Knight of Iron v1 Build (Lvl 50) by Baal-Avatar
Starting Class: Bandit
Starting Gift: Master Key
General Information
This co-op and PvP build was designed to have high damage output at a medium soul level. Strength and dexterity stats are kept at minimum amounts to meet weapon requirements in order to have more stats to increase vitality, attunement and endurance. It is important to level up the Pyromancy Flame to at least +15 early in the game as this will be your primary source of heavy damage. A +15 Pyromancy Flame can easily defeat most enemies with one Fireball. With the current equipment set-up listed below the build is below 50% equipment burden.
Equipment Set-Up
Info |
Equipment |
---|---|
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Rings
Armor
Weapons
Spells
|
Level Stats
Stat Name |
Starting Stat |
Added Stat |
Total Stat |
---|---|---|---|
Vitality |
12 |
14 |
24 |
Attunement |
8 |
11 |
19 |
Endurance |
14 |
12 |
28 |
Strength |
14 |
2 |
16 |
Dexterity |
9 |
5 |
14 |
Resistance |
11 |
11 |
|
Intelligence |
8 |
8 |
|
Faith |
10 |
2 |
12 |
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