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Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
strength_dark_souls.jpg
Strength
physical_damage_dark_souls.jpg
Physical
physical_defense_dark_souls.jpg
Physical
bleed_dark_souls.jpg
Bleed
durablity_dark_souls
Durability
dexterity_dark_souls.jpg
Dexterity
magic_damage_dark_souls.jpg
Magic
magic_defense_dark_souls.jpg
Magic
poison_dark_souls.jpg
Poison
weight_dark_souls.jpg
Weight
intelligence_dark_souls.jpg
Intelligence
fire_damage_dark_souls.jpg
Fire
fire_defense_dark_souls.jpg
Fire
divine_dark_souls.jpg
Divine
 
faith_dark_souls.jpg
Faith
lightning_damage_dark_souls.jpg
Lightning
lightning_defense_dark_souls.jpg
Lightning
occult_dark_souls.jpg
Occult
 
  critical_dark_souls.jpg
Critical
stability_dark_souls
Stability
   
  magic_adjustment_dark_souls.jpg
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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