Weapon and armor upgrades in Dark Souls and Dark Souls Remastered are special enhancements that allow you to reinforce your equipment and apply elemental qualities or specializations to them. This section contains an overview of possible reinforcements and modifications as well as lists of farming locations for the Ore required to upgrade items

  • Please note: to ascend a weapon to a higher tier or a different path, for example from +5 to +6, or from normal to raw, you must select the "Modify" menu at the blacksmith.

 Upgrade Paths in Dark Souls

standard upgrade dark souls icon s

Regular Upgrade
Upgrade Regular weapons from +0 to +15.
Regular ascension path allows weapon to increase base damage with STR and DEX scaling. This is suitable for a long term use as it allows weapon to be repaired and thus the weapon will not break unlike crystal weapons.

crystal upgrade dark souls icon s

Crystal Upgrade
Upgrade Crystal weapons from +0 to +5.
Crystal ascension path allows weapon to deal more physical damage than the regular weapons. Mainly, increasing STR and DEX scaling while reducing its durability. This is suitable for short-term use as the weapon breaks and cannot be repaired at +5.

raw upgrade dark souls icon s

Raw Upgrade
Upgrade Raw weapons from +0 to +5.
Raw ascension path allows weapon to deal more damage early in the game by increasing their base damage.

lightning upgrade dark souls icon s

Lightning Upgrade
Upgrade Lightning weapons from +0 to +5.
Lightning ascension path allows weapon to deal Lightning Damage. This is popular in low level player vs player (PVP) as most armor and shields have low lightning defense.

magic upgrade dark souls icon s

Magic Upgrade
Upgrade Magic weapons from +0 to +10.
Magic ascension path allows weapon to deal Magic Damage and increase Intelligence stat. However, it reduces Dex and STR scaling.

enchanted upgrade dark souls icon s

Enchanted Upgrade
Upgrade Enchanted weapons from +0 to +5.
Enchanted ascension path allows weapon to deal Magic Damage and increase Intelligence stat at a higher rate than the magic upgrade path. However, it reduces Dex and STR severely.

divine upgrade dark souls icon s

Divine Upgrade
Upgrade Divine weapons from +0 to +10.
Divine ascension path allows weapon to deal Magic Damage, adds Divine Auxiliary Effects with increase Faith Scaling.However, it reduces Dex and STR scaling.

fire upgrade dark souls icon s

Fire Upgrade
Upgrade Fire weapons from +0 to +10.
Fire ascension path allows weapon to deal Fire Damage. However, it removes all stat scaling bonuses. Recommended for low level players with low stat.

occult upgrade dark souls icon s

Occult Upgrade
Upgrade Occult weapons from +0 to +5.
Occult ascension path allows weapon to deal Magic Damage, adds Occult Auxiliary Effects with increase Faith Scaling. However, it reduces Dex and STR scaling.

chaos upgrade dark souls icon s

Chaos Upgrade
Upgrade Chaos weapons from +0 to +5.
Chaos ascension path allows weapon to deal Fire Damage and scales with Humanity but has no physical stat scaling. This is recommended for low level players with low stats.

demon titanite dark souls

Unique Upgrade
Upgrade Unique weapons from +0 to +5.
Unique Upgrade does not increase parameter bonus per upgrade level. It has a maximum upgrade to +5 that increases Base Damage greater than that of the regular weapons in terms of the damage output.

 

Reinforcement and Ascension in Dark Souls

How do I upgrade Weapons?

There are two terms used when referring to weapon upgrades: Reinforcement and Ascension.

Reinforcement refers to incremental upgrades of a weapon state whether that is normal, raw, divine, fire, etc. These incremental upgrades can be performed at any blacksmith (or bonfires provided you have the Weapon Smithbox). Depending on what type and state of weapon you are reinforcing will determine how many souls are needed and what type and quantity of Ore is required.

Ascension is the process of changing the weapon state entirely whether that is to raw, divine, enchanted, lightning, etc. Only blacksmiths can ascend a weapon and they need to have the appropriate Ember. Weapon ascension cannot be done at bonfires. Blacksmiths also give the option to downgrade or descend a weapon back to an unmodified state. This is done in the [Modify Weapon] menu. Once ascended, reinforcement can be continued at any blacksmith (or bonfires provided you have the Weapon Smithbox).

Note:

  • Upgrading a shield in an elemental path will increase its damage reduction for that element, to varying degrees depending on the shield, at the cost of stability.

How do I upgrade Armor?

All blacksmiths can upgrade Armor. Armor Upgrades can also be done at a Bonfire after buying an Armor Smithbox.

  • All normal armors are upgraded with normal Titanite, up to a level of +10. This means no colored Titanite is needed.
  • All unique armors are upgraded with Twinkling Titanite, up to a level of +5.
  • Some armors can not be upgraded, but they either have special properties or are already at a fully upgraded level.
  • Armor Smithbox: Armor reinforcement available at bonfires (can be purchased from Andre under keys, and you must buy each playthrough).

 


What is Occult and Divine?

Occult and Divine are two different magic augmented weapon upgrades that scale with faith. Their magic properties are just magic damage, and are identical to any other magic augmented weapon. Their damage outputs are also very similar, but each of the upgrade paths have an added bonus against a select few enemies:

  • Divine weapons have increased damage against Skeletons and Harpies.
  • Occult weapons have increased damage against Black Knights, Silver Knights, Ornstein, Gwyndolin, and Gwyn.
  • Divine weapons will also prevent skeletons from re-assembling while their necromancer is still alive.
    • This is only true for hosts in their own world, meaning that phantoms can't utilize this feature.
  • The number rating given to Occult and Divine indicates the extra percentage of damage it will deal. For example, a weapon with 110 Divine does +10% damage to enemies that take more damage from Divine weapons.
  • Divine means holy damage. Divine weapons, thus, are strong against undead creatures. Deals NO extra damage to invaders.
  • Occult is heretical damage and is strong against gods and their kin. For example against silver knights.
  • Some weapons have excellent faith scaling when they are Occult.

 

Dark Souls Weapons Upgrade Chart:

dark souls upgrade chart2

**NOTE - 7 Titanite Chunks are needed from +10 to +14, not 9

Upgrade Ore

 

 

Ore

 

Ore are Items used in the upgrading of weapons and armor. Some ores can be fed to Kingseeker Frampt, and then broken down into smaller variants.
Please visit the Titanite Farming page for ideas on where to obtain Ore.

 

Icon & Name Usage How to Obtain it Total needed (to get one weapon in each upgrade path to max)
2090
Titanite Shard
Reinforce standard weapons to +5
Reinforce standard armor to +3

90 are needed for all normal weapon upgrade paths

An additional 153 would be needed for all boss weapons

2091
Large Titanite Shard
Reinforce standard weapons to +10, Raw weapons to +5
Reinforce standard armor to +6

37 are needed for all normal weapon upgrade paths

An additional 153 would be needed for all boss weapons

2093
Titanite Chunk
Reinforce standard weapons to +14, Crystal and Lightning weapons to +4  27 are needed for all normal weapon upgrade paths
2097
Titanite Slab
Reinforce standard weapons to +15, Crystal and Lightning weapons to +5, reinforce standard armour to +10 3 are needed for all normal weapon upgrade paths
2092
Green Titanite Shard
Reinforce Magic, Divine, and Fire weapons to +5 62 are needed for all normal weapon upgrade paths
2094
Blue Titanite Chunk
Reinforce Magic weapons to +9, Enchanted weapons to +4 17 are needed for all normal weapon upgrade paths
2098
Blue Titanite Slab
Reinforce Magic weapons to +10, Enchanted weapons to +5 2 are needed for all normal weapon upgrade paths
2096
Red Titanite Chunk
Reinforce Fire weapons to +9, Chaos weapons to +4 17 are needed for all normal weapon upgrade paths
2100
Red Titanite Slab
Reinforce Fire weapons to +10, Chaos weapons to +5 2 are needed for all normal weapon upgrade paths
2095
White Titanite Chunk
Reinforce Divine weapons to +9, Occult weapons to +4 17 are needed for all normal weapon upgrade paths
2099
White Titanite Slab
Reinforce Divine weapons to +10, Occult weapons to +5 2 are needed for all normal weapon upgrade paths
2123
Twinkling Titanite
Reinforces weapons that cannot normally be reinforced 10 are needed to upgrade any weapon to its max level (+10)
-no linked achievement-
2036
Demon Titanite
Reinforce weapons made with boss souls to +5

10 are needed for a single weapon
170 are needed to upgrade all boss weapons to max level (+5)
-no linked achievement-

2111
Dragon Scale
Reinforce Dragon weapons 10 are needed to upgrade any weapon to its max level (+10)
-no linked achievement-


 


Upgrade Embers

 

 

Embers

 

Embers are given to blacksmiths so they can grant weapon ascension used in modifying weapons. These items are listed as keys. Once you obtain an ember and hand it over to the qualified Blacksmith, he will be able to do that upgrade to any weapon as many times as you want (as long as you have the materials of course) The embers must be acquired again each playthrough!

Icon & Name Details Blacksmith
2109
Large Ember
Depths. Found in a chest behind the first Butcher in the kitchen.
  • Modify +5 Normal weapons into +10 Normal.
  • Modify +5 Normal weapons into +5 Raw.
Andre
2070
Very Large Ember
New Londo Ruins. After lowering the water level, go up the staircase found in a corner of the room with the Mass of Souls closest to Valley of Drakes. Ember is on the third floor.
  • Modify +10 Normal weapons into +15 Normal.
Andre
2110
Divine Ember
Darkroot Garden. After defeating the Moonlight Butterfly, continue across the bridge and up to the top of the tower. The ember is held by a petrified Blacksmith.
  • Modify +5 Normal weapons into +5 Divine.
Andre
2075
Large Divine Ember
Among several giant skeletons inside a tomb, in Tomb of Giants, above the first bonfire. The ember is held by a petrified Blacksmith.
  • Modify +5 Divine weapons into +10 Divine.
Andre
2076
Dark Ember
Found after unlocking the Annex in Painted World of Ariamis. The ember is held by a petrified Blacksmith.
  • Modify +5 Divine weapons into +5 Occult.
Andre
2073
Large Magic Ember
The Duke's Archives. After defeating Seath the Scaleless, return to the archives where you first confronted it and open the chest.
  • Modify +5 Magic weapons into +10 Magic.
Rickert
2074
Enchanted Ember
Located at the heart of the Darkroot Garden, between the cats and Alvinas' tower. It is stored inside a treasure chest, in shallow water, guarded by big mushrooms. If you attack a small mushroom it will lead you to the big mushrooms.
  • Modify +5 Magic weapons into +5 Enchanted.
Rickert
2071
Crystal Ember
The Duke's Archives. Behind some bookshelves in the archives, in the room with stairs leading down to the garden and the Crystal Cave.
  • Modify +10 Normal weapons into +5 Crystal.
Giant Blacksmith
2077
Large Flame Ember
In the Demon Ruins, after descending the great stairs, taking the left path before walking up to the fog-gate will ultimately lead to the Ember.
  • Modify +5 Fire weapons into +10 Fire.
Blacksmith Vamos
2078
Chaos Flame Ember
Demon Ruins. After killing Ceaseless Discharge, and then all the Taurus Demons after the lava flows away below. The Ember is on a corpse in the former lava bed.
  • Modify +5 Fire weapons into +5 Chaos.
Blacksmith Vamos

 

Upgrades and Parameter Bonus (Weapons)

 

The table below shows the calculation for the Base Damage and Parameter Scaling.

standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
raw upgrade dark souls icon s
magic upgrade dark souls icon s
enchanted upgrade dark souls icon s
divine upgrade dark souls icon s
occult upgrade dark souls icon s
fire upgrade dark souls icon s
chaos upgrade dark souls icon s 
twinkling titanite dark souls s 
demon titanite dark souls s 
dragon scale dark souls s 

 

Regular Upgrades Formula.

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Regular × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +1 × 1.1 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +2  × 1.2 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +3 × 1.3 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +4  × 1.4 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +5  × 1.5 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +6  × 1.6 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +7  × 1.7 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +8  × 1.8 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +9  × 1.9 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +10  × 2.0 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +11 × 2.1 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Regular +12  × 2.2 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Regular +13 × 2.3 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Regular +14  × 2.4 × 1.0 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.0
Regular +15 × 2.5 × 1.0 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.0

 

Crystal Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Crystal  × 2.2 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Crystal +1 × 2.3 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Crystal +2  × 2.4 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Crystal +3  × 2.5 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Crystal +4  × 2.6 × 1.0 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.0
Crystal +5  × 2.7 × 1.0 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.0

 

Lightning Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Lightning  × 1.8 × 1.0 × 1.0 × 1.8 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +1  × 1.94 × 1.0 × 1.0 × 1.94 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +2  × 2.08 × 1.0 × 1.0 × 2.08 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +3  × 2.22 × 1.0 × 1.0 × 2.22 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +4  × 2.36 × 1.0 × 1.0 × 2.36 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +5  × 2.5 × 1.0 × 1.0 × 2.5 × 1.0 × 1.0 × 1.0 × 1.0

 

Raw Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Raw  × 1.5 × 1.0 × 1.0 × 1.0 × 1.1 × 1.0 × 1.0 × 1.0
Raw +1  × 1.6 × 1.0 × 1.0 × 1.0 × 1.1 × 1.0 × 1.0 × 1.0
Raw +2  × 1.7 × 1.0 × 1.0 × 1.0 × 1.1 × 1.0 × 1.0 × 1.0
Raw +3  × 1.8 × 1.0 × 1.0 × 1.0 × 1.1 × 1.0 × 1.0 × 1.0
Raw +4  × 1.9 × 1.0 × 1.0 × 1.0 × 1.1 × 1.0 × 1.0 × 1.0
Raw +5 × 2.0 × 1.0 × 1.0 × 1.0 × 1.1 × 1.0 × 1.0 × 1.0

 

Magic Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Magic  × 1.5 × 1.5 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +1  × 1.6 × 1.6 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +2  × 1.7 × 1.7 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +3  × 1.8 × 1.8 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +4 × 1.9 × 1.9 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +5  × 2.0 × 2.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Magic +6  × 2.1 × 2.1 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Magic +7 × 2.2 × 2.2 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Magic +8 × 2.3 × 2.3 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Magic +9 × 2.4 × 2.4 × 1.0 × 1.0 × 1.2 × 1.2 × 1.2 × 1.0
Magic +10 × 2.5 × 2.5 × 1.0 × 1.0 × 1.2 × 1.2 × 1.2 × 1.0

 

Enchanted Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Enchanted × 2.0 × 2.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Enchanted +1  × 2.08 × 2.06 × 1.0 × 1.0 × 1.15 × 1.15 × 1.28 × 1.0
Enchanted +2  × 2.16 × 2.12 × 1.0 × 1.0 × 1.15 × 1.15 × 1.41 × 1.0
Enchanted +3  × 2.24 × 2.18 × 1.0 × 1.0 × 1.15 × 1.15 × 154 × 1.0
Enchanted +4  × 2.32 × 2.24 × 1.0 × 1.0 × 1.2 × 1.2 × 167 × 1.0
Enchanted +5  × 2.4 × 2.32 × 1.0 × 1.0 × 1.2 × 1.2 × 1.8 × 1.0

 

Divine Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Divine  × 1.5 × 1.5 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.1
Divine +1 × 1.6 × 1.6 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.1
Divine +2 × 1.7 × 1.7 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.1
Divine +3 × 1.8 × 1.8 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.1
Divine +4 × 1.9 × 1.9 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.1
Divine +5  × 2.0 × 2.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.1
Divine +6  × 2.1 × 2.1 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.15
Divine +7  × 2.2 × 2.2 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.15
Divine +8  × 2.3 × 2.3 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.15
Divine +9  × 2.4 × 2.4 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.2
Divine +10  × 2.5 × 2.5 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.2

 

Occult Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Occult  x 2.0 x 2.0 x 1.0 x 1.0 x 1.15 x 1.15 x 1.0 x 1.15
Occult +1  x 2.12 x 2.1 x 1.0 x 1.0 x 1.15 x 1.15 x 1.0 x 1.15
Occult +2  x 2.24 x 2.2 x 1.0 x 1.0 x 1.15 x 1.15 x 1.0 x 1.15
Occult +3  x 2.36 x 2.3 x 1.0 x 1.0 x 1.15 x 1.15 x 1.0 x 1.15
Occult +4  x 2.48 x 2.4 x 1.0 x 1.0 x 1.2 x 1.2 x 1.0 x 1.2
Occult +5  x 2.6 x 2.5 x 1.0 x 1.0 x 1.2 x 1.2 x 1.0 x 1.2

 

Fire Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Fire  x 1.3 x 1.0 x 1.3 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +1  x 1.4 x 1.0 x 1.4 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +2  x 1.5 x 1.0 x 1.5 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +3  x 1.6 x 1.0 x 1.6 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +4 x 1.7 x 1.0 x 1.7 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +5 x 1.8 x 1.0 x 1.8 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +6  x 1.92 x 1.0 x 1.92 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +7  x 2.04 x 1.0 x 2.04 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +8  x 2.16 x 1.0 x 2.16 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +9  x 2.28 x 1.0 x 2.28 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +10  x 2.4 x 1.0 x 2.4 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0

 

Chaos Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Chaos  x 1.8 x 1.0 x 1.8 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +1  x 1.9 x 1.0 x 1.9 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +2  x 2.0 x 1.0 x 2.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +3  x 2.1 x 1.0 x 2.1 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +4  x 2.2 x 1.0 x 2.2 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +5  x 2.3 x 1.0 x 2.3 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0

 

Special (Twinkling) Weapon Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Special (Twinkling) Weapon x1.0 x1.0 x1.0 x1.0 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Weapon +1  x1.1 x1.1 x1.1 x1.1 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Weapon +2  x1.2 x1.2 x1.2 x1.2 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Weapon +3  x1.3 x1.3 x1.3 x1.3 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Weapon +4  x1.4 x1.4 x1.4 x1.4 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Weapon +5  x1.5 x1.5 x1.5 x1.5 x 1.0 x 1.0 x 1.0 x 1.0

 

Boss (Demon) Weapon Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Boss (Demon) Weapon x1.0 x1.0 x1.0 x1.0 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Weapon +1  x1.1 x1.1 x1.1 x1.1 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Weapon +2  x1.2 x1.2 x1.2 x1.2 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Weapon +3  x1.3 x1.3 x1.3 x1.3 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Weapon +4  x1.4 x1.4 x1.4 x1.4 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Weapon +5  x1.5 x1.5 x1.5 x1.5 x 1.0 x 1.0 x 1.0 x 1.0

 

Dragon (Dragon Scale) Weapon Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Dragon (Dragon Scale) Weapon x1.0 x1.0 x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Dragon (Dragon Scale) Weapon +1  x1.1 x1.1 x1.1 x1.1 x1.05 x1.05 x1.05 x1.05
Dragon (Dragon Scale) Weapon +2  x1.2 x1.2 x1.2 x1.2 x1.1 x1.1 x1.1 x1.1
Dragon (Dragon Scale) Weapon +3  x1.3 x1.3 x1.3 x1.3 x1.1 x1.1 x1.1 x1.1
Dragon (Dragon Scale) Weapon +4  x1.4 x1.4 x1.4 x1.4 x1.15 x1.15 x1.15 x1.15
Dragon (Dragon Scale) Weapon +5  x1.5 x1.5 x1.5 x1.5 x1.2 x1.2 x1.2 x1.2

 

Upgrades and Parameter Bonus (Bows)

 

The table below shows the calculation for the Base Damage and Parameter Scaling.

standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
raw upgrade dark souls icon s
magic upgrade dark souls icon s
enchanted upgrade dark souls icon s
divine upgrade dark souls icon s
occult upgrade dark souls icon s
fire upgrade dark souls icon s
chaos upgrade dark souls icon s 
twinkling titanite dark souls s 
demon titanite dark souls s 

 

Regular Upgrades Formula.

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Regular × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +1 × 1.1 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +2  × 1.2 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +3 × 1.3 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +4  × 1.4 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +5  × 1.5 × 1.0 × 1.0 × 1.0 × 1.05 × 1.05 × 1.0 × 1.0
Regular +6  × 1.6 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +7  × 1.7 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +8  × 1.8 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +9  × 1.9 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +10  × 2.0 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Regular +11 × 2.1 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Regular +12  × 2.2 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Regular +13 × 2.3 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Regular +14  × 2.4 × 1.0 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.0
Regular +15 × 2.5 × 1.0 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.0

 

Crystal Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Crystal  × 2.2 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Crystal +1 × 2.3 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Crystal +2  × 2.4 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Crystal +3  × 2.5 × 1.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 × 1.0
Crystal +4  × 2.6 × 1.0 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.0
Crystal +5  × 2.7 × 1.0 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 × 1.0

 

Lightning Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Lightning  x3.7 × 1.0 × 1.0 x4.1 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +1  x3.88 × 1.0 × 1.0 x4.28 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +2  x4.06 × 1.0 × 1.0 x4.46 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +3  x4.24 × 1.0 × 1.0 x4.64 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +4  x4.42 × 1.0 × 1.0 x4.82 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +5  x4.6 × 1.0 × 1.0 x5.0 × 1.0 × 1.0 × 1.0 × 1.0

 

Raw Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Raw  × 1.5 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Raw +1  × 1.6 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Raw +2  × 1.7 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Raw +3  × 1.8 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Raw +4  × 1.9 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0
Raw +5 × 2.0 × 1.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 × 1.0

 

Magic Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Magic  × 1.5 × 1.5 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +1  × 1.6 × 1.6 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +2  × 1.7 × 1.7 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +3  × 1.8 × 1.8 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +4 × 1.9 × 1.9 × 1.0 × 1.0 × 1.1 × 1.1 × 1.1 × 1.0
Magic +5  × 2.0 × 2.0 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Magic +6  × 2.1 × 2.1 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Magic +7 × 2.2 × 2.2 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Magic +8 × 2.3 × 2.3 × 1.0 × 1.0 × 1.15 × 1.15 × 1.15 × 1.0
Magic +9 × 2.4 × 2.4 × 1.0 × 1.0 × 1.2 × 1.2 × 1.2 × 1.0
Magic +10 × 2.5 × 2.5 × 1.0 × 1.0 × 1.2 × 1.2 × 1.2 × 1.0

 

Enchanted Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Enchanted × 2.0 × 2.0 × 1.0 × 1.0 × 1.15 × 1.15 x1.05 × 1.0
Enchanted +1  × 2.08 × 2.06 × 1.0 × 1.0 × 1.15 × 1.15 x1.12 × 1.0
Enchanted +2  × 2.16 × 2.12 × 1.0 × 1.0 × 1.15 × 1.15 x1.19 × 1.0
Enchanted +3  × 2.24 × 2.18 × 1.0 × 1.0 × 1.15 × 1.15 x1.26 × 1.0
Enchanted +4  × 2.32 × 2.24 × 1.0 × 1.0 × 1.2 × 1.2 x1.33 × 1.0
Enchanted +5  × 2.4 × 2.32 × 1.0 × 1.0 × 1.2 × 1.2 x1.4 × 1.0

 

Divine Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Divine  × 1.5 × 1.5 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 x 1.1
Divine +1 × 1.6 × 1.6 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 x 1.1
Divine +2 × 1.7 × 1.7 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 x 1.1
Divine +3 × 1.8 × 1.8 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 x 1.1
Divine +4 × 1.9 × 1.9 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 x 1.1
Divine +5  × 2.0 × 2.0 × 1.0 × 1.0 × 1.1 × 1.1 × 1.0 x 1.1
Divine +6  × 2.1 × 2.1 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 x 1.15
Divine +7  × 2.2 × 2.2 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 x 1.15
Divine +8  × 2.3 × 2.3 × 1.0 × 1.0 × 1.15 × 1.15 × 1.0 x 1.15
Divine +9  × 2.4 × 2.4 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 x 1.2
Divine +10  × 2.5 × 2.5 × 1.0 × 1.0 × 1.2 × 1.2 × 1.0 x 1.2

 

Occult Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Occult  x 2.0 x 2.0 x 1.0 x 1.0 x 1.15 x 1.15 x 1.0 x 1.15
Occult +1  x 2.12 x 2.1 x 1.0 x 1.0 x 1.15 x 1.15 x 1.0 x 1.15
Occult +2  x 2.24 x 2.2 x 1.0 x 1.0 x 1.15 x 1.15 x 1.0 x 1.15
Occult +3  x 2.36 x 2.3 x 1.0 x 1.0 x 1.15 x 1.15 x 1.0 x 1.15
Occult +4  x 2.48 x 2.4 x 1.0 x 1.0 x 1.2 x 1.2 x 1.0 x 1.2
Occult +5  x 2.6 x 2.5 x 1.0 x 1.0 x 1.2 x 1.2 x 1.0 x 1.2

 

Fire Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Fire  x 1.8 x 1.0 x 1.8 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +1  x 2.07 x 1.0 x 2.07 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +2  x 2.34 x 1.0 x 2.34 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +3  x 2.61 x 1.0 x 2.61 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +4 x 2.88 x 1.0 x 2.88 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +5 x 3.15 x 1.0 x 3.15 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +6  x 3.42 x 1.0 x 3.42 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +7  x 3.69 x 1.0 x 3.69 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +8  x 3.96 x 1.0 x 3.96 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +9  x 4.23 x 1.0 x 4.23 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +10  x 4.5 x 1.0 x 4.5 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0

 

Chaos Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Chaos  x 2.5 x 1.0 x 2.7 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +1  x 2.8 x 1.0 x 2.04 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +2  x 3.1 x 1.0 x 3.38 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +3  x 3.4 x 1.0 x 3.72 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +4  x 3.7 x 1.0 x 4.06 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Chaos +5  x 4.0 x 1.0 x 4.4 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0

 

Special (Twinkling) Weapon Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Special (Twinkling) Bow x1.0 x1.0 x1.0 x1.0 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Bow +1  x1.1 x1.1 x1.1 x1.1 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Bow +2  x1.2 x1.2 x1.2 x1.2 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Bow +3  x1.3 x1.3 x1.3 x1.3 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Bow +4  x1.4 x1.4 x1.4 x1.4 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Bow +5  x1.5 x1.5 x1.5 x1.5 x 1.0 x 1.0 x 1.0 x 1.0

 

Boss (Demon) Weapon Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Boss (Demon) Bow x1.0 x1.0 x1.0 x1.0 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Bow +1  x1.1 x1.1 x1.1 x1.1 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Bow +2  x1.2 x1.2 x1.2 x1.2 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Bow +3  x1.3 x1.3 x1.3 x1.3 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Bow +4  x1.4 x1.4 x1.4 x1.4 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Bow +5  x1.5 x1.5 x1.5 x1.5 x 1.0 x 1.0 x 1.0 x 1.0

 

Upgrades and Parameter Bonus (Crossbows)

 

The table below shows the calculation for the Base Damage and Parameter Scaling.

standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
magic upgrade dark souls icon s
divine upgrade dark souls icon s
fire upgrade dark souls icon s

 

Regular Upgrades Formula.

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Regular x 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +1 x 1.7 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +2  x 2.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +3 x 2.3 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +4  x 2.6 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +5  x 2.9 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +6  x 3.3 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +7  x 3.6 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +8  x 3.9 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +9  x 4.2 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +10  x 4.5 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +11 x 4.9 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +12  x 5.2 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +13 x 5.5 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +14  x 5.8 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Regular +15 x 6.2 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0

 

Crystal Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Crystal  × 5.2 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Crystal +1 × 5.5 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Crystal +2  × 5.8 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Crystal +3  × 6.1 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Crystal +4  × 6.4 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Crystal +5  × 6.8 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0

 

Lightning Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Lightning  × 2.8 × 1.0 × 1.0 × 2.6 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +1  × 3.0 × 1.0 × 1.0 × 2.8 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +2  × 3.2 × 1.0 × 1.0 × 3.0 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +3  × 3.4 × 1.0 × 1.0 × 3.2 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +4  × 3.6 × 1.0 × 1.0 × 3.4 × 1.0 × 1.0 × 1.0 × 1.0
Lightning +5  × 3.8 × 1.0 × 1.0 × 3.6 × 1.0 × 1.0 × 1.0 × 1.0

 

Magic Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Magic  × 2.5 × 2.3 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +1  × 2.79 × 2.58 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +2  × 3.08 × 2.86 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +3  × 3.37 × 3.14 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +4 × 3.66 × 3.42 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +5  × 3.95 × 3.7 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +6  × 4.24 × 3.98 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +7 × 4.53 × 4.26 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +8 × 4.82 × 4.54 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +9 × 5.11 × 4.82 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Magic +10 × 5.4 × 5.14 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0

 

Divine Upgrades Formula

 

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Divine  × 2.5 × 2.5 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +1 × 2.8 × 2.8 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +2 × 3.1 × 3.1 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +3 × 3.4 × 3.4 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +4 × 3.7 × 3.7 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +5  × 4.0 × 4.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +6  × 4.3 × 4.3 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +7  × 4.6 × 4.6 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +8  × 4.9 × 4.9 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +9  × 5.2 × 5.2 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0
Divine +10  × 5.5 × 5.5 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0 × 1.0

 

Fire Upgrades Formula

  Attack Values Parameter Bonus
Upgrade Level physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls
Fire  x 1.8 x 1.0 x 1.8 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +1  x 2.03 x 1.0 x 2.03 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +2  x 2.26 x 1.0 x 2.26 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +3  x 2.49 x 1.0 x 2.49 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +4 x 2.72 x 1.0 x 2.72 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +5 x 2.95 x 1.0 x 2.95 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +6  x 3.2 x 1.0 x 3.2 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +7  x 3.43 x 1.0 x 3.43 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +8  x 3.66 x 1.0 x 3.66 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +9  x 3.89 x 1.0 x 3.89 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +10  x 4.15 x 1.0 x 4.5 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0

 

Upgrades and Parameter Bonus (Shields)

 

The table below shows the calculation for the Base Damage and Parameter Scaling, Damage Reduction and Stability.

standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
magic upgrade dark souls icon s
divine upgrade dark souls icon s
fire upgrade dark souls icon s
twinkling titanite dark souls s
demon titanite dark souls s

 

Regular Upgrades Formula

  Attack Values Parameter Bonus Damage Reduction (%) Stability
Claymore physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Regular +1 (titanite shard dark souls sx1) x 1.05 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.02
Regular +2 (titanite shard dark souls sx1) x 1.1 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.04
Regular +3 (titanite shard dark souls sx2) x 1.15 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.06
Regular +4 (titanite shard dark souls sx2) x 1.2 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.08
Regular +5 (titanite shard dark souls sx3) x 1.25 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.1
Regular +6 (large titanite shard dark souls sx1) x 1.31 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.12
Regular +7 (large titanite shard dark souls sx1) x 1.37 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.14
Regular +8 (large titanite shard dark souls sx2) x 1.43 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.16
Regular +9 (large titanite shard dark souls sx2) x 1.49 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.18
Regular +10 (large titanite shard dark souls sx3) x 1.55 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.2
Regular +11 (titanite chunk dark souls sx1) x 1.62 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.21
Regular +12 (titanite chunk dark souls sx1) x 1.69 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.22
Regular +13 (titanite chunk dark souls sx2) x 1.76 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.23
Regular +14 (titanite chunk dark souls sx3) x 1.83 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.24
Regular +15 (titanite slab dark souls sx1) x 2.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.25

 

Crystal Upgrades Formula

  Attack Values Parameter Bonus Damage Reduction (%) Stability
Claymore physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Crystal (titanite chunk dark souls sx1) x 1.55 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.25
Crystal +1 (titanite chunk dark souls sx1) x 1.62 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.26
Crystal +2 (titanite chunk dark souls sx1) x 1.69 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.27
Crystal +3 (titanite chunk dark souls sx2) x 1.76 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.28
Crystal +4 (titanite chunk dark souls sx3) x 1.83 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.29
Crystal +5 (titanite slab dark souls sx1) x 2.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.3

 

Lightning Upgrades Formula

  Attack Values Parameter Bonus Damage Reduction (%) Stability
Claymore physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Lightning (titanite chunk dark souls sx1) x 1.2 x 1.0 x 1.0 x 1.2 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.12 x 1.0
Lightning +1 (titanite chunk dark souls sx1) x 1.28 x 1.0 x 1.0 x 1.28 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.14 x 1.0
Lightning +2 (titanite chunk dark souls sx1) x 1.36 x 1.0 x 1.0 x 1.36 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.15 x 1.0
Lightning +3 (titanite chunk dark souls sx2) x 1.44 x 1.0 x 1.0 x 1.44 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.16 x 1.0
Lightning +4 (titanite chunk dark souls sx3) x 1.52 x 1.0 x 1.0 x 1.52 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.18 x 1.0
Lightning +5 (titanite slab dark souls sx1) x 1.6 x 1.0 x 1.0 x 1.6 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.2 x 1.0

 

Magic Upgrades Formula

  Attack Values Parameter Bonus Damage Reduction (%) Stability
Claymore physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Magic (green titanite shard dark souls sx1) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Magic +1 (green titanite shard dark souls sx1) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.02 x 1.0 x 1.0 x 1.0
Magic +2 (green titanite shard dark souls sx1) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.04 x 1.0 x 1.0 x 1.0
Magic +3 (green titanite shard dark souls sx2) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.06 x 1.0 x 1.0 x 1.0
Magic +4 (green titanite shard dark souls sx2) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.08 x 1.0 x 1.0 x 1.0
Magic +5 (green titanite shard dark souls sx3) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.1 x 1.0 x 1.0 x 1.0
Magic +6 (blue titanite chunk dark souls sx1) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.12 x 1.0 x 1.0 x 1.0
Magic +7 (blue titanite chunk dark souls sx1) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.14 x 1.0 x 1.0 x 1.0
Magic +8 (blue titanite chunk dark souls sx2) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.16 x 1.0 x 1.0 x 1.0
Magic +9 (blue titanite chunk dark souls sx3) x 1. x 1. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.18 x 1.0 x 1.0 x 1.0
Magic +10 (blue titanite slab dark souls sx1) x 2. x 2. x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 2.0 x 1.0 x 1.0 x 1.0

 

Divine Upgrades Formula

  Attack Values Parameter Bonus Damage Reduction (%) Stability
Claymore physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Divine (green titanite shard dark souls sx1) x 1.25 x 1.25 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +1 (green titanite shard dark souls sx1) x 1.31 x 1.31 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +2 (green titanite shard dark souls sx1) x 1.37 x 1.37 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +3 (green titanite shard dark souls sx2) x 1.43 x 1.43 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +4 (green titanite shard dark souls sx2) x 1.49 x 1.49 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +5 (green titanite shard dark souls sx3) x 1.55 x 1.55 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +6 (white titanite chunk dark souls sx1) x 1.62 x 1.62 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +7 (white titanite chunk dark souls sx1) x 1.69 x 1.69 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +8 (white titanite chunk dark souls sx2) x 1.76 x 1.76 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +9 (white titanite chunk dark souls sx3) x 1.83 x 1.83 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Divine +10 (white titanite slab dark souls sx1) x 2.0 x 2.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0

 

Fire Upgrades Formula

  Attack Values Parameter Bonus Damage Reduction (%) Stability
Claymore physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Fire (green titanite shard dark souls sx1) x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Fire +1 (green titanite shard dark souls sx1) x 1.04 x 1.0 x 1.04 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.02 x 1.0 x 1.0
Fire +2 (green titanite shard dark souls sx1) x 1.08 x 1.0 x 1.08 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.04 x 1.0 x 1.0
Fire +3 (green titanite shard dark souls sx2) x 1.12 x 1.0 x 1.12 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.06 x 1.0 x 1.0
Fire +4 (green titanite shard dark souls sx2) x 1.16 x 1.0 x 1.16 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.08 x 1.0 x 1.0
Fire +5 (green titanite shard dark souls sx3) x 1.2 x 1.0 x 1.2 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.1 x 1.0 x 1.0
Fire +6 (red titanite chunk dark souls sx1) x 1.27 x 1.0 x 1.27 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.12 x 1.0 x 1.0
Fire +7 (red titanite chunk dark souls sx1) x 1.34 x 1.0 x 1.34 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.14 x 1.0 x 1.0
Fire +8 (red titanite chunk dark souls sx2) x 1.41 x 1.0 x 1.41 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.16 x 1.0 x 1.0
Fire +9 (red titanite chunk dark souls sx3) x 1.48 x 1.0 x 1.48 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.18 x 1.0 x 1.0
Fire +10 (red titanite slab dark souls sx1) x 1.55 x 1.0 x 1.55 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.2 x 1.0  x 1.0

 

Special (Twinkling) Weapons Formula

  Attack Values Parameter Bonus Damage Reduction (%) Stability
Claymore physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Special (Twinkling) Weapon  x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Special (Twinkling) Weapon +1 x 1.05 x 1.05 x 1.05 x 1.05 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.04
Special (Twinkling) Weapon +2 x 1.1 x 1.1 x 1.1 x 1.1 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.08
Special (Twinkling) Weapon +3 x 1.15 x 1.15 x 1.15 x 1.15 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.12
Special (Twinkling) Weapon +4 x 1.2 x 1.2 x 1.2 x 1.2 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.16
Special (Twinkling) Weapon +5  x 1.25 x 1.25 x 1.25 x 1.25 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.2

 

Boss (Demon) Weapons Formula

  Attack Values Parameter Bonus Damage Reduction (%) Stability
Claymore physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Boss (Demon) Weapon x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Boss (Demon) Weapon +1 x 1.05 x 1.05 x 1.05 x 1.05 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.05
Boss (Demon) Weapon +2 x 1.1 x 1.1 x 1.1 x 1.1 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.1
Boss (Demon) Weapon +3 x 1.15 x 1.15 x 1.15 x 1.15 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.15
Boss (Demon) Weapon +4 x 1.2 x 1.2 x 1.2 x 1.2 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.2
Boss (Demon) Weapon +5  x 1.25 x 1.25 x 1.25 x 1.25 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.0 x 1.3

 

Upgrades for Armor

 

The table below shows the calculation for the Physical, Magical Defense and Resistance.

standard upgrade dark souls icon s
twinkling titanite dark souls s

 

Regular Armor Upgrades

 

  Damage Reduction (%)  
Upgrade Level physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls Resistance
Regular x 1.0 x 1.0 x 1.0 x 1.0 × 1.0
Regular Armor +1 x 1.1 x 1.1 x 1.1 x 1.1 × 1.0
Regular Armor +2  x 1.2 x 1.2 x 1.2 x 1.2 × 1.0
Regular Armor +3 x 1.3 x 1.3 x 1.3 x 1.3 × 1.0
Regular Armor +4  x 1.43 x 1.43 x 1.43 x 1.43 × 1.05
Regular Armor +5  x 1.56 x 1.56 x 1.56 x 1.56 × 1.1
Regular Armor +6  x 1.69 x 1.69 x 1.69 x 1.69 × 1.15
Regular Armor +7  x 1.85 x 1.85 x 1.85 x 1.85 × 1.2
Regular Armor +8  x 2.01 x 2.01 x 2.01 x 2.01 × 1.25
Regular Armor +9  x 2.17 x 2.17 x 2.17 x 2.17 × 1.3
Regular Armor +10  x 2.42 x 2.42 x 2.42 x 2.42 × 1.4

 

Special Armor Upgrades

 

  Damage Reduction (%)  
Upgrade Level physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls Resistance
Special Armor x 1.0 x 1.0 x 1.0 x 1.0 x 1.0
Special Armor +1 x 1.08 x 1.08 x 1.08 x 1.08 x 1.05
Special Armor +2  x 1.19 x 1.19 x 1.19 x 1.19 x 1.09
Special Armor +3  x 1.29 x 1.29 x 1.29 x 1.29 x 1.14
Special Armor +4  x 1.39 x 1.39 x 1.39 x 1.39 x 1.18
Special Armor +5  x 1.55 x 1.55 x 1.55 x 1.55 x 1.27
 



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    • Anonymous

      How good is lightning? I’m using a uchigatana. If I made it a lightning uchigatana, would that be a bad move or good?

      • Anonymous

        You can't repair crystal weapons at all, what's this wiki on about tryna imply that you can before +5? You can't revert it to something else either, and if this is specific to a version of the game, that should be specified in the shared wiki for DS1, PTD, and Remastered.

        • Anonymous

          Is the silver knight straight sword ascendable? I can only get it to +5 but the page says it's "enchantable". I can use resins on it. And even just a regular +5 silver knight straight sword does more damage than all my other higher weapons that should do more damage based on their stats. For example, my chaos dark sword +10 does more overall damage with or without humanity *according to the stats*, but it takes 3-4 hits to kill something that a silver knight sword kills in 2 hits.

          • Anonymous

            I love the upgrading sistem on this game, it is complex but not overly grindy like in DeS or Bloodborne but also not extremely simple like in DS3

            • Anonymous

              I got the crystal halberd in anor londo, but i'm not afan of the crystal upgrade. Can i make it into a regular +10 halberd?

              • Anonymous

                The graphic says you need 9 chunks to upgrade a normal weapon from 10 to 14, but you actually need only 7 including the ascension

                • Anonymous

                  Can anyone explain how damage system work? I used Gargoyle halberd +15 (287+245) and lightning +5 (287 + 287) on minor capra NG+6(weak against lightning), deal 367 dame with +15 and 217 with lightning +5. And i see almost all the time pure physical dame deal more damage than element damage, even at low str and dex (2x).

                  • Anonymous

                    While playing, I've seen that you can also ascend shields as well as weapons. Does ascending shields do anything? I'm assuming It can augment the shields damage when you put it in your right hand but does it effect their main purpose of blocking? (Which is my main question.)

                    • Anonymous

                      I'm doing a str/dex build and I infused my weapon with raw when I had the chance. How do I know when Raw is no longer worth it? when is a good time to switch to regular again?

                      • Anonymous

                        Extremly complex which is pretty neat, only problem is as far as ive seem the stats it appears to me somewhat mose elemental infusions arent exactly the best for lategame, im very new to dark souls 1 so im not accustomed to what players will normally call low or high level so idk what level is the norm for pvp and where the late game level is, so please someone help me with this im so so confused.

                        • Anonymous

                          Im doing a low level pvp battle and im wondering if getting boss weapon (soul of ...) will break the +5 mechanics...

                          • Anonymous

                            For some reason I get a artorias picture as my avatar when I'm not signed in. It only happens when I'm on the upgrades page though.

                            • Anonymous

                              There is no such thing as Astoria in Dark Souls... Could someone delete this chart from internet? Or correct it?

                              • Anonymous

                                So in the old DS1 I'm pretty sure you needed 7 Titanite Chunks to upgrade standard weapons to +14, but now it's 9 in the remastered? Can anyone confirm that?

                                • Anonymous

                                  Am I able to reinforce Divine weapons to +10 with the weapon smithbox or do I need to ascend it from +5 to +6?

                                  • Anonymous

                                    > Divine weapons will also prevent skeletons from re-assembling while their necromancer is still alive.
                                    > This is only true for hosts in their own world, meaning that phantoms can't utilize this feature.

                                    I don't believe the second part is true, maybe just for the Remaster. I was summoning to other player's world and killing skeletons with the necromancer alive in the Catacombs and during the boss fight with Nito. It definitely only worked if my divine weapon dealt the killing blow, but I think it may also have only worked when a divine weapon did the majority of the damage (a wild guess >50% damage?). Would definitely need further testing, but I'm pretty certain I was able to keep a few skeletons down after they had come back up.

                                    • Anonymous

                                      i am playing dark souls 1 for the first time and this is way more complicated than what dark souls 3 provided.. lol.. not that i am complaining.. i like the diversity

                                      • Anonymous

                                        Can upgrade materials be dropped from one player to another? And is there a limit to which materials can and can't be dropped?

                                        • Anonymous

                                          Can upgrade materials be transferred without limit? E.g. could a soul level 6 player summon a friend and get slabs from them or is there a limit to this?

                                          • Anonymous

                                            Oh boy, get to use this chart for when the remaster hits. At least it isn't as convoluted as Demon's Souls weapon reinforcement...

                                            • Anonymous

                                              Edited the Andre links in Embers table; was misspelled (Andrei) and linking to non-existent "Blacksmith Andrei" page.

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