Humanity is a game mechanic which controls various aspects of the game, both off- and online. See also Humanity Item.
- The amount of Humanity held by the player is represented by a number in the top left corner of the HUD. Usually referred to as 'soft' humanity.
- "Holding" Humanity - that is, when you have Humanity on your person (in your Humanity meter) - puts those points at risk. Upon death, your held Humanity will be left with your bloodstain in addition to your Souls, thus increasing the price of dying twice in a row.
- Holding Humanity is not the same as being human - recovering your Human form will cost you one Humanity point from your meter.
- Humanity affects the damage of weapons and spells that do "Chaos" damage. Maximum at 10 Humanity.
- Humanity increases the player's Physical and Elemental Defenses (not Bleed and Poison Resistance), similar to leveling up.
- Humanity increases the player's resistance to being Cursed. Maximum at 30 Humanity.
- Humanity also increases the player's Item Discovery rate, which determines the likelihood of enemies dropping items. Maximum at 10 Humanity.
- Humanity is used to revive to Human form, or to kindle Bonfires.
- Regaining Human form costs one Humanity point, which you must spend at a Bonfire.
- You may choose to "Kindle" any bonfire by spending a Humanity point there, while you are already Human. Doing this will increase the maximum number of "swigs" your Estus Flask recovers from staying at that fire.
- Human form will allow players to summon Phantoms for help and guidance on their journey.
- Human form will allow players to invade another player's world.
- Human form will also leave the player open to invasions by hostile Black Phantoms.
- Humanity can be earned by playing as a Phantom, and helping to kill an end-level boss.
- Humanity can be earned by killing Bosses.
- Humanity can be earned by killing Evil Spirits (invading players), or by invading and killing a player in another world.
- Humanity can be earned by killing a large number of monsters in one area if the boss is alive (up to 10 Humanity).
- Dying, using the bonfire, or leaving the area does not reset your monster kill count for that area.
- Humanity can be bought from Undead Merchant (Female), Trusty Patches, and Marvelous Chester.(AotA Expansion Only)
- Humanity can be found, as a dropped consumable item, from some killed enemies.
- These consumables can be stored, just like other items, and will not be lost if the player dies.
- Rats, Pisacas and Skeleton Babies drop humanity items. tip: using Quelaag's furysword and ring of the evil eye enables you to farm these skeleton babies for humanity and souls. note that the humanity drops often dissapear as fast as the corpses do. Don't forget to either take repair dust with you and/or homeward bones.
- The three consumable humanity items are:
- Humanity (Acquire one humanity)
- Twin Humanities (Acquire two humanities), dropped by the Humanity Spirits in the Chasm of the Abyss (AotA Expansion only).
- Firekeeper Soul (Acquire five humanities), not dropped by regular enemies. (This will void it from the ability to upgrade your estus flask).
- Consuming a humanity item will also restore the player's health.
- Humanity is lost upon death, with one chance to retrieve it, if the player can reach the bloodstain where death occurred.
- However, even though a player can lose his humanity after death, this can easily be prevented if the player has a Ring of Sacrifice equipped. He will keep his human form and all his humanity. See Ring of Sacrifice page.
- If the player dies in Human Form, he/she will also respawn in Hollowed form, or as an undead.
- Hollowed form has detrimental effects on the player, but does not decrease maximum health.
- The increase for item discovery item discovery is most significant for going from 0 to 1 hold humanity. (50 extra item discovery, compared to between 8 and 6 extra for 2-10 hold humanity)
- The increase for curse resist is most significant for 1-10 hold humanity. (8-10 resist per from 1-10 humanity compared to 1-2 resist per from 11-30 humanity)
Holding Humanity will increase the defenses of any player, up to 99 Humanity. Defenses from increasing your Humanity count by 1, is identical to leveling Attunement or Vitality 1 point, but without the benefits of more health or spell slots. Holding a high humanity count gives a huge increase in defenses for low level characters, but high level characters will benefit less, because of diminishing returns.
The numbers below are the increase in defenses for a Level 1? character, from 0 to 30 Humanity.
- Defenses increase steadily from hold humanity.
- If your primary concern is getting as much physical, magical, fire and/or lightning defense as possible, keep as much hold humanity as you can easily replace. (extremely early, that might be quite low, but once a player is able to farm the depths rats, 10 or more is recommended)
- If your primary concern is item discovery or curse resist, 10 humanity is recommended. (though especially paranoid players could stack to 30 for a smidgen of extra curse resist)
- If you expect to die and are worried about losing humanity, holding 1 humanity is still recommended. (the 50 extra item discovery is very noticeable, and one humanity is easy to replace)
- Playing with 0 humanity is only a good idea if you die constantly and have no desire for loot from the area you're in. (even then it is questionable, because the extra defenses from hold humanity should help you survive better)
- It is possible to farm both Held Humanity and Humanity Items, although Held Humanity must be farmed while the area boss is still alive.
- You can also farm Humanity in The Depths, and can be obtained by killing the rats who dwell there.
Humanity items can be farmed from a variety of creatures throughout the game world:
- (Undead Burg/Depths/Painted World of Ariamis) Rats drop consumable humanity items.
- (Tomb of Giants) Skeleton Babies drop humanity items just before Nito, and also infinitely spawn (appears to be a max of 8 out at one time).
- Be sure to quickly pick up the item drops from the Skeleton Babies, as they can disappear very quickly (seems to be caused by new Skeleton Babies spawning, and items can easily disappear in the time of a single weapon swing if you continue to kill after an item shows up)
- See Humanity Farming for detailed strategies.
In some areas, before the boss is defeated, certain enemies will increase your humanity count after many of them are killed. These enemies usually have one thing in common; they were once human, but are now undead and hollow.
- A total of 10 humanities can be absorbed in one area while the boss is still alive, though this is only viable in certain areas.
- Different enemies are worth different amounts. A humanity will be rewarded after a specific value is reached in a point system that is hidden to the player. After a humanity is received, the next humanity obtained will require more kills / points.
- See Humanity Farming for a list of target enemies, locations, and their worth.
By utilizing the Dark Hand's R2 attack, you are able to sap humanity from NPCs and online players. (Joining the Darkwraith Covenant and progressing though the covenant will allow you to steal more humanity).
- See Humanity Farming for a list of NPCs who hold humanity.