archer  ♦  Undead Crystal Soldier  ♦  Undead Knight Archer  ♦  Undead Soldier (Spear)  ♦  Undead Soldier (Sword)  ♦  Undead Warrior  ♦  Vagrants  ♦  Vile Maggot  ♦  Wheel Skeleton  ♦  Wisp

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    • Anonymous

      Who visits Anor Londo before the catacombs? Catacombs is usually where I go first... It's all about Ravelording ;). If you need a divine weapon, even if you do visit Anor Londo first and get the Occult Club, I highly recommend NOT downgrading it to divine and instead use the astora's straight sword https://darksouls.wiki.fextralife.com/Astora%27s+Straight+Sword found in the Valley of the Drakes between the claws of the poisoned dragon corpse. This sword doesn't say "divine" in the name but it works as a divine weapon and prevents skeletons from being brought back to life even if their necromancer hasn't been killed yet.

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