zweihander-dark-souls

Zweihander +15

325 critical_dark_souls.jpg 100
245(265) stability_dark_souls.jpg 44
312(312) icon_other_dura.png 200
325(325) weight_dark_souls.jpg 10.0
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
24 10
Weapon Type Ultra Greatsword
Attack Type Regular
Enchantable Yes
Special Yes

*When infused with Magic: 245 physical dmg/265 magic dmg, with Fire: 312 physical dmg/312 Fire dmg, with Lightning: 325 physical dmg/325 Lightning dmg

Zweihander is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

One of the gigantic straight greatswords. As the name suggests, the Zweihander is held with two hands, but its wielder must still be inhumanly strong."
"It is this great weight that sends foes flying when hit solidly."

 

How to Get the Zweihander / Where to Find the Zweihander

 

 

Moveset:

  • When wielding this sword one or two handed, press R1 for a 180° sweep and R2 for a very Havel like over-the shoulder smash that may be chained with another press of R2.
  • After rolling you may perform a thrust attack with R1.
  • If you are running and press R1, you will take three more steps forward and perform the R2 attack.
  • The jump attack is a jump followed by the R2 attack.
  • Special: Cause Knockdown

 

Hints and Tips:

  • Give to Frampt to receive 50 souls.
  • Very good, high damage weapon for both PvE and PvP, but its slow swing speed can make it challenging to use.
  • Deals very similar damage as the Greatsword, but its R2 attack has got more range and is much more harmful to poise than the Greatsword thrust. Used two-handed an unblocked R2 attack knocks most enemies flat or staggers them, exceptions are the big guardians in Anor Londo, Stone Knights/Guardians, Titanite Demons and bosses.
  • It gets better stat scaling as a normal weapon, but starts falling behind the Greatsword on the special upgrade paths.
  • A powerful early weapon. Just grab it as soon as you can, and level up accordingly.

 

Youtube relevant videos:

 

Zweihander Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

 

  Attack Values Parameter Bonuses Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 130 - - - C D - - - - 70 10 50 50 44
Regular +5 195 - - - C D - - - - 70 10 50 50 44
Regular +10 260 - - - C D - - - - 70 10 50 50 44
Regular +14 312 - - - C D - - - - 70 10 50 50 44
Regular +15 325 - - - C D - - - - 70 10 50 50 44
Crystal 286 - - - C D - - - - 70 10 50 50 44
Crystal +4 338 - - - C D - - - - 70 10 50 50 44
Crystal +5 351 - - - C D - - - - 70 10 50 50 44
Lightning 234 - - 234 - - - - - - 70 10 50 50 44
Lightning +4 306 - - 306 - - - - - - 70 10 50 66 44
Lightning +5 325 - - 325 - - - - - - 70 10 50 70 44
Raw 225 - - - D E - - - - 70 10 50 50 44
Raw +5 300 - - - D E - - - - 70 10 50 50 44
Magic 147 159 - - E E C - - - 70 10 50 50 44
Magic +5 196 212 - - E E C - - - 70 10 50 50 44
Magic +9 235 254 - -  E E  C - - - 70 10 50 50 44
Magic +10 245 265 - - E E C - - - 70 10 50 50 44
Enchanted 196 208 - - E E C - - - 70 10 50 50 44
Enchanted +4 227 232 - -  E  E - - - 70 10 50 50 44
Enchanted +5 235 241 - - E E A - - - 70 10 50 50 44
Divine 132 160 - - D E - C 110 - 70 10 50 50 44
Divine +5 176 214 - - D E - C 110 - 70 10 50 50 44
Divine +9 211 256 - - D E - C 110 - 70 10 50 50 44
Divine +10 220 267 - - D E - C 110 - 70 10 50 50 44
Occult 176 196 - - D E - B - 110 70 10 50 50 44
Occult +4 220 235 - - D E - B - 110 70 10 50 50 44
Occult +5 231 245 - - D E - B -  110 70 10 50 50 44
Fire 169 - 169 - - - - - - - 70 10 50 50 44
Fire +5 234 - 234 - - - - - - - 70 10 52.5 50 44
Fire +9 296 - 296 - - - - - - - 70 10 54.5 50 44
Fire +10 312 - 312 - - - - - - - 70 10 55 50 44
Chaos 203 - 235 - - - - - - - 70 10 50 50 44
Chaos +4
@ 10 Humanity
248
+52
- 288
+60
- - - - - - - 70 10 54 50 44
Chaos +5
@ 10 Humanity
259
+54
- 301
+63
- - - - - - - 70 10 55 50 44

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 66% for strength_dark_souls.jpgStrength and 26% for dexterity_dark_souls.jpg Dexterity to increase your AR.
To reach max, you need: 6,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 130 - - - C D - - - - 70 10 50 50 44
Regular +1 (titanite_shard_dark_soulsx1) 143 - - - C D - - - - 70 10 50 50 44
Regular +2 (titanite_shard_dark_soulsx1) 156 - - - C D - - - - 70 10 50 50 44
Regular +3 (titanite_shard_dark_soulsx2) 169 - - - C D - - - - 70 10 50 50 44
Regular +4 (titanite_shard_dark_soulsx2) 182 - - - C D - - - - 70 10 50 50 44
Regular +5 (titanite_shard_dark_soulsx3) 195 - - - C D - - - - 70 10 50 50 44
Regular +6 (titanite_shard_dark_soulsx1) 208 - - - C D - - - - 70 10 50 50 44
Regular +7 (titanite_shard_dark_soulsx1) 221 - - - C D - - - - 70 10 50 50 44
Regular +8 (titanite_shard_dark_soulsx2) 234 - - - C D - - - - 70 10 50 50 44
Regular +9 (titanite_shard_dark_soulsx2) 247 - - - C D - - - - 70 10 50 50 44
Regular +10 (titanite_shard_dark_soulsx3) 260 - - - C D - - - - 70 10 50 50 44
Regular +11 (titanite_chunk_dark_soulsx1) 273 - - - C D - - - - 70 10 50 50 44
Regular +12 (titanite_chunk_dark_soulsx1) 286 - - - C D - - - - 70 10 50 50 44
Regular +13 (titanite_chunk_dark_soulsx2) 299 - - - C D - - - - 70 10 50 50 44
Regular +14 (titanite_chunk_dark_soulsx3) 312 - - - C D - - - - 70 10 50 50 44
Regular +15 (titanite_slab_dark_soulsx1) 325 - - - C D - - - - 70 10 50 50 44

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 16, but increases base damage. It scales 60% for strength_dark_souls.jpgStrength and 26% for dexterity_dark_souls.jpg Dexterity to increase your AR.
To reach max, you need: 2,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 286 - - - C D - - - - 70 10 50 50 44
Crystal +1 (titanite_chunk_dark_soulsx1) 299 - - - C D - - - - 70 10 50 50 44
Crystal +2 (titanite_chunk_dark_soulsx1) 312 - - - C D - - - - 70 10 50 50 44
Crystal +3 (titanite_chunk_dark_soulsx2) 325 - - - C D - - - - 70 10 50 50 44
Crystal +4 (titanite_chunk_dark_soulsx3) 338 - - - C D - - - - 70 10 50 50 44
Crystal +5 (titanite_slab_dark_soulsx1) 351 - - - C D - - - - 70 10 50 50 44

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 2,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 234 - - 234 - - - - - - 70 10 50 50 44
Lightning +1 (titanite_chunk_dark_soulsx1) 252 - - 252 - - - - - - 70 10 50 54 44
Lightning +2 (titanite_chunk_dark_soulsx1) 270 - - 270 - - - - - - 70 10 50 58 44
Lightning +3 (titanite_chunk_dark_soulsx2) 288 - - 288 - - - - - - 70 10 50 62 44
Lightning +4 (titanite_chunk_dark_soulsx3) 306 - - 306 - - - - - - 70 10 50 66 44
Lightning +5 (titanite_slab_dark_soulsx1) 325 - - 325 - - - - - - 70 10 50 70 44

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 45% for strength_dark_souls.jpgStrength and dexterity_dark_souls.jpg 19% Dexterity to increase your AR.
To reach max, you need: 2,000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 225 - - - D E - - - - 70 10 50 50 44
Raw +1 (titanite_shard_dark_soulsx1) 240 - - - D E - - - - 70 10 50 50 44
Raw +2 (titanite_shard_dark_soulsx1) 255 - - - D E - - - - 70 10 50 50 44
Raw +3 (titanite_shard_dark_soulsx2) 270 - - - D E - - - - 70 10 50 50 44
Raw +4 (titanite_shard_dark_soulsx2) 285 - - - D E - - - - 70 10 50 50 44
Raw +5 (titanite_shard_dark_soulsx3) 300 - - - D E - - - - 70 10 50 50 44

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon.  Scales 17% for strength_dark_souls.jpgStrength, 7% for dexterity_dark_souls.jpg Dexterity and 62% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 4,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 147 159 - - E E C - - - 70 10 50 50 44
Magic +1 (green_titanite_shard_dark_soulsx1) 156 169 - - E E C - - - 70 10 50 50 44
Magic +2 (green_titanite_shard_dark_soulsx1) 166 180 - - E E C - - - 70 10 50 50 44
Magic +3 (green_titanite_shard_dark_soulsx2) 176 190 - - E E C - - - 70 10 50 50 44
Magic +4 (green_titanite_shard_dark_soulsx2) 186 201 - - E E C - - - 70 10 50 50 44
Magic +5 (green_titanite_shard_dark_soulsx3) 196 212 - - E E C - - - 70 10 50 50 44
Magic +6 (blue_titanite_chunk_dark_soulsx1) 205 222 - - E E C - - - 70 10 50 50 44
Magic +7 (blue_titanite_chunk_dark_soulsx1) 215 233 - - E E C - - - 70 10 50 50 44
Magic +8 (blue_titanite_chunk_dark_soulsx2) 225 243 - - E E C - - - 70 10 50 50 44
Magic +9 (blue_titanite_chunk_dark_soulsx3) 235 254 - - E E C - - - 70 10 50 50 44
Magic +10 (blue_titanite_slab_dark_soulsx1) 245 265 - - E E C - - - 70 10 50 50 44

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 13% for strength_dark_souls.jpgStrength, 5% for dexterity_dark_souls.jpg Dexterity and 60% faith_dark_souls.jpg Intelligence to increase your AR
To reach max, you need: 2,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 196 208  - - E E C - - -  70 10 50 50 44
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 203 214 - E E C - - -  70   10 50   50  44
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 21 220 - E E B - - -  70  10  50  50  44 
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 219 226 - E E B - - -  70  10  50  50  44 
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 227 232 - E E B - - -  70  10  50  50 44 
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 235 241 - E E A - - -  70  10  50  50  44

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 23% for strength_dark_souls.jpgStrength, 10% for dexterity_dark_souls.jpg Dexterity and 61% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 4,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 132 160 - - D E - C 110 - 70 10 50 50 44
Divine +1 (green_titanite_shard_dark_soulsx1) 140 171 - - D E - C 110 - 70 10 50 50 44
Divine +2 (green_titanite_shard_dark_soulsx1) 149 181 - - D E - C 110 - 70 10 50 50 44
Divine +3 (green_titanite_shard_dark_soulsx2) 158 192 - - D E - C 110 - 70 10 50 50 44
Divine +4 (green_titanite_shard_dark_soulsx2) 167 203 - - D E - C 110 - 70 10 50 50 44
Divine +5 (green_titanite_shard_dark_soulsx3) 176 24 - - D E - C 110 - 70 10 50 50 44
Divine +6 (white_titanite_chunk_dark_soulsx1) 184 224 - - D E - C 110 - 70 10 50 50 44
Divine +7 (white_titanite_chunk_dark_soulsx1) 193 235 - - D E - C 110 - 70 10 50 50 44
Divine +8 (white_titanite_chunk_dark_soulsx2) 202 246 - - D E - C 110 - 70 10 50 50 44
Divine +9 (white_titanite_chunk_dark_soulsx3) 211 256 - - D E - C 110 - 70 10 50 50 44
Divine +10 (white_titanite_slab_dark_soulsx1) 220 267 - - D E - C 110 - 70 10 50 50 44

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 22% for strength_dark_souls.jpgStrength, 9% for dexterity_dark_souls.jpg Dexterity and 72% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 2,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 178 196 - - D E - B - 110 70 10 50 50 44
Occult +1 (white_titanite_chunk_dark_soulsx1) 188 205 - - D E - B - 110 70 10 50 50 44
Occult +2 (white_titanite_chunk_dark_soulsx1) 199 215 - - D E - B - 110 70 10 50 50 44
Occult +3 (white_titanite_chunk_dark_soulsx2) 210 225 - - D E - B - 110 70 10 50 50 44
Occult +4 (white_titanite_chunk_dark_soulsx3) 220 235 - - D E - B - 110 70 10 50 50 44
Occult +5 (white_titanite_slab_dark_soulsx1) 231 245 - - D E - B - 110 70 10 50 50 44

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 4,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 169 - 169 - - - - - - - 70 10 50 50 44
Fire +1 (green_titanite_shard_dark_soulsx1) 182 - 182 - - - - - - - 70 10 50.5 50 44
Fire +2 (green_titanite_shard_dark_soulsx1) 195 - 195 - - - - - - - 70 10 51 50 44
Fire +3 (green_titanite_shard_dark_soulsx2) 208 - 208 - - - - - - - 70 10 51.5 50 44
Fire +4 (green_titanite_shard_dark_soulsx2) 221 - 221 - - - - - - - 70 10 52 50 44
Fire +5 (green_titanite_shard_dark_soulsx3) 234 - 234 - - - - - - - 70 10 52.5 50 44
Fire +6 (red_titanite_chunk_dark_soulsx1) 249 - 249 - - - - - - - 70 10 53 50 44
Fire +7 (red_titanite_chunk_dark_soulsx1) 265 - 265 - - - - - - - 70 10 53.5 50 44
Fire +8 (red_titanite_chunk_dark_soulsx2) 280 - 280 - - - - - - - 70 10 54 50 44
Fire +9 (red_titanite_chunk_dark_soulsx3) 296 - 296 - - - - - - - 70 10 54.5 50 44
Fire +10 (red_titanite_slab_dark_soulsx1) 312 - 312 - - - - - - - 70 10 55 50 44

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Chaos Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 2,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Zweihander physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 203 - 235 - - - - - - - 70 10 50 50 44
Chaos +1 (red_titanite_chunk_dark_soulsx1) 214 - 248 - - - - - - - 70 10 54 50 44
Chaos +2 (red_titanite_chunk_dark_soulsx1) 226 - 262 - - - - - - - 70 10 52 50 44
Chaos +3 (red_titanite_chunk_dark_soulsx2) 237 - 275 - - - - - - - 70 10 53 50 44
Chaos +4 (red_titanite_chunk_dark_soulsx3) 248 - 288 - - - - - - - 70 10 54 50 44
Chaos +5 (red_titanite_slab_dark_soulsx1) 259 - 301 - - - - - - - 70 10 55 50 44

 

 




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    • Anonymous

      28 Jul 2021 02:30  

      This ''weapon'' has shorter range than demon's spear, doesn't hit as hard as demon's greataxe and not even fast like uchigatana.

      TRASH!!!!!

      • Anonymous

        25 Jul 2021 23:50  

        As a fresh Casul, I have a humble question: the damage of the Chaos-Zwei is really impressive, but can I also use it to injure opponents who are immune to fire? So spider witch and CD?

        • 10 Jul 2021 22:59  

          PVE it's a great weapon probably one of the best. PVP I'd say it's a mid-tier weapon? maybe good, is not a bad weapon but not Top Tier for sure.
          If you choose to fight with this on PVP you must learn to go Unlock sometimes; because Lock fighting an opponent with a Zweidi it's quite dangerous. The weapon is kind of slow, that makes it parryable (and all around punishable), it has the same issues that all Ultra Greatswords have: they force you to a certain style of fighting (same can be said about all weapons but is more noticeable with greatswords I think) but this style can really surprise some players.
          On the good side, is very powerful, the moveset is ok, and its fantastic for Dead Angles (probably among the best weapons doing that) I've seen players doing amazing things with Lock/Unlock play with a Zweidi. And is always fun.

          • Anonymous

            09 Jul 2021 22:56  

            Turning anything and everyone into pancakes with this Bass Cannon is a never-ending source of joy and serenity

            • Anonymous

              20 May 2021 21:25  

              I’m in anor Londo and is so hart and oristin and Smoug is so so sooo hardddddddd all my humanity i have like 3 that’s not good

              • Anonymous

                20 May 2021 21:19  

                Cool swords in dark souls the upgrade of my sword is in + 3 I use the black night great sword and is in + 4

                • Anonymous

                  10 May 2021 20:18  

                  giantdad memes aside lets admit this is a great weapon, its simple yet reliable moveset just smashes through bosses and its damage on ANY upgrade path is superb, plus its low stat requirements to 2hand make it an excellent option for any quality/str build ZWEIS FOREVER

                  • Anonymous

                    08 May 2021 19:49  

                    I remember using the zweihander. It was a really good weapon, even though I had to two-hand it because I didn't meet the strength requirement.

                    • Anonymous

                      08 May 2021 04:45  

                      This is just as much cancer as dark bead or gold tracer or falchion. Any scrub that relies on this has no right to whine and complain about other forms of cancer. But just to be real, most builds have some kind of gimmick they rely upon to be successful, it's just some require more IQ than others to operate proficiently. I can't complain about this weapon choice, it helped me master the toggle escape technique.

                      • Anonymous

                        27 Apr 2021 17:20  

                        PKCS is so much fcking better why would you use any other cancer weapon when you can acually get good and stop being in denial of the fact the PKCS is the ultimate killing machine. I dont need pancakes to win i have acual skill

                        • Anonymous

                          22 Apr 2021 03:23  

                          Hello people of dark souls, would anyone like to rate this build? 3/4 giant armor with boar helm (fully upgraded) along with +15 zwei, +5 ascended flame, all the chaos pyros + great combustion and fire orb. i call it.... the Giant Chaos Boar! if you like this ty and stay safe, and as always praise the sun! [T]/

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