Knight of Iron v1 Build (Lvl 50) by Baal-Avatar


Starting Class: Bandit
Starting Gift: Master Key

General Information
This co-op and PvP build was designed to have high damage output at a medium soul level. Strength and dexterity stats are kept at minimum amounts to meet weapon requirements in order to have more stats to increase vitality, attunement and endurance. It is important to level up the Pyromancy Flame to at least +15 early in the game as this will be your primary source of heavy damage. A +15 Pyromancy Flame can easily defeat most enemies with one Fireball. With the current equipment set-up listed below the build is below 50% equipment burden.

Equipment Set-Up
Info
Equipment
Knight-of-Iron.jpg
Rings
  • Havel's Ring
  • Ring of Favor and Protection

Armor
  • Black Iron Helm
  • Black Iron Armor
  • Havel's Gauntlets
  • Havel's Leggings

Weapons
  • Lighting Claymore
  • Fire Zweihander
  • Fire Flamberge
  • Ascended Pyromancy Flame
  • Grass Crest Shield
  • Talisman

Spells
  • Heal (5)
  • Great Combustion (8)
  • Fire Surge (80)
  • Great Chaos Fireball (4)

Level Stats
Stat Name
Starting Stat
Added Stat
Total Stat
Vitality
12
14
24
Attunement
8
11
19
Endurance
14
12
28
Strength
14
2
16
Dexterity
9
5
14
Resistance
11

11
Intelligence
8

8
Faith
10
2
12
Note: Faith stat is raised to 12 for the ability to cast the heal miracle which works both in PvE and PvP.



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