Four Kings |
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Location | Abyss |
Health * | NG: 9,604 |
NG+: 16,200 | |
Souls * | NG: 60,000 |
NG+: 180,000 | |
* Recorded in PATCH 1.05 |
Four Kings is a Boss in Dark Souls and Dark Souls Remastered.
Four Kings Information
The wraith-like remnants of the four leaders of New Londo Ruins who fell to dark after being tempted with the art of lifedrain. Defeating the Four Kings is necessary to the plot, and is also needed for those players wishing to join the Darkwraith covenant as they must defeat the Four Kings before obtaining the Lordvessel from Anor Londo and talking to Kingseeker Frampt.
You can also obtain the Lordvessel then go to kill the Four Kings instead of talking to Frampt.
In order to safely survive the Abyss, all players (host and any summons) must equip the Covenant of Artorias Ring prior to entering, and keep it on during the entire fight. Removing it at any point will result in death. It is not necessary to continue wearing the ring after the Four Kings are defeated.
Location and Overview
This boss is located at the end of the New Londo Ruins in the Abyss. Despite the name, this boss actually consists of five individual, seemingly identical wraiths, who appear one at a time out of the darkness of the Abyss to fight you.
The appearance of each new wraith is timed (45 seconds), so it is important to defeat the current one before the next one appears. If you do, you will have a few moments in which to heal yourself, reapply buffs, or change equipment before the next wraith appears. Failure to do so will result in having to fight more than one wraith at a time, which rarely ends well.
As the Four Kings share an overall boss health bar, with sufficient summons assistance or overall damage output it is possible to deal enough damage to the first three that the fourth King does not actually appear.
The Four Kings are generally considered the most dangerous boss in NG+ and beyond, and as discussed below many strategies have been developed to try to assist players on subsequent playthroughs.
They have the highest HP of any boss in Dark Souls 1.
Drops
- Bequeathed Lord Soul Shard
- 60,000 souls (patch 1.05)
- 4 Humanity
Attacks
The Kings' Sword
The Kings' sword attacks inflict primarily magic damage. The farther you are from the melee attack, the more damage you will take, so stay as close to the boss as possible when using melee weapons. Spells or buffs that reduce magic damage, such as Great Magic Barrier or Great Magic Shield, are very helpful. His main melee attacks are:
- A pair of Horizontal Slashes, which must be rolled through, tanked, or blocked.
- Vertical slice which can be evaded by dodging to the side.
- Stab Attack which can also be dodged by moving to the side.
Magic Attacks
The Four Kings also have an array of ranged magic attacks and spells:
- The Kings may fire off a Large Homing Purple Mass that slowly but surely glides to you from the side. This attack can be difficult to avoid once launched, so it is often better to stay at close range to lower the odds it is used in the first place. However, if you are willing to run away for about 15 seconds, it will dissipate after that time.
- The Kings may also employ a rare spell attack in which it launches an array of missiles at you in an arc, which also home in on you. They usually do this when you are extremely far away from them. Dodging or blocking with a high magic resist shield, is the most effective countermeasure.
- An AoE charge-up explosion that can cause significant magic damage in front of it. Rolling away is extremely effective.
Grab Attack
They also have an attack in which they grab you, inflicting massive magic damage and also stealing one Humanity from the player. A telltale warning of this is a 360 degree spin, which gives you the opportunity to back up sufficiently or roll behind them. Don't confuse it for the Area of Effect spell, which has a similar starting animation. When summoning, note that only the local King performing this attack is invincible; another player attacking the King will still reduce their overall health.
Given the nature of the attacks as discussed below, it is generally better for melee characters to get as close to the King as possible and continue strafing to one side, as this will cause the King to rely mostly on melee attacks in response, many of which will miss or do relatively little damage. Mage characters with low stamina or armor will want to either stay close and rely on dodging, or keep well away in order to employ spells better. In any case, the worst strategy is to remain at a middle distance, as this will subject the player to the full array and impact of the King's formidable arsenal of attacks.
Co-op
Although friendly summons can be helpful in many boss fights, they are especially useful against the Four Kings, particularly if the summons and host are a mix of melee and caster characters. With such an arrangement, the King will typically focus on sword attacks on the melee character, who should be attacking at close range. This will then free up caster characters to stand off safely and rain spells down on the boss. If you are helping someone fight the Four Kings, an easy way is to equip Havel's Set, Havel's Ring, the Grass Crest Shield, and your strongest weapon (two-handed).
As soon as the fight starts, charge each King and engage in an all-out melee assault. If your health gets low, instead of relying on the host heals or using the Heal Miracle, pop a Humanity. This way, you will be able to focus on the King without interruption; you shouldn't be taking too much damage, and if you do just heal and repeat. Unless the host isn't attacking at all, the boss should go down even before the next one spawns.
The most common places for summoning signs for runs on the Four Kings are on the platforms near the Hollows at the base of the elevator leading down from Firelink Shrine into the New Londo Ruins, and near the Abyss fog gate. Summons should always remember to wear their Covenant of Artorias Ring before entering the Abyss.
While playing in Co-op or summoning Witch Beatrice, one of the player might get caught in the grab attack. In that case, it's very important that the other player keep attacking the King. While it won't do any damage to that particlar King, it will still lower the overall Boss health bar. It is a great opportunity to get some good hits.
Phantom Witch Beatrice:
NPC Witch Beatrice can also be summoned before the fight, if the host is in human form. Her sign is located behind a wall just before entering the Abyss, but only if you consoled in her help, against the Moonlight Butterfly in the Darkroot Garden.
There are often complaints or reports of a "glitch" with this NPC not entering the Abyss or otherwise not targeting the Four Kings. This is not actually a glitch. When she is summoned, a ghost spawns ABOVE the tower to the Abyss. When you walk through the fog, the ghost will hover and Beatrice, who is NOT cursed and therefore unable to harm the ghost, will senselessly shoot at the ghost to no avail instead of following you. Just kill the ghost then jump down, and Beatrice can be a major help in the battle. Her magic is quite strong, and if nothing else, can give you a breather as she can take a few hits for you.
If you use her in the battle, her Catalyst and Witch Set will spawn in The Valley of Drakes between the entrance to Blighttown and the entrance to New Londo Ruins.
In later playthroughs, though, she becomes virtually useless. This is because the damage she inflicts will be nearly ineffective and she will die much more quickly from their melee attacks than in the first or second playthrough.
Set-Up Beyond NG+
Of all the powered-up bosses in NG+, it is generally held that the Four Kings are the deadliest. Even with high poise and high defense armor, their attacks whittle away at your vitality quickly and they have significantly increased health, which can throw off timing and make it difficult to kill one before another appears. Additional tactics in NG+ include:
- Equipping either Havel's Set or Smough's Set.
- Dedicating two attunement slots to Great Magic Barrier, or alternatively, one to Great Magic Barrier and one to Normal Magic Barrier if you can't dual-equip or lack the faith requirement.
- Equip the most powerful two-handed weapon in your arsenal and enter the Abyss.
- A shield with high Magic defense and the Cloranthy Ring are also recommended.
- Casting Power Within when the first King appears will also give you a boost in damages dealt, making it easier to deal with the first two kings quickly.
- Using humanities rather than estus flaks to heal is also recommanded as the animation takes less time and fully heal you.
Upon arrival, cast Great Magic Barrier either when the first King spawns or when you've dispatched him. When it runs out, be sure to recast, no matter if you're taking damage from their weapon, as the magic that the Four Kings cast is much deadlier than their blades. Heavy Combustion is also recommended for dealing damage along with your weapon of choice. Along with a proper use of Estus (at least 10), this is a viable strategy for melee builds with limited faith requirements.
Notes
- Despite being called the 'Four Kings', more than four bosses may spawn if the fight lasts long enough. You do not have to kill all of them, however; as soon as the boss' main health bar reaches zero, the fight will end regardless of how many kings you've defeated or how many have spawned.
- If using the Chaos Blade, attacking a king counts as two hits (one to the king and one to the boss health bar) and therefore drains 40 health rather than 20.
- The Lifehunt Scythe also counts as two hits, doubling the buildup per attack. Its half-health self-bleed, combined with the Four King's bleed immunity, make it a very difficult weapon to use, especially on NG+.
- Black Iron armor increases your poise by 79 points without sacrificing mobility, allowing you to withstand most strikes except for the heavy swing.
- Do not remove the Covenant of Artorias Ring during the fight. Doing so will cause you to fall through the floor and die. This gives the message "The Abyss has taken you."
- However, once you have defeated the Four Kings, you no longer need to wear the ring in order to walk around the Abyss.
- It is possible to remove the Covenant of Artorias Ring and put the Serpent Ring (extra souls) between the short animation of the King dying and souls being accounted for, without dying. Doing so on NG+ yields about 244,000 souls.
- You must wear the Artorias Ring if you have defeated the Four Kings and are summoned to help someone against them. Since they have not beaten the them in their world, their Abyss will still take you, whether you have done so, or not.
Strategy 5 - NG+
The Kings have an extended amount of health, and it can often be difficult for most players to defeat the first before the appearance of the second, third and fourth Kings. Staying within direct melee distance will usually prevent any of the other Kings from attacking you until the King you are focused on is dead, whether this is due to the fact that they can damage each other or if its just a bug we don't know. It is recommended that you wear a heavy armor (e.g Havel's, Golem, Giant +5 Etc.) and use a two handed weapon, spamming RB / R1 and healing when necessary.
At close range, the Kings only use one attack (excluding the grab attack which is easily dodged) and fortunately the attack they do use is deals the lowest damage of all of their attacks. Lower level characters may be unable to do this as the Kings do deal a lot of damage overtime and their grab attack proves to be deadly. However, a soul level of 170+ guarantees a victory. 100+ is also quite easy.
General Strategy
The Abyss can be a confusing place to those entering it for the first time. By its nature, there are few visual cues as to the direction the player is moving, and it is easy to get disoriented. The first King will not appear instantly, so it is important to continue rotating the camera, as the King may appear from any direction in this shapeless void. It will first appear at a distance, so try to spot it as quickly as you can. If you're not a mage, it's recommended to have good poise and just charge the first King to reduce the likelihood it starts using ranged spells.
Strafing to one side as close to the King as much as possible possible, will allow you to repeatedly land your stronger melee attacks. It is generally better to attack rather than to try block, so two handed weapons often work better. Leave yourself just enough stamina to block or roll if you get into trouble, and make sure to top off your life bar whenever it drops below 50 percent. Having 15-20 Estus +5 or higher, can make a big difference. You may also have time to use Humanity items during the fight or if you kill each King before the next appears.
Try to defeat each King as quickly as possible after it spawns, as the continuous spawning is on a timer and you can give yourself breathing room between wraiths if you kill them quickly.
Keep attacking even after defeating a King as you can still deal some overall damages during the death animation of the defeated King.
Strategy 1 - Mage:
As a caster, it is important to get your build right, so:
- If you have the Greater Magic Shield Spell, you'll take little to no damage from the Kings, particularly if using a powerful shield such as the Greatshield of Artorias. Other good options are the Crest Shield or a Giant's Shield upgraded along the Magic upgrade path (increasing magic blocking). This is critical for caster characters with low Endurance and Vitality.
- Equip the Lingering Dragoncrest Ring for longer duration of the Strong Magic Shield, and the ability to basically, spam the Kings with Homing Crystal Soul Mass and as many other spells that you can fit.
- Homing Crystal Soulmass, Crystal/Soul Spear Great Combustion, Great Chaos Fireball, Great Fireball, and any other spells you think might be good for DPS use them. (Note: the Four Kings are immune to fire, at least in Dark Souls Remastered, PC version.)
- Iron Flesh is not recommended for mages since the Great Magic Shield virtually cancels out every attack thrown at you here (even without the shield being up) and casting Iron Flesh will waste time and cut mobility which are needed to back up and recast Great Magic Shield.
For casters, defeating the Kings is relatively straightforward, as you can generally do enough damage to kill off each wraith one by one, avoiding the danger of fighting multiple Kings at once. Learn to dodge all of the Kings' slashing physical attacks, particularly the two horizontal slash combo. This attack poses the most danger as failing to dodge the first slash will almost necessarily result in the second hitting you, which will deal enough damage to kill most casters. The Kings' other physical attacks are a Vertical Slice and a Stab Attack, both of which can be simply evaded with a sideways dodge.
The Kings' magical attacks are extremely difficult or impossible to dodge, so should instead be blocked with your shield; even the 10%-15% damage that gets through might require you to use an Estus as soon as possible. When you see the Kings charge up for an AOE attack, prepare to block it.
Blocking the Kings' physical attacks is a waste of stamina, especially for casters who haven't invested many points in Endurance. After dodging both the horizontal slashes or any other sword attacks, cast a spell or use an Estus Flask. Don't hold back your spells, and remember: an overkill on one King will affect the total Boss HP remaining, so go ahead and use your most powerful spells first. You shouldn't have much trouble killing each wraith before the next spawns as they are not particularly resistant to magic.
Strategy 2 - Melee
Once again, the right build is key, and the key for a melee character is this:
- Equip high mobility armor, lighter and quicker animation weapons (swords, hand axes, etc) Do not be afraid to charge one of the Four Kings. Get as close to him as you can, and start hacking away with whatever your best weapon. Even if they hit you with their melee attack, there is a good chance that they will bash you with their hilt, which causes substantially less damage. By quickly attacking one at a time, you will limit the amount you will fight, as more are summoned throughout the fight. They appear to have some weakness to fire, like many undead, so a fire weapon may be a good choice.
- Using the Grass Crest Shield, Mask of the Child, and/or Cloranthy Ring will help with the fight. The extra stamina recovery ensures you can focus on attacking without worrying that you will be unable to preform a roll to escape. If you're confident about not getting hit by any physical damage, you can try using simple magic resistant cloth gear.
Timing is the critical factor for survival. The sword slashes are easily dodged due to the slow attack animation, and the height difference. The blasts encountered by the Four Kings is by far the more difficult attack to evade. Due to the darkness of the Abyss, it is difficult to roll through because your depth perception is thrown off. One way to help with this is to stop locking on, and focus on dodging the blast. As you see it coming, quickly run to the side of it and then roll very quickly. With some practice, you can evade the explosion of the attack just before it hits, and the attack will still explode.
His grab attack is more damaging than his regular melee strikes, but shouldn't kill a well armored target. His grab isn't difficult to dodge, but during your first few fights, it may be difficult to tell what attack he may try using.
The real key to this strategy is focusing on one King at a time. Individual wraiths can be brought down once they take enough damage, which obviously limits the difficulty and what other wraiths may be doing. For the most part, dealing enough damage quickly limits the amount of ghosts from two or three, and by the time you get the Four Kings of New Londo down to low health, you should be able to do a final combo of hits to bring him down.
Limit your time not locked on, as its easy to lose the ghost you were fighting if you keep trying to evade everything. Focus on beating down one by one. Also don't panic about your back being turned to some of the Four Kings, just pivot your character and try to face the majority of them, so you can see what they are planning.
Strategy 3 - Power Within Rush
This aggressive strategy revolves around using the Pyromancy Power Within. You can check out where to get it here. This Pyromancy will substantially buff your damage (around 40%), at the cost of having your health constantly drained. If you have high Vitality this is an ideal strategy for your character.
Take your Pyro Flame and cast Power Within as soon as you reach The Abyss. For the next 100 seconds you'll be under its effect so make the most out of it. Bringing along some Green Blossoms and equipping the Grass Crest Shield to help with Stamina recovery is recommended. The faster you recover your stamina, the more swiftly you can deal damage. Employ a two-handed wield of your weapon for extra damage while getting the Stamina recovery boost just by having the shield on your back. It's also advisable to stay under 50% equip burden.
Do NOT worry about defending, blocking or rolling: just stay as close as you can to those Kings and whack away no matter what they do. While under the effects of Power Within, and your High Vitality, stay close to them you won't have to worry about their damage; just heal when your HP is getting below 25%. Use your strongest weapon and make sure you're two-handing it. When you're not healing you're attacking. Stay aggressive at all times. The only move that's worth trying to dodge is the Humanity Grab Attack, and only because of its long animation time. Usually the Kings will do a 360 degree spin before going for the grab.
Strategy 4 - Early Darkwraith Build
To become a Darkwraith, you need to kill the Four Kings before you get the Lordvessel in Anor Londo and talk to Kingseeker Frampt in Firelink Shrine. At higher levels, the Four Kings may be defeated normally as discussed above. Some players, however, may wish to defeat them as soon as possible in order to join the covenant. For a low level melee character with a reasonably damaging weapon, an effective approach is to increase your attunement to 10, obtain the Iron Flesh pyromancy, and equip the heaviest armor you have. The strategy is simple:
- Apply Iron Flesh, approach the Kings and strafe as close as you can, and just aggressively attack with a two-handed weapon. The Zweihander, Claymore, and the Gravelord Sword, are all obtainable early on, and upgrade just as well. When you are very close to the Kings almost all of their attacks do very little damage (except for the huge purple explosion, so watch out for his charge up).
- Make sure you have Estus Flask +2 or +3 so you can fully heal in one go, and stay as close to them as possible.
- Mages, particularly those with little vitality or stamina, should expect to need the assistance of player summons and/or Witch Beatrice. Obtaining the Magic Shield spell from Griggs can help, and a mage may be able to do some damage with the various soul arrow spells at range. However it is generally easier to rely on summons, while playing defensively and acting as a healing station via Estus Flasks. You may wish to first return to the Asylum to obtain the Crest Shield for its high magic resistance, and possibly upgrade it with Twinkling Titanite. obtained by trading with Snuggly during the same trip. You can also simply switch over to melee combat for the purposes of the fight, by two-handing the Claymore (strength requirement of 16, which should be usable in two hands by even most mage characters), and possibly using more powerful pyromancy attacks or buffs - all of which lack any stat requirements. Iron Flesh combined with Great Combustion can be effective.
- Killing Knight Lautrec very early on can help by allowing for use of the Ring of Favor and Protection with its attendant hit-point and stamina bonuses, and also ensure that Firelink Shrine stays lit so you can bring 10 Estus flasks with you.
- Doing a quick run into the Catacombs to kill Pinwheel and get the Rite of Kindling can push that up to 20 Estus Flasks, which should be more than sufficient even at low levels.
- Note: if you are trying to upgrade your Estus, picking up the Firekeeper Souls in the Parish, Blighttown, and New Londo Ruins will cause Lautrec to kill the Firelink Shrine Firekeeper even if you haven't rescued him, talked to him, or even beaten the Gargoyles. So if you want to keep Firelink lit for the purposes of New Londo Ruins trips, kill Lautrec before picking up all three of those Firekeeper souls.
- Warning! The Coop mechanic of increased HP can drastically raise the difficulty of the Four Kings. You are basically working against time, killing them quickly to avoid multiple Kings clumping up on you. This lowers the risk of drawing 2 or more in Melee range at once. The increased HP for each Summon gets even worse beyond NG+. Depending on your build you may be better off doing the fight alone.
Gallery
- Anonymous
I'm so dumb, since the health bar wasn't moving I thought I was doing zero damage. Figured there was some "trick" to it because I'm so used to bullshit arbitrary game mechanics that I panicked Homeward'd out with four of them on me. Only to find out that had I just kept swinging away instead of running around like a lunatic trying to find something that wasn't there then I would have been fine as overlevelled and overequipped as I was. I swear being a fifty year old life-long gamer has ruined me to the point where my first impulse is that I guess I'm ****ed better look up a guide instead of doing something obvious.
- Anonymous
- Anonymous
Combustion and great combustion obliterate this boss too even on NG+...
I really should try melee only build at some point, because pyromancy is busted as f...
- Anonymous
Ok, don’t stress about strategy. I was worried about NG+ so I tried all the stuff listed here and was having a hard time but then I just switched back to the uchi and killed them first try. Buff with power within and use humanity to heal. Stay close to each King and two hand smash him while circling him. Should be no trouble on NG+
- Anonymous
I'm currently doing an SL1 run and I've confirmed that they are weaker to lightning than fire.
- Anonymous
As a Sorcerer I managed to breeze through this one and consider it (at least when using that class) one of the easiest boss fights in the game.
That didn't stop the camera from making me die once by not turning around when locking on to the fourth king and thus providing him a perfect opportunity to stab me twice in the back....
Got my revenge the second time, though. :D
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Consider using the crest shield to block their magic attacks as they are super annoying to dodge and do a ton of damage if they hit you. The crest shield can be found in the undead asylum and has pretty good magic resist and isn't super heavy
- Anonymous
When multiple kings are spawned they can definitely attack you even while in melee range of one. Maybe they don't attack all the time, but I definitely got hit multiple times from all angles when two were around.
- Anonymous
This noss was low-key a joke. I was level 87 used +15 manserpent great sword 2 handed with gold hemmed robes and went blow for blow with these dudes and they barely did any damage ans when they hit me it did not affect my poise. Killed them first try lmao .
- Anonymous
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Unfun boss. Killed him second try with full Havel, Power Within, and BK Greataxe +2. Just smack them and hope they die before you.
- Anonymous
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F*** this f***ing s***ty-a** f***ing fight to f***ing death!!! 5 f***ing Kings f***ing spawned!!! F*** that bulls***!!!
- Anonymous
As a sorcerer: equip a high resist magic shield for the magic attacks. For spells, Use homing soulmass (If you have 2 equip both!) This spell is amazing for this fight, they are homing and hit most of the time and deal a lot of damage! And use all of your Soul Spear spells. Another thing that really helped me was stay really close to the boss: in melee range. This will feel unatural for us sorcerers but made the fight really easy for me. Dodge his melee attacks (they are pretty slow) and use a shield for his magic attacks. After he does a physical attack, use 1 spell. Then get ready to dodge again. Rinse and repeat. If you have high INT ( I had 40) You can kill them before a new king respawns. I did have the crown of dusk on and the bellowing dragoncrest ring for max damage.
- Anonymous
6 KINGS. THEY ARE 6 KINGS. IM NOT EVEN KIDDING. IM SO ****ING MAD.
- Anonymous
Just do yourself a favor and run some poise. On NG+ wit hbasically zero trouble on anything they roughed me up pretty bad for no other reason than that. Just cakewalked it with Havel Set cuz I'm just here for knight's honour got nothing to prove on them.
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The first 42 seconds of their theme, had no reason to go that hard
- Anonymous
This was...surprisingly easier than I thought. +5 Divine Zweihänder, Magic Grass Crest Shield, Ring of FaP, with Golem Armor & the Gargoyle Helm for style points. Just gotta rush in and keep swingin and swingin
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Chaos Sword 2 handed + green blossom + overloaded with havels helm and chest, crimson leggings + with 10 humanity to increase the attack of the chaos sword I killed them first attempt with my mage. 21 vigor, 14 end, 17 str, 14 dex and 36 int with very little trouble. I used the crest shield when needed with its 80 mag defense it was helpful. I thought my heart was going to explode but it’s very doable for a caster type. I ended up here only because Seath kept stomping me with ease so I was worried they would too.
- Anonymous
The only 5th King is the one below the boss arena that has the healthbar.
If you kill a King, they will eventually respawn, meaning you can only fight four of them at once. Meaning that there are, in fact FOUR Kings.
- Anonymous
This was a pretty hard 2nd boss to kill.
I mean, after getting teleported to the top of the Asylum after plunging my mace through that fakeout boss, you fight a fairly easy giant dog as your first boss, then suddenly you need to kill 4 bosses faster than they can spawn? No wonder that people call this game ultrahardcore. I basically had to max out my levels and run through Blighttown and the giant tree to find a good enough weapon just to get enough damage.
- Anonymous
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i went in with heavy armor, i was 47/102, medium rolling. 5 seconds into the fight, i noticed that i'm fat rolling instead and can't escape the reach of their attacks. 3 minutes of terror as i keep rushing away from them to heal. i "know" i killed 3 of them and then i turn around and see 2 more.
very clever to call them the "four" kings, when there were five of them. just another misdirection "gotcha" in the line of "gotchas".
like making you equip a special ring to fight them, don't even think about switching rings when the battle starts. . they insure that you have to go in with "one less ring effect" , since the abyss ring basically does nothing except protect you from being instakilled by the darkness.
i guess there's not "five" of them, someone below says they infinite respawn until you deplete the "boss health" bar and it's possible to deplete it after only 3 kills if you do enough damage(?)
- Anonymous
THEY INFINITELY SPAWN UNTIL YOU KILL THE FULL BOSS HEALTH BAR
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This is my absolute least favorite fight in the entire game. It's the only one that actually makes me really angry and shout "bullshit!" It's also the only one (Along with BoC) that feels like it borders on unfair territory. Their sword swings are always hitting you on the backswing even if you dodge through, the grab attack is incredibly difficult to try to avoid,especially since they actually chase you with it for a few seconds, that goddamn homing mass NEVER stops following you, it's almost a guaranteed hit if they use that attack. Then they very often start to just spam the grab and magic explosion which is infuriating. Multiple times I've had them hit me with the magic attack, and then start the grab attack and grab me the millisecond that I get up before I can even move. What makes it all 10000X worse is that all these things that they do, especially spamming the grab and explosion, wastes time. Time that you do not have to avoid just getting ganked. And of course, it has to include a really long and tedious run back for every single attempt. I just absolutely despise this boss. BoC is awful and also has a long runback, but at least it doesn't also have the added level of difficulty in addition to the BS that Four Kings has. It also makes no sense from a lore perspective. There were FOUR kings, why is it that many more than 4 are able to spawn?? Really sucks that it's a required battle.
- Anonymous
The four kings are probably my favorite boss in the game, even better than artorias
- Anonymous
I could take the four of them in real life at the same time…..not in a fight but i can take em all *wink* *wink*
- Anonymous
Was walled off from getting all the achievements for years because I could not beat this boss in NG+. Hammering them with Great Combustion/Combustion with maxed pyromancy flame turned out to be the answer.
- Anonymous
I try rushing them and get to the last one and all the sudden the fight enters sudden death and they nick me with the smallest pixel and delete my health
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This is the worst fight in the game, the franchise, the genre. I find Blightown fun but these guys more than anything else are where my playthroughs go to die.
- Anonymous
1st playthrough, I was a mage, and these guys pounded me so hard, that I was too scarred to ever want to go there again. 2nd playground, I was a tank, and I just super boncced them with +5 Grant. My observations? Tanks make this fight laughably easy.
- Anonymous
Look, as an assasin who plays with matches, I can perfectly say that this boss is absolutely buttrape. 1st king is absolutely easy, but the other one is just too far away. I know I can't trust my mage friend for any advice, because he just spams soul spears. I need help.
I beat these bastards naked with a caestus. One of the most grueling and stressful battles I've ever fought.
- Anonymous
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Is it possible for anyone to help fight these mfkrs. Tried and died close to 5 times now (ng+)
I really do need help. Pls add me on ps - lemememew
Thanks again.
- Anonymous
Guys I just go for killing them but I could not. I am using sorcery. Also I want to take Red Eye Orb. Should I go to NG+ and kill it with dark bead?
- Anonymous
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Everybody flexing about using heavy armor + shield lmao. i just used shadow set since I got it from Blight Town, 2H Uchi +10, power within on my first run. Also my stats ar that moment is 18 vit, 28 endurance, 16 str, and 40 dex
- Anonymous
Neat little trick if you manage to beat these guys before lordvessel. The abyss bonfire always allows you to warp, because there's no way out there other than warping from the bonfire. With a little trickery you can use this to warp normally as if you have the lordvessel.
Simply Rest on the abyss bonfire, warp somewhere, and then when you finish what you wanted to do and want to rest or warp somewhere else, USE A HOMEWARD BONE. It'll take you back to the abyss bonfire, where you'll be able to warp again.
As long as you don't rest at any other bonfire except the abyss one, dying and using homeward will always take you there. Lighting bonfires is fine but i could be wrong.
- Anonymous
That fricking music crashing in out of nowhere scared the **** out of me more than anything else in the game
- Anonymous
NG, 37vit 40end 46str 2h demons greataxe+15, tarkus armor+5, havel ring, mask of father, grass crest shield on the back - 1st try ez, the time break between their appearance was about 10-15s, with the last one showing up with only one notch of hp
- Anonymous
- Anonymous
35 Vit, 30 End, 40 Str, 22 Dex - BKH + 5 - Chase down each king as soon as they spwan - go to them - and double hand halberd through attacks - take much less damage up close. Was able to Kill each king before the next spawned with more than enough time to fully heal between kings. 2-3 mins in and out.
- Anonymous
the lords of the dark wraiths bow before the lords of new londo my fellow wraiths
- Anonymous
Giant Giant + 5, 70 Vitality, 40 endur, 19 strength - Great Club Chaos +5, Power Within, ABSOLUTELY DESTROY
- Anonymous
Ok. The first king always starts with homing missile for me. Around 100 tries with my sl1 character. Bellowing dragon crest ring, crown of dusk, glass crest shield, +15 pyrmancy flame and combustion. When I have outran missile, I have not enough time to kill first king before other 3 appear. Dodge, hit dodge dodge, hit, dodge dodge, hut etc. Can you dodge the misslie, can you trick the king into not using it. This boss is much, much harder than O & S by the way.
- Anonymous
I used completely different Melee tactics to above, first time playing, did this after Anor Londo.
Step 1: Put on heaviest armour possible, for me it was Havels, and equip Giant Shield
Step 2: Fastest weapon with most damage (for me, Black Knight Sword +5)
Step 3: Stay as close as possible, shield up, swap occasionally to 2h, and hit repeatedly until dead
I did this getting only 3 of the kings before they were dead, with no assistance from the witch summon. Was a bit of an anticlimax. Of course the BKS+5 probably had something to do with it....
- Anonymous
- Anonymous
They're so much larger than they might initially seem because depth perception is pretty much non-existent when in this area. It makes their projectile attacks difficult to avoid as well.
- Anonymous
so um, havels armor, black iron shield and havels weapon (the tooth or whatever its called) along with havel ring work wonders, no magic required either, you just approach the first king and hit him until he dies rinse and repeat, works on NG and NG+
just posting it in case someone has trouble
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
It's worth noting that if you use a transient curse to deal with the ghost that haunts Beatrice, you won't be able to cast power within until the curse wears off.
- Anonymous
join the DarkWraiths they said see the world riight still love theses guys
- Anonymous
- Anonymous
- Anonymous
You can forget O & S, gael, nameless and freida. Those bosses are nowhere near cooler than four kings. Who else agrees???
I wouldn’t use summons for this fight, especially the higher ng+ it is. The health bar gets boosted ridiculously high, and multiple kings are all but guaranteed to spawn at once and rape you. You might get away with a player summon, but I would not recommend Beatrice for sure.
- Anonymous
- Anonymous
me to the four kings guys I'm a Darkwraith I'm one of your servants I just came down here to tell you that the boys want their soul checks its past payday by like a decade
- Anonymous
WHY NO NAMES OR LORE I THOUGHT YOU WERE THE DARK SOULS WIKIPEDIA YOU GUYS SUCK
- Anonymous
how the **** are you supposed to beat them at lower levels. Getting to them is already painful and Beatrice is completely useless. A low level strength build, without the FAP ring is ****ing screwed here. This **** is PAINFUL
- Anonymous
- Anonymous
- Anonymous
I see a consistency in here, it seems that the last king likes to spam the aoe attack
- Anonymous
50 different places on this page saying “easy to dodge the grab attack”, haven’t found one saying *how*. What a joke
- Anonymous
I can barely ****ing judge how far away they are. Also you're screwed if you don't have poise here. Don't even bother.
- Anonymous
- Anonymous
first time meeting them: occationally did AoE, almost never hit me with the sword. Managed to kill 3 or 4 until I died
second time: let's only do grabs and pirouettes. Didn't even kill one of them. WTF
- Anonymous
The first thing I thought when seeing them was did the darkwraiths put something in my estus I’m tripping the f u c k out here
Shortly before getting every bit of humanity sucked out dont buy estus from a darkwraith
- Anonymous
I hate these bastards on NG+3 and up. More health than midir, zero depth perception and a grab that's actually just the worst coupled with not being able to kill them quickly with most builds and you have some ****ery to rival fighting ds2's gank squad and belfry gargoyles at the same time while wearing the calamity ring. Thank goodness y'all down here in the comments have some good strats, because otherwise these *******s would never die.
- Anonymous
- Anonymous
Why does the Bequeathed Lord Soul Shard link to the ammunition page?
- Anonymous
Grab attacks in the souls series are punishing but so laughably trivial to dodge ... except this one. This one gets me every single time.
- Anonymous
got them on my first try lol. I'm kinda sad though because they are SO COOL. I wish the lore did more with them and Pinwheel.
- Anonymous
- Anonymous
NG++, just get used to running to their left side (your right) as they swing at you. You end up behind them and can get in a few hits. I used Ciaran's armor, Artorias' cursed sword, steel protection ring, and the crest shield. Chaos fire whip did good damage too. I never killed them fast enough, but stay calm and keep the camera moving to see what the other kings are doing too. I messed up and couldn't summon Beatrice the first time (since I killed the moonlight butterfly solo). Its pretty doable. But they make Gwyn seem like a joke later
- Anonymous
Alright so these guys are obviously based on the Nazgul from Lord of the Rings and there’s a really neat detail in the fight. When you land in the Abyss your first instinct is to look around in circles until you spot where the first king has spawned EXACTLY like the hobbits do on weathertop when they know the wraiths are coming up. GG FromSoftware
- Anonymous
- Anonymous
Going into NG+ I was really worried at first. In the end it wasn't much harder than the original encounter in NG. Just grab your strongest weapon (Murakumo +15 for me with 552 AR), get your best armor (I used the "Iron set" with Helm and Gauntles at +9 and chest and leg armor at +10 respectively) and equip a solid shield against magic (normal crest shield will do). Dodge the slash attacks and hit in between with 2H1 and you should kill every king just in time for the next spawning. Even running away from the AoE attack shouldn't be a problem. After getting hit with the grab using estus is no biggie either as long as it doesn't happen too often and gets you off schedule. just stay focused and get your hits in regularly. No buffs, pyros, spells or miracles needed. I'm a little anxious for the NG++ fight but there's still the possibility of using buffs
- Anonymous
I like it when they hug you. Most compassion I've ever received.
Is it normal to not be able to cast power within in the boss room? I can't even do it in the spiral staircase above either.
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