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Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
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Strength
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Physical
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Physical
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Bleeding
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Durability
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Dexterity
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Magic
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Magic
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Poison
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Weight
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Intelligence
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Fire
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Fire
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Divine

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Faith
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Lightning
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Lightning
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Occult


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Critical
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Stability



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Magic Adjustment



Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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