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Dark Souls Remastered Wiki Guide - Everything About Dark Souls Remastered
Dark Souls Remastered Wiki Guide is a collection of guides and information on all of the features available in the game. This includes detailed information on all Classes, Stats, Weapons, Magic, Armor, Builds, Gameplay and Combat Mechanics, and more. This wiki serves as a community-based platform where fans and players can share their experiences and personal tips, and contribute their own Builds for both new and seasoned players. All information on this site is an open resource, editable, and modifiable by anyone in the community.
What is Dark Souls Remastered?
Dark Souls Remastered is a highly acclaimed Action Role-Playing game from FromSoftware, Inc., part of the renowned Dark Soul Series. The game was released on May 24th, 2018, for the PlayStation 4, Xbox One, and PC, with a subsequent release on Nintendo Switch on October 19th, 2018. Dark Souls Remastered features enhanced graphics, improved performance, and quality-of-life updates compared to the original 2011 release. Dark Souls Remastered includes the main game plus the Artorias of the Abyss DLC.
In Dark Souls Remastered, players step into the shoes of the Undead, navigating the treacherous world of Lordran. It maintains its reputation for high difficulty and deep lore, offering a rich and immersive experience for players to enjoy. Just like the original, players will get to traverse a series of interconnected environments, each teeming with a variety of Enemies and Bosses. Gameplay-wise, it revolves around strategic combat, exploration, and the gathering of Souls to enhance the player's character and equipment.
Dark Souls Remastered PC System Requirements
Recommended Requirements
- OS: Windows 10 64-bit
- Processor: Intel Core i5-4570 3.2 GHz / AMD FX-8350 4.2 GHz
- Memory: 8 GB RAM
- Graphics: GeForce GTX 660, 2 GB / Radeon HD 7870, 2 GB
- DirectX: Version 11
- Storage: 8 GB available space
- Sound Card: DirectX 11 sound device
- Additional Notes: High Settings, 60 FPS @ 1080p. Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
Minimum Requirements
- OS: Windows 7 64-bit, Service Pack 1
- Processor: Intel Core i5-2300 2.8 GHz / AMD FX-6300, 3.5 GHz
- Memory: 6 GB RAM
- Graphics: GeForce GTX 460, 1 GB / Radeon HD 6870, 1 GB
- DirectX: Version 11
- Storage: 8 GB available space
- Sound Card: DirectX 11 sound device
- Additional Notes: Low Settings, 60 FPS @ 1080p. Starting January 1st, 2024, the Steam Client will only support Windows 10 and later version.
Dark Souls Remastered Release Info |
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Release Date | May 24, 2018 |
Platforms | PC, Nintendo Switch, PlayStation 4, Xbox One |
Developers | FromSoftware Inc., Virtuos, QLOC |
Publishers | FromSoftware Inc., BNE LLC, Namco Bandai Games America Inc. |
Genre | Action RPG |
Series | Dark Souls |
Dark Souls Remastered News & Articles
Dark Souls Remastered Key Features
Then, there was fire. Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning high-definition detail running at 60fps.
Dark Souls Remastered includes the main game plus the Artorias of the Abyss DLC.
Key features:
- Deep and Dark Universe: Players get to delve into the atmospheric and meticulously crafted world of Lordran, where every location is rich with history and lore. The interconnected world design encourages players to explore, discover hidden secrets, and uncover the story piece by piece.
- Each End is a New Beginning: Every playthrough brings new experiences and opportunities to discover different paths and secrets as Dark Souls Remastered offers immense replayability with its New Game Plus mode.
- Gameplay Richness and Possibilities: Players can customize their character with a wide variety of Weapons, Armor, Magic, and playstyles. They can experiment with different builds and strategies to overcome formidable Enemies and Bosses the game has to offer.
- Sense of Learning, Mastering, and Accomplishment: The Dark Souls series is known for its demanding difficulty, which requires patience, strategy, and skill. Each victory against a Boss delivers a profound sense of achievement, encouraging players to learn from their mistakes and master the game's mechanics to overcome challenges.
- The Way of the Multiplayer: Players get to engage in online multiplayer modes that support up to six players with dedicated servers. Whether it's cooperative play or PvP battles, the multiplayer aspect enriches the overall gameplay experience and community engagement.
When is the release of Dark Souls Remastered?
Dark Souls Remastered was released on May 24, 2018, for PlayStation 4, Xbox One, and PC. It was later released for the Nintendo Switch on October 19, 2018.
When Was Dark Souls Remastered Announced?
Dark Souls Remastered was announced during a Nintendo Direct Mini broadcast on January 11, 2018. The announcement revealed that the game would be available on multiple platforms. The remastered version also promised enhanced graphics, improved performance, and several quality-of-life updates. The remastered version also includes the main game, along with the Artorias of the Abyss DLC.
What platforms is Dark Souls Remastered on?
Dark Souls Remastered can be played on the PC, Nintendo Switch, PlayStation 4, and Xbox One.
Everything We Know About Dark Souls Remastered
Dark Souls Remastered Story & Setting
The world of Dark Souls Remastered revolves around the perpetual cycle of the First Flame, which defines life and death. As the flame fades, these distinctions blur, leading to undeath and darkness. The Age of Dark, marked by the extinction of the First Flame, brings chaos and the collapse of reality. To prevent this, a powerful soul must link with the flame, rekindling it and prolonging the Age of Fire.
Throughout history, attempts to bypass this cycle, such as the Witch of Izalith's creation of the Chaos Flame, have failed disastrously. Gwyn, the Lord of Sunlight, sacrificed himself to the First Flame, his knights becoming the Black Knights. His followers, including his knights and Seath the Scaleless, received fragments of his soul.
The primordial serpent Frampt and Gwyn's son, Gwyndolin, guide humanity, imprisoning the Undead in asylums in hopes of finding a chosen one to link the flame and extend the Age of Fire, continuing the endless cycle.
Unravel the Lore of Dark Souls Remastered as you progress through the game and speak to the different NPCs, discover new Locations, and more. A detailed breakdown of the story and setting of Dark Souls Remastered can be viewed on the Lore page.
Dark Souls Remastered Gameplay Mechanics
What Classes are in Dark Souls Remastered?
Dark Souls Remastered offers 10 different starting Classes to choose from, each providing unique strengths and initial stats to help players begin their journey. These Classes play a significant role in character customization and build creation, allowing players to tailor their character's abilities and combat style to their preferences. Whatever starting class the player chooses, every character can evolve to incorporate the strengths of other classes, giving players the flexibility to adapt and refine their builds as they progress through the game. Listed below are all the available Classes in Dark Souls Remastered:
- Warrior: Fearless warrior. Weapon expert. High strength, and dexterity.
- Knight: Low-ranking knight. High HP, solid armor. Not easily toppled.
- Wanderer: Aimless wanderer. Wields scimitar. High dexterity.
- Thief: Guilt-ridden thief with quiet footsteps. High dexterity. Has Master Key by default.
- Bandit: Savage bandit. High strength. Wields heavy battleaxe.
- Hunter: Bow-wielding hunter. Can handle close range but is vulnerable to magic.
- Sorcerer: Sorcerer of Vinheim. Dragon school. Casts soul sorceries.
- Pyromancer: Great Swamp Pyromancer. Casts fire spells. Wields a hand axe.
- Cleric: Cleric on pilgrimage. Wields a mace. Casts healing miracles.
- Deprived: Unclothed enigma. Only armed with a club and an old plank shield.
Each class provides a unique starting point where players can get a feel of how the class they chose plays out. As players progress through the game, they still have the freedom to develop their characters in any direction, allowing them to experiment with different builds, weapons, magic, and strategies to overcome the myriad of challenges that they will encounter.
Bonfires in Dark Souls Remastered
Bonfires in Dark Souls Remastered serve as the game's checkpoints or hubs where players can find scattered throughout the game, providing a sanctuary amidst the darkness and grim players encounter as they traverse the treacherous world of Lordran. Bonfires are essential for survival, character progression, and managing the game's difficulty. Bonfires act as checkpoints, where players respawn upon death. This system ensures that players have a starting point that isn't too far from where they died, balancing the game’s difficulty with player progression. When players rest at a bonfire, their health and Estus Flasks are replenished. This allows players to recover from the damage sustained during their journey and prepare for future encounters. However, players should also be strategic when it comes to resting at a bonfire, as most enemies in the area will respawn whenever they rest at a bonfire.
At bonfires, players can use the souls they've collected from defeated enemies to Level up. This process involves allocating souls to various attributes such as Strength, Dexterity, Vitality, Intelligence, and more, tailoring the character’s build to suit different playstyles. As players progress further in the game, they will gain the ability to fast travel between different bonfires. This mechanic allows players to move quickly between key locations. Bonfires are more than just a gameplay mechanic, as they serve as symbols of hope and persistence in the bleak world of Dark Souls Remastered. They can offer moments of respite and reflection, allowing players to gather their strength and push forward against overwhelming odds.
Weapon Variety in Dark Souls Remastered
In Dark Souls Remastered, players will encounter a rich variety of Weapons as they progress through the game. From Straight Swords to Spears, to Axes, Bows, and more. Dark Souls Remastered offers a diverse selection of weapons to suit every playstyle. Whether players prefer close-quarters combat, ranged attacks, or a combination of both, there are numerous options to choose from.
Each weapon type has its own unique moveset, strengths, and weaknesses, allowing players to further customize their builds and strategize their combat encounters. During exploration, players can discover powerful weapons hidden throughout Lordran, they can either be found in certain Locations, or dropped by certain Enemies and Bosses.
Different Locations in Dark Souls Remastered
Players will get to journey through a hauntingly beautiful and interconnected world filled with a divers array of Locations in Dark Souls Remastered. Each area is meticulously crafted to evoke a sense of wonder and dread. The game’s intricate level design reveals hidden shortcuts and interconnected pathways, rewarding careful exploration and keen observation. Every location presents unique environmental challenges, puzzles, and formidable enemies and bosses, contributing to the overarching narrative of Lordran.
The remastered version also enhances these locations with significantly improved graphics and performance. The high-definition visuals bring new life to the game's haunting landscapes and atmospheric lighting, creating a more immersive and visually stunning experience. The improved performance ensures smoother gameplay, making the traversal of treacherous terrains and the combat against relentless enemies even more engaging.
Covenants in Dark Souls Remastered
Dark Souls Remastered Covenants functions as factions that offer various benefits to players as they interact with different NPCs and progress through the game. Players can join these covenants by encountering specific NPCs and pledging their loyalty through oaths. This allegiance binds players to the covenant's guidelines and conditions, with rewards granted for loyalty and consequences for breaking the covenant's rules. Players can leave their current covenant by interacting with Oswald of Carim in the Undead Parish and request for an Absolution. Players can also join a new covenant with no penalties for abandonment and the option to rejoin later.
Covenants can be accessed early on in the game, players can choose covenants based on their preferences. There are a total of 9 Covenants in the game, each offering unique multiplayer interactions and goals, ranging from cooperative play to PvP and PvE activities. Listed below are the different types of covenants:
- Co-op: Warriors of Sunlight
- PvP (Invading): Darkwraith, Forest Hunter
- PvP (Summoned): Blade of the Darkmoon, Gravelord Servant
- PvE: Path of the Dragon, Chaos Servant, Princess Guard, Way of White
Each covenant offers unique benefits and playstyles, allowing players to tailor their multiplayer experiences according to their preferences and goals. Having these features included in the game enhances the community engagement among players and while also adding depth to the player's journey as they progress through the game.
Humanity in Dark Souls Remastered
Humanity in Dark Souls Remastered is a vital gameplay mechanic that plays a significant role in both gameplay and lore. Humanity can be acquired through various means such as defeating enemies, consuming humanity items, or aiding other players. It serves multiple purposes, affecting a player's appearance, abilities, and interactions within the game. When humanity is used at a Bonfire, it restores the player's human form, which offers several benefits. In human form, players can kindle bonfires to increase their Estus Flask's healing capacity, summon NPCs or other players for cooperative play, and participate in multiplayer interactions like PvP invasions and duels. However, being in human form also exposes players to invasions from hostile phantoms.
Stats & Attributes in Dark Souls Remastered
Stats in Dark Souls Remastered play a crucial role in defining a character's abilities, strengths, and overall combat effectiveness. These attributes determine how players interact with the world, engage in battles, and develop their unique playstyles. Managing and understanding stats is essential for character progression, and having optimized stats and attributes will influence the player's combat efficiency and survivability as they progress through the game. As players progress through the game and engage in combat, they can earn attribute points that enhance their stats and combat strength. These stats are represented numerically, allowing players to monitor their progression. Knowing one's current stats is crucial for determining which equipment is best equipped for the player's character. All Stats found in Dark Souls Remastered are listed below:
- Level: Indicates the player's current level and will increase when leveling any Stat.
- Vitality: A Stat that increases the player's maximum health points.
- Attunement: A Stat that increases the number of available attunement slots.
- Endurance: A Stat that governs the player's stamina, maximum equipment load, and resistance to Bleeding.
- Strength: A Stat that is necessary to wield most Weapons in the game. It also serves as a modifier for weapon damage. It determines the player's attack power, increasing damage output for weapons with strength scaling.
- Dexterity: A Stat that influences the player's attack power for weapons that scale with Dexterity and enhances casting speed for most spells.
- Resistance: A Stat that primarily increases physical defense, fire defense, and poison resistance.
- Intelligence: A Stat that governs the power of Sorceries and influences the attack power of weapons that scale with Intelligence. This includes weapons upgraded with Magic Upgrade and Enchanted Upgrade paths, as well as unique weapons.
- Faith: A Stat that governs the Miracle Power and increase the Magic Defense. It also controls the player's attack power for weapons scaling with Faith, including those upgraded with the Divine Upgrade or Occult Upgrade paths. Additionally, most Miracles damage scales with Faith.
- Humanity: A unique Stat that impacts various aspects of gameplay as it represents the player's connection to their humanity. As humanity is accumulated, players gain the ability to reverse hollowing, restoring their human form and unlocking multiplayer interactions. It can also restore health and increase item discovery.
Various Weapons, Armor, and Equipment can influence these stats when equipped, and certain items may temporarily modify these stat values as well.
Variety of Enemies and Bosses in Dark Souls Remastered
In Dark Souls Remastered, players will encounter a diverse array of Enemies and Bosses, each offering unique challenges and different strategies to overcome. The enemies range from relentless Undead Soldiers and Skeleton Beasts to cunning Sorcerers and Giants. Enemies are designed to test the player's skills, adaptability, and patience, as many of these enemies lie in ambush or guard valuable treasures and secrets, making every encounter a test of wits and reflexes. Bosses are somewhat different from most enemies players encounter in the game, as they will have a larger health pool and a unique moveset. Each boss will possess a distinct attack pattern, with different strengths and weaknesses. Encounters with bosses are the ultimate tests of a player's mastery of the game's combat mechanics. Defeating bosses often requires the player to learn their movesets, adapt, and timing their attacks and dodges correctly.
Compared to the original version, Dark Souls Remastered enhances these encounters with improved graphics and smoother performance, allowing for a more immersive and visually stunning experience. The remastered version also includes refined gameplay mechanics, making combat encounters and exploration feel more responsive and fluid.
Dark Souls Remastered Image Gallery
Also see the Dark Souls 2 Wiki! & the Dark Souls 3 Wiki!
Check out our other Wikis:
Complete List of Wikis- Anonymous
The first to an amazing trilogy of games. (Sorry Demon Souls)
- Anonymous
what an easy game, kinda mid. Ds2 is much harder and overall a much better game.
- Anonymous
Dark Souls 1 is old and archaic. But its ok, every great serie of games start iike that. Diablo 1, Warcraft 1, Heroes 1 were the same.
The real problem are people who try to convince you that this game is something that no normal person would expect from it - That it is god knows what a masterpiece. DS1 is not a masterpiece. As I say, it is archaic, old, wooden, and the locations are unfinished. The game was released too early, unfinished. It does not diminish its greatness, but its quality - for sure.
- Anonymous
Long time ago i played DS1 but left it somewhere in AnorLondo. In the meantime i finished DS2, DS3, Bloodborne and EldenRing. Now i am playing DS1 again,. All I have left is Gwyn and the entire DLC. I have to admit that I am disappointed with the technical level, the combat mechanics, the sometimes absurd ways of hiding content and the locations of the enemies. Honestly, it is starting to bore me again. I can't say I had fun, and apparently the DLC is not any more enjoyable. I appreciate the place of this game in history, but at times it is simply too annoying and wooden. I don't think I will play it again once I finish it.
- Anonymous
- Kreiselpumpe - Großer Einsatzbereich bei Förderhöhe und -menge
- Anonymous
- Zentrifuge - Kann auch kleinste Teilchen aus dem Wasser lösen
- Schnelle Trennung
- Anonymous
- Anonymous
- Anonymous
You know DS hit a new low when 70-80% players you invade during low/mid levels carry Black Knight Halberd in 2H.
- Anonymous
I used to have some standards when it came to PvP like not attacking host if he's busy fighting mobs or other invader, doing some wave/bow before fight or avoiding cheeze tactics like TWOP.
But know when I see "summoning phantom" and then appears guy with full havels/giants with some big a$$ weapon that probably has like 99 in half stats I no longer care about fair PvP. Just to kill the host ASAP even if in most unfair or toxic way.
- Anonymous
- Anonymous
Imo the second half isn’t as awful as many people say it is, it’s just painfully mediocre
- Anonymous
- Anonymous
Vielseitige Bauarten, einfache und robuste Bauweise, effizient bei niedrig Viskose, Kosteneffizienz
- Anonymous
- 2 plangschliffene, verschleißarme Ringe aus gleitfähigen Werkstoffpaarung
- Gleitring ist fest mit Gehäuse verbunden während der andere mit der Welle läuft
- Durch Feder werden die aneinandergedrückt
- Durch Einpressen von Sperr- und Spülflüssigkeit werden entstehende Wärem und Leckage ausgetragen und aufgefangen
- Zum Abdichten von Wellen bis zu höchstem Drücken und höchsten Drehzahlen
- Anonymous
- Packung aus mehreren gestapelten Rundschnüren mit quadratischem Querschnitt
- Dichtngsmasse aus steifem Schmierfett vermischt mit Grafit- und PTFE-Pulver
- Gegen feststehenden Apparatedeckel und radial gegen die rotierende Welle gepresst große Reibung
- Verformt sich mit der Zeit; Feder spannt selbstständig nach
- Nur für ungefährliche Stoffe
- Anonymous
- Anonymous
Peak game. Great exploration, great rpg mechanics. I first played Elden Ring, then DS3 and now this. It's got slower combat so it's easier (especially bosses). But it still can be very, very frustrating. F*** New Londo, f*** Giants Tomb, f*** drakes, f*** archives... My main negatives are when the game is purposfully trying to be frustrating for the player. But overall it's a great game :)
- Anonymous
Still the "souliest" Fromsoft title to date. They should have kept the metroidvania stile layout of the games. Avoiding open world emptiness and goat horses...
- Anonymous
- Anonymous
I want to nominate this award to my Reformed Orthodox rabbi Bill Clinton.
- Anonymous
"magic, magic! pyromancy, piromancy! look at me! I'm a guy in a woman's dress rolling a thousand times like a schizophrenic and casing magics! I'm a real intellectual!"
- Anonymous
Best part is get cucked by twinks when trying to play with friends
- Anonymous
- Anonymous
Just passing by to say there is nothing wrong with gatekeeping
- Anonymous
- Anonymous
The only thing this wiki is good for is laughing at retarded comments
- Anonymous
Hello, I have just rebeaten dark souls 1. As you might have already known I have decided to replay all the souls games from demon souls-elden ring. Now overall I enjoyed dark souls. I will explain what I liked and disliked about the game. (If your wondering what build I did I was a quality build with the demons spear as my main weapon)
Pros
1: I really liked the overall art direction of this game a lot.
2:the world map and the interconnectivity of it. You probably already heard this a million times but I love how everyplace on the map connects to each other.
3: lore, out of the souls series it has my favorite lore . Not much else to say.
Cons
1: the second half of the game is well, kinda incomplete and down right awful at times. Like lost izalith or demon ruins, Tomb of the giants, new Londo ruins. Every area after OandS is horrible aside from seaths archives,his crystal cave, and the catacombs. DLC much improved on the areas though.
2: jankness, it can be super janky at times. Like ornstein buggy dash attack, some hit boxes like manus hand slam, super smough butt slam, and nito’s explosion attack are very wonky and sometimes either missed me when it clearly hit me or hits me when it clearly didn’t.
Overall thoughts, I liked the game. But it doesn’t really click with me. The only time where I was completely immersed and sucked in to the game was with manus. So i guess my list so far is.
Demon souls > dark souls 1.
Now on to dark souls 2.
- Anonymous
Easily my favorite souls game. Has the best lore, my favorite combat, best environments, and the general vibes are the best in the trilogy
- Anonymous
- Anonymous
I played DS3 and it was good game. Then I decided to try DS1, but the game did not feel good. Somewhat forced myself to finish the playtrough,. Just my expirience and opinion.
- Anonymous
- Anonymous
- Anonymous
i regret selling my 38 humanity now i cant get the dark set (i woudnt probally anyways get it because i need darkwraith covanet)
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
so, Ds1 was the last of the souls series I have played. and, my over all thoughts on the game, it's not bad. first half of the game is the best of the souls series, the second half, is the worst of the series. so, it's in the middle for me. it's easily the easiest in the series. but difficulty it's everything. the bosses, range, I do like fights such as the bell gargoyles, O and S, artorias, kalameet, and manus. but then there bosses like pinwheel, BoC, gwyndolin and moonlight butterfly which are just bad, and we have bosses in between. the levels are by far the best part of the game though, each having it's own feel to it while also making everything feel connected. over all. 7/10, I think if FS goes bad and remakes the game to fix, like the second half of the game. make it feel more complete. this would be a 10/10 game.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
alright guys, i need some outside input. I beat ds1 (my first souls fromsoft game) about 3 weeks ago and it was amazing, i loved it so much, i had originally planned on playing ds2 afterwords (dont come after me telling me not to play it) but my older brother has bloodborne on his playstation so i decided to play bb first because im currently broke and dont have the money to buy ds2 lol. anyways ive beaten father gascoigne and and im at the area a bit aways from the cathedral and ive been enjoying the game pretty well, however its just not scratching the dark souls itch enough for me. Should i just suck it up and keep playing bb or should i buy ds2?
- Anonymous
- Anonymous
- Anonymous
- Anonymous
Keep your equip load under 25%, or this is a terrible experience.
- Anonymous
hey this is my first playthrough. i have a blackknight sword with 220 damage and this with 164. the total damage of this is about 220 but the BKS is like above 300 with my stats. I really like this weapon. Should I upgrade this or BKS later(i dont have twinkling titanite). I have the Halberd at +5 and iam starting Sens fortress. I confused on whether i should normal upgrade it or raw. I also have a drake sword but i wanna keep my dragon scales for weapons later on. the DS has 200 damage and its light sure but for some reason it stays at 200 with my stats.
- Anonymous
"Dark Souls 2 probably bears the Souls series’ closest resemblance to Elden Ring. Design wise, both Dark Souls 2 and Elden Ring stressed open-ended gameplay and ditched linear progression."
Miyazaki agrees and in fact goes a step further.
“In regards to Dark Souls 2, I actually personally think this was a really great project for us, and I think without it, we wouldn’t have had a lot of the connections and a lot of the ideas that went forward and carried the rest of the series.”
2024 IGN interview with Fromsoftware
- Anonymous
JSYK: First playthrough is NG. Second playthrough is NG+.
A lot of people seem to think NG refers to the second playthrough.
- Anonymous
- Anonymous
As someone who played Demon Souls first and then this game I gotta say that Demon Souls is way better imo. First half of Ds1 was just as good if not better but the second half dropped the ball so hard by mostly removing its best feature (the interconnected world) and shoving a bunch of terrible clearly unfinished garbage like lost izaltih down my throat. Hopefully DS2 is better
- Anonymous
- Anonymous
- Anonymous
I started playing this game for the first time recently. I have played the Demon’s Souls remake and Elden Ring, and I love both of those games. I am blown away by Dark Souls Remastered so far. I am currently facing Seath the Scaleless in Crystal Cave. I love this game so much, and I want to fully explore all of its secrets. Praise the Sun!
- Anonymous
- Anonymous
i started to play as pyromancer, but im not sure if this is the class that i want to play the whole game as, any suggestions for another class?
- Anonymous
- Anonymous
Been playing through DS1 remastered for the first time and I am wondering what yall think about DS2 for whenever I finish the first game, I've heard Scholar of the First Sin is basically a hard mode that comes off super unfair, as someone who has played through the majority of Elden Ring's content, would OG DS2 be worth the extra 30 or so dollars, or would the challenge of Scholar be justified for someone of my skill level while also staying fun (and cheap)?
- Anonymous
For new players this game may be hard, tiring and insufferable, but mark my words yall undead on pilgrimage:
Today yall may be frightened by the size and power of a huge demon awaiting you behind some big door, however one day when fighting a boss who exists ages in the future, you'll hear three notes which will make you remember all the hard times when you thought that something is unbeatable, all the people and undead you have met in the past and -if you are like me- a strange sense of nostalgia will fill you, in that moment you shall see for yourself that overcoming all these hardships was truly worth it. So, go on, kill that thing you "can't beat" and then kill another one, simple as that. Good luck, and: "Don't you dare go hollow"
- Anonymous
- Anonymous
Dark souls 2 is a masterpiece compared to the rest of the game after you finish anor London.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
So what's with the hackers thingy lately? Recently I find quite often players immune to any damage playing online and servers don't ban them at all.
- Anonymous
I NEED HELP!! I'm stuck in an advanced area of the catacombs, I can't walk back since I fell from above going to the bone smith area. I then went ahead and beat the first boss, but once I did, continuing with extreme difficulty given my low level, I found myself facing a wall of golden fog. I watched some videos on YouTube, and I saw that the player teleported from the bonfires, which was never possible for me, and isn't possible at the moment. I can therefore neither walk back nor move forward, I don't have the slightest idea of what I have to do to return to the area of the initial bonfire, which is currently out, because the firekeeper is missing.(sorry for my bad english)
if bluepoint remake this game, we get a sexier giant dad, whats not to love!
- Anonymous
- Anonymous
- Anonymous
I constantly replay the first half of the game from the beginning to defeating Ornstein and Smough and then struggle to try to find the motivation to finish it from there. I can replay the first half over and over and never get bored, but the second half... I feel like I have to FORCE myself to play it, I still have beaten it several times but still.
- Anonymous
- Anonymous
12 years later and damn, Dark Souls really isn't a good game. Not revolutionary either, it's just a poor attempt at Ninja Gaiden but for wannabe hardcore gamers and weeb cosplayers who could never git gud and defeat the first enemy in Ninja Gaiden Black. Ironic that the actual Ninja game ends up being less weebish than this game too.
Community sucks too and like to overexaggerate about the replayability of the games. They're effectively dead whereas games like Zelda Ocarina of Time, A Link to the Past etc are still being actively played despite having loads of new entries in the franchise including the recent two ones which are some of the best selling games of all time.
From Software games are effectively the signature of soyjak at this point and a company that is a one trick pony since all their other games are rated either negatively or mid. And it's funny how it takes other games like Nioh to show From Software how a game like this should really be done.
Seethe and rage From fansboys. You know this is all the truth and that even all these years later, you can't even kill the first enemy in Ninja Gaiden let alone get to the first boss lol.
- Anonymous
12 years later and damn, Dark Souls really isn't a good game. Not revolutionary either, it's just a poor attempt at Ninja Gaiden but for wannabe hardcore gamers and weeb cosplayers who could never git gud and defeat the first enemy in Ninja Gaiden Black. Ironic that the actual Ninja game ends up being less weebish than this game too.
Community sucks too and like to overexaggerate about the replayability of the games. They're effectively dead whereas games like Zelda Ocarina of Time, A Link to the Past etc are still being actively played despite having loads of new entries in the franchise including the recent two ones which are some of the best selling games of all time.
From Software games are effectively the signature of soyjak at this point and a company that is a one trick pony since all their other games are rated either negatively or mid. And it's funny how it takes other games like Nioh to show From Software how a game like this should really be done.
Seethe and rage From fansboys. You know this is all the truth and that even all these years later, you can't even kill the first enemy in Ninja Gaiden let alone get to the first boss lol.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
I've moaned with more emotion while playing this game than with any other sexual activity I've ever been involved with.
- Anonymous
the first time i beat ds1 i did it using the best build ever, giant dad
- Anonymous
I wish they had an update that helped the online mode long term. Of course you can still find forums and the dedicated pvp spots with some light traffic. It is what it is, this game is really old and for a clunky online system it had a great run back when everyone was playing. The online days will always live on in memory.
- Anonymous
"So maybe that's worth a shot too." Who wrote this guide, Pinwheel?
- Anonymous
this game taught me to not use lock on ever because of how dogshit rolling is when locked on
- Anonymous
I got this game from my wife's boyfriend for Christmas and while it's a pretty good game it's still not as epic as Lords of the Fallen. Too bad :/
- Anonymous
Just picked up this game I definitely enjoy this game graphics good runs smoothly but it does feel a little bit slower than the other fromsoftware games but still a good game
- Anonymous
- Anonymous
- Anonymous
This game is kind of fun but looks not great next to Demon Souls remake. Also doesn't quite have as much personality as that game. Oh well I got the trilogy plan to play through all 3!
- Anonymous
Hi hi just wondering i just started the game with my boyfriend and he keeps talking and asking about some merchand or something that sells and buy stuff can someone help me?
- Anonymous
Great game with unique online mechanics like vagrants or gravelording. You can play it hundred times and still you'll find something new. Many weapons, armors and upgrades to choose from, combined with fully free stat distributing allows you to create any build you like. All of this gives DS1 great replayability potential and option to make more daring challenge runs.
Want to try DS 1 Again
Previous time:
DS2>DS3>DEMON>BLOOD>ELDENRING
Now this time I go :
DEMON>DS1>DS2>DS3>BLOOD>ELDENRING
1
+10
-1