The Bed of Chaos

Location Lost Izalith
Health * NG: 2
NG+: 3
Souls * NG: 60,000
NG+: 120,000
* Recorded in PATCH 1.05

The Bed of Chaos is a Boss in Dark Souls.

The Bed of Chaos Information

In a futile attempt to prolong the Age of Fire, the Witch of Izalith tried to recreate the First Flame. The ritual was a failure and its power formed a bed of life which would become the source of all demons; trapping two of her daughters in the orbs on either side, and herself within it.

On your way to the boss' chamber below Lost Izalith, you will be attacked by a corrupted Daughter of Chaos. If you are keeping count of the Daughters of Chaos, excluding the spider sisters and the three we've just mentioned, that's only 5; the body Ceaseless Discharge guards and attacks you if you loot, is another sister, as well as Quelana - who you meet in the Blighttown swamp and asks you to help free her sisters.



  • The Bed of Chaos is generally assumed to be The Witch of Izalith. She may be conjoined with two of her daughters.
  • In an effort to rekindle the First Flame, the witch produced the Chaos Flame which mutated her, and her children.
  • The various demons in the area are presumed to be the spawn of The Bed of Chaos and the Chaos Flame.
  • The coiled sprouts at her sides, are part of a long tradition of using caduceus patterns in Souls games (read here).
  • The Bed of Chaos began a recurring theme of entangling fire with monster trees (read here).


Swipe & Slam

She will often do a slow sweeping attack in which she drags a hand across the ground then raises her fist - a little slowly - and slams it down quickly afterwards, on the side the arm is located on. The animation for her lifting the arm up after the slam is a bit slow. While this attack can be blocked or dodged, if it makes contact with the player, will stagger them; the sweep will push while the slam will act like most overhead attacks in which will cause the player to fall momentarily.

There's a slight variation on this attack; instead of a swipe and slam, you'll be met with two quick swipe attacks. One arm from the side the player is on, followed by a quick sweep from the other arm. The starting animation looks the same so look for the end of the first swipe, to tell which attack is coming.


Fire Scythe(s)

After destroying one glowing root, the fiery being will free one large scythe-like appendage from within the boss's back. This has a longer range than the boss's hands and will attack stab down at the ground, and drag its scythe and the player, towards it. Not only does this attack deal serious fire damage, it does a bit of physical as well. The fire-scythe is constantly poking around the ground, and can be evaded by rolling sideways. 

The only variation in this attack is that destroying the second root will cause the Bed of Chaos to free its other appendage, which will also attack the player in a similar fashion. This just means there's more to dodge.


Firestorm of Chaos

After destroying both glowing roots, the Bed of Chaos will start being able to cast a spell that is similar to Firestorm by lifting its fire scythe-like arms then thrusting them into the floor which reveals circles of fire on the ground, dictating where the pillars of fire will soon rise. Make use of these indicators, and dodge them appropriately. While very deadly, this attack is slightly rare, but its main danger resides in that it can be cast anywhere, including the small tunnel where the bug resides.


Chaos Fireball

The Bed of Chaos may also shoot out fireballs from its torso. These are lumped upwards then fall while moving outwards, spraying the entire arena. While dangerous, they are slow moving and can be avoided by simply walking away from where they're landing. They do not home in, and hit the ground randomly. This attack is extremely rare and it is possible to go through countless battles with the Bed of Chaos without ever witnessing it.


Fire Gate

If you loiter around the base of the tree, without proceeding into the tunnel, the Bed of Chaos lets out a scream before setting the area on fire. To avoid this, once you get to the base, run into the tunnel, and complete the mission.


This boss, akin to the Dragon God from Demon's Souls, is a puzzle boss. Upon entering the arena you will notice two large, non-respawning orange orbs, one on either side of the boss. These spheres contain one glowing root each, surrounded by normal roots; the glowing roots can be destroyed by normal damage while the regular roots can also be destroyed by rolling into them.

The two glowing roots need to be destroyed to proceed with the fight, but doing so causes a fiery being to emerge from the boss itself, increasing the boss' attack options and severity, and also causes the floor to begin to crumble in specific locations. The main danger of this fight is falling into these bottomless pits. Make sure not to sprint mindlessly as you will fall in the collapsing floor; stay attentive to the floor, more so than the boss.

Once you take both the orbs, carefully proceed down the middle, but expect a mass chunk of the floor to fall through. This will expose a little ledge you can jump off of and onto a thick tree branch. Before you do so, pay attention to the pattern of melee swings of the boss, so that they do not hit you midair and cause you to fail the jump. Run up the branch, rolling through the little branches sticking out of the cave entrance. In here, you'll find a small tunnel with more little branches you need to roll through.

Defeat the Bed of Chaos, by killing the Chaos Bug at the end of the small tunnel; any amount of damage will do the trick.


Easy Range

Bows can also be used to great effect in this fight, as it is possible to snipe the glowing roots without having to enter the orange orbs yourself, making the ordeal safer. Be careful that the hitbox of the glowing root lies behind regular roots, and while these can be destroyed by arrows, it may take a couple of tries after clearing them up as the hitbox of the glowing root is small. You will however, have to position yourself in a good-enough position to see the glowing roots while remaining at a relatively safe distance, and avoiding more falling platforms.

Tips and Notes:

  1. Since the orbs do not respawn, and going from the starting area of the boss arena to either of the orbs or towards the boss itself is easier than going from orb to orb or from them towards the boss, quitting the game after destroying the glowing roots can be used to great effect. The next time you log the character, you will appear just outside the fog door, and you can instantly enter again and head towards the other orange sphere or attempt to make the jump to the tunnel in an easier fashion.
  2. Even after a successful jump to said root, the Bed of Chaos can still knock you down into the pit by clipping your character with bits of its arms or with its scythe-like appendages.
  3. While inside the tunnel, you're safe from all the other attacks but you are still able to get hit by the Firestorm spell, thus victory is not assured until the bug is slain.
  4. The Chaos Bug itself will not take any damage from fire, which is only a concern with pure pyromancy, as the physical damage of any Fire or Chaos weapon is still enough to kill it in one swing.


The Bed Of Chaos  Caduceus Power Node Power Node Disintegrating

Broom Smash Firestorm "Chaos Bug" - "Demon Insect"

Area Bosses
Asylum Demon  ♦  Bell Gargoyle  ♦  Capra Demon  ♦  Centipede Demon  ♦  Crossbreed Priscilla  ♦  Dark Sun Gwyndolin  ♦  Demon Firesage  ♦  Four Kings  ♦  Gaping Dragon  ♦  Great Grey Wolf Sif  ♦  Gwyn Lord of Cinder  ♦  Iron Golem  ♦  Moonlight Butterfly  ♦  Nito  ♦  Ornstein and Smough  ♦  Pinwheel  ♦  Seath the Scaleless  ♦  Stray Demon  ♦  Taurus Demon


    • Anonymous

      17 May 2019 10:32  

      I find puzzle bosses in rpg’s to be a complete “***** you” to the players. You just spent the first half of the game leveling this character to be god-slaying, dragon killing juggernaut? Yeah ***** that, have fun with this.

      • Anonymous

        23 Apr 2019 23:42  

        The bed of chaos isn't breaking the floor that leads to the tunnel... What should i do? I can't just restart the boss fight...

        • Anonymous

          23 Apr 2019 03:48  

          What tunnel are you talking about?! I jumped on the root and the "tunnel" just leads down to the bottomless pit of death. XD I take it I'm going up, not down?

          • Anonymous

            07 Apr 2019 16:53  

            Fell through a hole in the floor and my bloodstain wasn't there the next time. Good bye souls and humanity I guess.

            • Anonymous

              24 Mar 2019 02:34  

              This says the body Ceaseless Discharge guards is a Daughter of Chaos, but in fact it's not. It's what used to Quelana fake her death, so she could escape Chaos. Ceaseless thinks it's her but it's not. It's either some random Hollow or not a body at all, just a fake.

              • Anonymous

                29 Jan 2019 04:14  

                so funny story. i killed the thing and my game crashed. i was mad but went back in there! but the arm knock me in... to the root to the bug. i beat it and my game didn't crash. best way to do that boss. and thank you bed of chaos :)

                • Anonymous

                  06 Dec 2018 09:26  

                  I had a lot of luck actually clinging to the boss and running around the outside of the large root- to break the 2nd, right side fire orb.

                  • Anonymous

                    30 Nov 2018 05:49  

                    I have absolutely no problem whatsoever saying that this is by far, without a doubt the WORST boss in the entire Souls Series. Lore wise it's fine, but damn is this boss a piss poor attempt at a " Puzzle Boss Fight" if I've ever seen one. #1 worst DS boss followed closely by Prowling Magus and Congregation at #2 and Ancient Dragon at #3.

                    • 25 Oct 2018 07:34  

                      This method worked best for me: soon as I go in I head for the left orb every time, pretty straightforward. Next while heading for the right orb I run to the middle under what I call her beard. get as close as you can to the entrance because she'll use that fire move but it'll miss you somehow. Run out from under and wait for her sweep attack, immediately after its over run for the right orb but be careful because you have to run along the outside of the root next to the hole that appears, if you don't do this you'll suffer the sweep. If you're fast enough you'll reach the orb just as she begins to sweep. Destroy the orb. I recommend returning to he outside of the fight by whatever means you'd like and then reenter the battle, run up to her close enough to start her sweep and then run out of range but watch for the scythes. Immediately after the sweep run for the platform in the hole but BEWARE because the platform is slightly turned to your right, if you make the jump, run like hell through the branches, else you'll get hit by the fire pillar move, if you have high fire resistance, good on you. After making it through the branches, squash the little *****er who put you through hell both literally and figuratively.

                      • 08 Oct 2018 19:56  

                        Beat her blind on my first try. Had a ton of HP and the FAP ring, so it was pretty easy to just shield sprint to each glowing orb and tank any hits. Once I realized the floor was crumbling I figured they wanted me to stick close to the boss to increase the TENSION, and was correct about my assumption. Went to the middle after whacking each orb expecting a boss fight, noticed the floor give way to a platform below instead. Been jumping down that damn tree like a pro an hour before so I twinkle toe'd my way down and dodge-rolled into the hallway to clear the branches quickly since everything appeared to be on fire. Smashed a bug, ate his soul. Good times.

                        • Anonymous

                          23 Aug 2018 03:59  

                          Is there any good way to get to the middle part? Or is it just bum rush and hope you're faster than the boss? I am completely naked, fast as can be but to no avail, I cannot make it to the third and final part of this boss...

                          • Anonymous

                            19 Aug 2018 01:05  

                            Once you know where to run it ain't so bad. Floor collapses at the same places every time. I run straight to the left, then to the right. The last jump can be real tricky, but it is not that hard. Died quite a few times thinking it was utter BS, but its not that bad in the end. Don't give up skeleton !

                          Load more
                          ⇈ ⇈