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Why tf are there no pyromancies? It isn't that hard.
It says that the FaP ring makes you take double damage and doesn't take into account Havel's or Fap ring when it comes to equip load. Thank you Dextralife.
Such a time saving tool, considering if they are accurate.
Pretty sure it doesnt recognise equip boost from FAP, Havel and MoF
Ring of favor and protection "recieve twice damage you normally would". That is what the calamity ring does. The description for the calamity ring here is the same as tiny being's ring. please fix.
There is somehing wrong with the calculator when i put 40 in strength, 40 in dexterity, 30 in faith and caestus at divine +10 upgrade the damage output is 6283 O_O
So does anyone here have a Link to a Build Calculator that ACTUALLY works? I just used this to try and see what build would have the higher Damage output (I have two themed Characters and wanted to see which one would be better for a Co-Op run with a friend) When i entered everything the Calculator said that the Right hand Weapon Damage should be 208 at an Occult +5 Composite bow. The Themed Character has a +0 Occult Composite Bow and a Right hand Weapon Damage of 288 so obviously this Calculator is garbage.
Ok, why is there no Pyromancy spells?
Not Working, Please Help. Is it Cuz the Chrome or the site not even loading when I click [Get Build Url] button ?
Acording the sorcerer s guide, int should be at 24, why is on 8 and faith all the way up?
incorrectly did my poise
a spell is missing (acid surge)
this is useful
- chaos weapons do not scale with humanity - additional humanity is counted as a soul level up, skewing both souls for next level up and total soul cost - pyromancies not available in spell selection - ascended pyromancy flame not listed as a seperate weapon or an upgrade - catalysts do not show base magic adjust - havel's ring, ring of favour and protection, and mask of the father do not affect max equip load - tiny being's ring, ring of favour and protection, and mask of the mother do not affect max hp - ring of favour and protection is listed twice, once with normal effects and once with the effects of calamity ring - calamity ring is listed as having the effect of a tiny being's ring, and also doesn't alter max hp - bite rings do not affect their respective stats - left hand weapon damage is not displayed under stats - some weapons are missing from weapon list just thought i'd compile a few of the more major things people have seen in 1 comment
Why is there 30 in faith intelligence builds don't use faith
I think the stats are off for the Sunlight Straight Sword; Divine Darksword does more damage than Divine SSS even though the pages of each says they should be identical.
+15 longsword does 414 damage at 50 strength and dexterity but +15 claymore does only 257?! Is this right?
Why does this build have such low Dex? The SCT must suck, no wonder you tell people to get the heater shield.
It says the ring of favor and protection adds double damage effect.
there are no pyromancies in spell select
I see that your still working on the thing, and well done so far. But could we have it work in reverse as well? It would be convenient and interesting to type in what kind of damage or defense you want, and then be able to see if it's worth it, or even possible before level 713. Anyway, Thanks for the amazing site.
Mask of the Mother does NOT add up HP Boost to Stats. Needs fix.