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Whips are a Weapon Category in Dark Souls and Dark Souls Remastered. Whips are fast, long range weapons that deal decent damage within a large radius. They are capable of stunning targets for a long period of time which makes them good against Skeletons and other agile opponents. Whips can also be used left-handed in order to parry. Despite not being able to do combos, whips are fast enough that each separate swing comes quickly and chains together. These weapons are unique as they cannot be parried, but this comes with the downfall of the wielder not being able to do backstab, riposte, or plunging attacks. A unique aspect of whips is that they don't show any signs of their augmentations until they are performing an attack. This is only useful for PvP.

  • Pros: Lightweight, fast, excellent attack arc, reliable damage, cannot be parried, good against multiple enemies. Excellent Dexterity scaling.
  • Cons: Poor against any kind of armor, cannot perform backstabs, ripostes or plunging attacks.

 

All Whips in Dark Souls

  Attack Power
Damage Reduction (%)
Aux
Effects
Requirements
Param Bonus
Durability / Weight - Attack Type
Image Name icon_dmg_phy.png
icon_prot_phy.png
icon_dmg_magi.png
icon_prot_magi.png
icon_dmg_fire.png
icon_prot_fire.png
icon_dmg_lightn.png
icon_prot_lightn.png
icon_dmg_cbonus.png
icon_prot_stab.png
icon_aux_toge1.png
icon_aux_toge2.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_other_dura.png
icon_other_weig.png
Attack
Type
Acquired From
whip.png
Whip
80
30
0
10
0
20
0
20
100
16
  7
-
-
14
B
A+15
0
-
-
0
-
-
200
1.5
Regular
notched_whip.png Notched Whip
76
30
0
10
0
20
0
20
100
16
icon_res_bleed.png
300
8
-
-
16
B
A+15
0
-
-
0
-
-
200
2.0
Regular
Guardian Tail.png Guardian Tail 84
30
0
10
0
20
0
20
100
16
icon_res_poison.png
180
15
-
-
10
C
C+15
0
-
-
0
-
-
250
5.0
Regular

Note: Whips cannot perform backstabs or ripostes, cannot perform falling attacks, and cannot be parried.




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