Dark Souls Remastered

Release Date May 25th, 2018
Platforms PC
Xbox One
Nintendo Switch

Dark Souls Remastered is an updated version of Dark Souls releasing on May 25th, 2018 for PC, PS4, and Xbox One. It was released for the Nintendo Switch on October 19th, 2018. The updated version of the game features graphical enhancements as well as an expanded online mode.



Dark Souls Remastered Information

The remaster features better graphics and framerate than the original release. The remaster features the original level design "unchanged". There are some minor changes like the location of the Dried Finger and a new bonfire by Blacksmith Vamos, as well as the option to swap Covenants at your bonfire.

Online play has changed to accommodate up to 6 online players and includes password matchmaking

  Original 2011

PS4 / Xbox One / Windows

Nintendo Switch



1080p (1800p upscaled to 4k on PS4 Pro and Xbox One X, 4k native on PC)

TV Mode 1080p

Tablet Mode 720p





Online Players




Online System


Dedicated Server Dedicated Server
DLC Sold Separately Included




Differences between Dark Souls and 2018 Remaster

  • 5 major changes from original Dark Souls
  • Online player capacity has been increased to 6 players instead of 4
  • Password matchmaking is available
  • Phantoms can heal themselves, and spawn with half as many Estus as they hold in their world. (in the original game, only hosts can heal phantoms with estus)
  • During invasions, humanity healing is disabled.
  • Weapon Matchmaking supplements Soul Level Matchmaking and Soul Level Matchmaking Range changed for some items. See Summon Range Calculator for details. (Note: it appears that there are unreported changes to the Summon Ranges for certain items in the Remaster, notably the Blue Eye Orb and Dragon Eye.  Therefore, until more information can be determined, the Summon Range Calculator should not be trusted to provide accurate information for these items in regards to summon range for the Remastered Edition.)
  • Framerate has been increased to 60 FPS instead of 30 (except for the Switch version in both docked and handheld modes)
  • Resolution has been increased to 1080p, with 4k native performance on PC and upscaled 4k from 1800p on PS4 Pro and Xbox One X.
  • Switch's resolution while docked is displayed in an adaptive 1080p (it changes depending on how graphically intense the game gets) while displayed in 720p in handheld mode.
  • Graphics have been "tailored" for the Nintendo Switch (according to Nintendo, talking about the Switch version)
  • The sound is compressed in the Switch version, most noticeably the sound of pressing any button in the title screen has its highs cut.
  • The remaster was developed by QOLC and Virtuos, with From and Namco operating in a publishing role.
  • A Bonfire has been added to the area where Blacksmith Vamos is encountered.
  • The Dried Finger is purchased from the Undead Merchant


Dark Souls Remastered Videos

Want some general remaster videos for your day? Check out our recent content:


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                  • 13 Aug 2020 17:21  

                    I have both the ps4 and switch versions and Christ it looks awful on the switch. It looks meh on PS4, you can tell there's a small lighting change, bonfires look nicer, other little things, however on the switch it's flat out identical to the original game. who thought it was a good idea to have different studios handle different versions??

                    • Anonymous

                      10 Jul 2020 18:51  

                      Anyone have an issue where you put your self o no the bonfire while using the bathroom or what not and then when you come back you have no humanity or souls, now standing next the the fire and not sitting. With no bloodstain. Like I would be okay with it if my blood stain was under my feet as it should be. But everything is simply gone.

                      • Anonymous

                        16 Jun 2019 09:39  

                        Doesn't run well on my 300€ laptop. Everytime I tried setting it to fullscreen, it forced back into windowed mode. The framerate also suffered a lot. Compare this to DS2, that runs perfectly fine.

                        • Anonymous

                          06 Apr 2019 18:37  

                          + Password Matchmaking + Weapon Matchmaking + Dedicated Servers + Covenants can now be changed while resting at any Bonfire + Summoned Players can Heal Themselves with Estus instead of having to resort to item's + Humanity Healing for Summoned Players is Disabled + 60fps, 1080p and 4k + Vamos Bonfire and ability to Warp to it - Net code remains unchanged making Phantom Range and Abnormal Hitboxes still a problem - No Weapon or Magic Balance Changes In conclusion, this remaster added some quality of life changes and improved the game's framerate and resolution. However, if you plan on doing PvP you might be annoyed with how all the main issues were largely unresolved. The Single Player Experience has improved and Connection Issues for Online play have mostly been fixed, but the PvP experience is still the buggy, frustrating and easily exploited mess that it once was.

                          • Anonymous

                            06 Apr 2019 09:13  

                            My hatred for the remaster stems from the fact that there were no changes to the major problems the game had, for example, the glitchy PvP and the poorly implemented net code. While there were only a few quality of life changes, some better than others, the only major improvement is its now possible to get cross map backstabbed at 60fps instead of 30, so that's something.

                            • Anonymous

                              20 Mar 2019 03:45  

                              I am unable to get my rare weapons trophy and platinum the game because I can't upgrade any staves in the game. Why is this?

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