Moonlight Butterfly

physical_defense_dark_souls.jpg strike_protection_dark_souls_dks.jpg slash_protection_dark_souls_dks.jpg thrust-protection-dark-souls magic-defense-dark-souls
184 ~
184 ~
184 ~
184 ~
230 ~
fire-defense-dark-souls lightning-defense-dark-souls poison-resistance-dark-souls toxic-resistance-dark-souls bleed-resistance-dark-souls
110 ~
148 ~
HP 1255 (NG+ 1970)
Drops 400 Souls (NG+ 800)
Soul of the Moonlight Butterfly
Blue Titanite Chunk
Blue Titanite Slab 

Moonlight Butterfly is an Enemy in Dark Souls and Dark Souls Remastered. Enemies are hostile creatures that respawn when players rest at a Bonfire or upon death. Special enemies that do not respawn are classified as BossesMini Bosses or Invaders.


Moonlight Butterfly Information

This is the boss of the first area of the Darkroot Garden. It can be found at the top of a moss covered staircase past the sleeping Stone Giants. The battle takes place on a long stone bridge with the Moonlight Butterfly flying next to it.

Unlike most battles, much of its combat is purely ranged and one-sided; the Moonlight Butterfly will keep its distance from the bridge for a majority of the battle and simply fire projectiles at the player.






All of its attacks deal magic damage.

Energy spears

Flings 6-8 fast moving spears that inflict medium damage. Dodge when the butterfly is charging energy in its mouth. 

Energy Orbs

These are 3-5 homing orbs that cause heavy damage. On the upside, they are slow; they charge up like the spears so dodge them at the same point.


Energy Bomb

After the Butterfly's health drops beyond 50%, its attacks start becoming faster. It will charge and release a big blue energy bomb, in the direction its horn is pointing, when it hovers on top of the bridge. Hard to block, move behind the Butterfly to dodge it.


Ray Beam

This attack is rarely used. From its usual position, it charges, and shoots a continuous beam of energy from one side of the bridge, to the other. Can be dodged by rolling through the beam.


Face Bomb

The Butterfly will rest its head at the side of the bridge to drink nectar, which also replenishes its health by about 50 HP. Before it moves back to flying position, it charges up and causes a small explosion. Move away from it as it starts charging.

Hints & Tips

  • Use 2 hands when the Butterfly rests on the bridge for maximum damage.
  • To get there, you do not have to fight all the enemies in the forest, just hug the left wall as you enter the area with the big armored sleeping enemies, follow the left fall all the way to the ruins, the gate to the tower is behind one of the resting large enemies, just sprint past him, and go up the stairs, and the Butterfly is behind the white fog.
  • Dodging is crucial for this fight, so make sure your equip weight allows you to dodge fast.
  • Easter Egg:You can see the Moonlight Butterfly floating up by the ruins when near the glowing seal doorway, foreshadowing the upcoming boss battle. You cannot damage the Moonlight Butterfly from this position.
  • Always hug the wall when dodging the Butterfly - this makes it much easier to dodge.
  • A shield with good magic resistance can be used to block the small energy spears with little damage; The Crest Shield from Oscar of Astora after returning to the Northern Undead Asylum, is a constant drop. Appropriately enough, the Crystal Ring Shield (crafted from the this boss's soul) is ideal for this fight because it has awesome magic resistance and is very light. Of course, this shield is only available in NG+.
  • There is a glitch that may occur if you don't kill the Sleeping Stone Giant next to the stairs leading to the boss, which makes Moonlight Butterfly aggro him downstairs and then vanish - happened to me several times on different characters.



  • If the player is in human form, the Witch Beatrice can be summoned. Her summoning sign is hidden behind a bush at the base of the staircase. Summoning her will make the boss-battle into a cakewalk.
  • If you summon Witch Beatrice in this fight, she can also be summoned in the Four Kings Boss fight.



  1. Target the Butterfly and strafe with it, keeping it as directly in front of you as possible. You've got leeway, but you need to be able to roll to your sides in order to dodge its attacks.
  2. When it starts to charge an attack, roll just before it releases the attack. Roll again immediately, if necessary -I like to roll back toward the direction from which I rolled the first, but it's not terribly important - just keep up with The Butterfly. Repeat.
  3. When the beam attack is used, press up against the wall closest to the Butterfly and roll once the beam nears your position. Timing is key here, and if you get it right, it will go just swimmingly.
  4. When it lands, beat it to a pulp. Avoid it's explosive attack, which should be easy as it charges up for a while. Repeat this every time it lands, obviously.
  5. When it flies over you, hide behind the door you came in.



You're going to need some type of bow and a ton of arrows. Without a high amount of dexterity, this method of battle will be a long and tedious one. If you have the Sunlight Spear miracle, a few strikes will make this fight easy as pie. Or, you can farm for enough souls to purchase 25-30 Firebombs from the male merchant, which makes this the easiest boss fight in the game. Roll & toss, then repeat.

Sorcerers should have no problem with this boss. Just do you. 

As a normal enemy

They can be found resting on ledges in the Crystal Caves. They'll respawn every bonfire, but they won't attack you unless provoked. They drop blue titanite chunks (rare) and blue titanite slabs (excruciatingly rare).




Location Health NG+ Souls NG+ Respawn
Crystal Cave 1255 1970 400 800 Yes
Area Bosses
Asylum Demon  ♦  Bell Gargoyle  ♦  Capra Demon  ♦  Centipede Demon  ♦  Crossbreed Priscilla  ♦  Dark Sun Gwyndolin  ♦  Demon Firesage  ♦  Four Kings  ♦  Gaping Dragon  ♦  Great Grey Wolf Sif  ♦  Gwyn Lord of Cinder  ♦  Iron Golem  ♦  Nito  ♦  Ornstein and Smough  ♦  Pinwheel  ♦  Seath the Scaleless  ♦  Stray Demon  ♦  Taurus Demon  ♦  The Bed of Chaos


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    • 15 Feb 2021 17:24  

      Personally, I'm never a big fan of the moonlight butterfly, even at the original dark souls that I started. The only thing about the fight was the background music. That said, the fight is overall tedious if you're on a melee build. Without a magic shield, the fight becomes a pain and with the magic shield, it becomes child's play. The fact that the moonlight butterfly spends most of it's time staying out of your reach and spamming random magic. The lore? It's a creation of Seath, the scaleless and the main reason why that the moonlight butterfly is on darkroot garden is to eat the flowers. I don't like the overall purpose of the boss as a whole as I wish Seath create something better and stronger, not a huge butterfly. In short, the moonlight butterfly is a terrible boss and there's a reason why that fromsoft consider this optional.

      • Anonymous

        07 Oct 2020 14:34  

        This thing perched on the castle visible long before reaching it adds so much to the aesthetic of the area. I wish it was passive until you attacked it like the ones in the crystal caves. I would absolutely keep this thing alive.

        • Anonymous

          24 Aug 2020 00:26  

          There's something weird about this boss, mechanically.
          In the original release of the game there's a FANTASTIC cheat table that has all kinds of options and settings for messing around with, one of which is making it so you can't agro enemies. When you toggle this on and start a boss fight, every boss in the game will either just stand there in it's initial position, or move to the center of the arena. Butterfly, however, will start flying to you, and then it will just fly away forever and leave the game, but won't be killed by despawning like other bosses when they go out of the loaded area. Very strange stuff.

          • Anonymous

            10 Aug 2020 02:34  

            Darkroot intruder discovered. Airplane mode activated. Intruder captured. Moolight Laser V5 initiated. Intruder has been disintegrated. Mission accomplished.

            • Anonymous

              26 Jul 2020 16:50  

              On the first playthrough, having a +5 crossbow and heavy bolts makes this anything but a "long and tedious". If you time your shots so that they don't miss as she moves, you can kill her before she lands for the first time.

              • Anonymous

                17 Jun 2020 08:38  

                it seems to me that fat rolling is actually ideal for this fight, as you'll stay ducked behind the edges of the wall for longer

                • Anonymous

                  15 May 2020 17:23  

                  You could try going back to the undead asylum to get the crest shield, which has 80% magic block and can be very useful for the fight.

                  • Anonymous

                    15 May 2020 17:16  

                    If it flies over the wall and onto the side you came from, you can take cover behind the wall and stall for time.

                    • Anonymous

                      15 May 2020 17:10  

                      For melee builds struggling with the fight, try using the light crossbow. While it doesn't scale with any stat, this isn't much of a problem early on and it's base damage increases by a huge amount when upgraded, going from 50 dmg at +0 to 145 dmg at +5.

                      • Anonymous

                        19 Mar 2020 01:19  

                        They remind me of a certain enemy in DS3... could it be that.. Seath was trying to create angels for Gwyn but failed?

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