Stray Demon

Location Undead Asylum
Health * NG: 5,250
NG+: 8,242
Souls * NG: 20,000
NG+: 40,000
* Recorded in PATCH 1.05

Stray Demon is a Boss in Dark Souls.


Stray Demon Information

A large demon found after returning to the Northern Undead Asylum. This is actually the first demon you see in the game; as you exit your cell at the beginning he can be seen stomping around to your right through the bars in the hallway.

You cannot face him during your initial escape from the Asylum, but upon returning if you walk through the area where you fought the Asylum Demon the floor will break open and you will drop down into the Stray Demon's arena below. This boss, while both optional and challenging to low level characters, is valued because of its guaranteed drop of a Titanite Slab.








Horizontal Sweep

With a slow wind up, the Stray Demon swings his staff from side to side. This attack does a decent amount of damage, if caught in it and can stagger the player. A well-timed roll in any direction but that which the swing is following through in, should be enough to avoid it. Hugging the demon's under belly will also prevent this, and will cause him to do his Ground Pound move instead.


Exploding Staff Slam

Slamming his staff on the floor, delivers a blast that blows up the area directly in front of him, and a bit on his sides as well. This can be quite easy to doge as he normally uses this after a Ground Pound, in which case you would have probably already gotten away from him enough to minimize this threat. So always be ready to run away or behind him and whittle him down while he's occupied but be careful; if you are directly behind him as this AoE attack goes off, you can actually absorb some damage which is no bueno.


Ground Pound

The Ground Pound move is used when the player is very close to, and/or in front of the Stray Demon. It is characterized by the Demon flying up into the air momentarily then thrusting his weight and hammer down into the ground, either crushing the player or damaging them with area of effect shock-waves. The resulting damage varies, depending on how far the character is from the Demon but ranges a maximum of 10 feet, or roughly a little less than two character's heights. This attack will also track you, including when the Demon is in the air, so continue moving.


Strategy 1 - Melee

It is not possible to summon in the Northern Undead Asylum, so you're on your own. Despite his superficial similarity to the Asylum Demon you defeated to escape the area originally, the Stray Demon has a large amount of health and very powerful attacks. As his location is close to your arrival point, remember to first take a short detour to rest at one of the Asylum bonfires before tackling him, to avoid spawning elsewhere in the likelihood that you die.

After falling down into the Stray Demon's chamber, quickly run around or away from the demon to avoid its attack, and heal the fall damage you just sustained. It is advised to stay behind the demon as much as possible or risk being hit by the demon's AOE magic, which has a large radius. You can block his melee swings without taking any damage. But his red wind attacks will cause damage even if blocked (unless your magic block is really high on your shield) and also often cause a knockdown that usually results in your death.

While circling the Stray Demon, the best time to attack him is from behind after he has performed his blast attack by striking the ground in front of himself with his staff. Steer clear until the blast evaporates, then attack him before lifts his staff again. Do not attack more than twice at the most, and ideally once if you want to get him stuck in a helpful combat loop. Specifically, if you get the pattern down, it is possible to get him stuck in a pattern where he does not move, but rather continues to strike the ground in front of himself and set off his AoE attack each time you attack him in the tail or the same leg from behind.

You can then run forward between each attack and strike the same spot from behind with a single attack, whittling him down fairly safely. A weapon with good reach such as a spear or claymore (R2 thrust attack) will give you a little extra space and time to attack him between each of his blasts. 

He may also try to Ground Pound you, but this attack is fairly easy to avoid and if you're quick to run back to him, you can get in a couple hits on him; this is also the best time to cast magic as the process can be long and arduous but it is an easy way of defeating the Stray Demon with little to no damage (excluding the initial fall damage).

  • Extremely weak Against Bleed (3 hits of a bandit knife or uchigatana make him bleed taking 10% of his health).
  • The Lifehunt Scythe is also incredibly effective - two hits (wielded two handed) cut down a massive chunk of his health, even on NG+.


Strategy 1a - Drake Sword

Although it will be a challenge, you can also beat this foe with a Drake Sword

  1. Make sure you fight 2-handed as that will give you more damage output. Considering that you can't block most of its attacks (unless you have a good Magic/Physical shield and high stamina), a shield will prove to be useless.
  2. Any soul level is possible as the demon will most likely 1-hit you unless you have a large amount of health.
  3. The 20,000 souls will certainly be welcome to any low soul level character and it may take multiple tries, but if you think you can do it, it is certainly worth the amount of time spent.


Strategy 2 - Pyromancy

This is fairly simple, taking what you can from Strategy 1 and making these specific adjustments:

  1. Attune the Iron Flesh spell. Once you fall, run up to him and use the spell.
  2. Hack away with your top weapon.
  3. Feel free to drink an Estus or two while your stamina is regenerating. He's going nowhere so mobility isn't an issue.


  • Purchase "fall control" and "Magic Shield" from Griggs in firelink. Once above the Stray Demon cast both on your self, and then fall through the floor. The fall control will keep you at full health once landed and magic shield will protect you against his hits if using a shield. If you have saved this boss for later into the game you may already have "strong magic shield" from the Duke's Archives which would be even better. Using the "run straight at him you can use your strongest weapon to begin attacking from behind" tactic, if strong magic shield is applied you can even withstand his AoE attacks for quite a while.
  • When you return to the Asylum (as you clearly have if you are facing the Stray Demon) it is possible to obtain the Crest Shield. This shield has high magic resistance and using it will make the red wind/blast attack much less dangerous.
  • To safely exit the arena after defeating the boss, walk towards the wall with the iron bars and climb up the ladder situated nearby. You will then be able to roll through the broken bars into the first hallway of the game. Be aware though that if you didn't kill the Black Knight in the starting room (the one you spawn in at the beginning of the game), he might spot you and attack you. That escape ladder will also be inaccessible during the fight while Stray Demon is alive, so plan accordingly. 



  • If you return to the Asylum only to collect other items, such as the Rusted Iron RingCrest Shield, or the Peculiar Doll, you can avoid the Stray Demon by walking around the open area through the vases. If you fall in by accident and are unable to beat him, let him kill you as soon as possible (or warp out); if you die quickly your bloodstain should appear on the floor above near where you fell, rather than down with the Stray Demon.
  • For players who have not began as a Thief - and consequently without the Bandit's Knife - the Morning Star can be acquired by rolling off of the elevator shaft that leads to the Undead Church. It can be two handed by all starting classes and will cause bleed regularly enough to kill Stray Demon quickly. Stray's tail can be "chicken" poked for the 300 bleed damage.
  • Master Key users can use this to avoid getting the Uchigatana or the Reinforced Club from the Undead Merchant - preventing the Bridge Wyvern from triggering to nest at the bridge and having to fight the Taurus Demon.
  • Try battling the boss without locking on. Your movement speed while locked on makes it difficult to get/stay behind the boss, which is crucial for avoiding his attacks.
  • Using Vow of Silence prevents his AOE attacks.



Area Bosses
Asylum Demon  ♦  Bell Gargoyle  ♦  Capra Demon  ♦  Centipede Demon  ♦  Crossbreed Priscilla  ♦  Dark Sun Gwyndolin  ♦  Demon Firesage  ♦  Four Kings  ♦  Gaping Dragon  ♦  Great Grey Wolf Sif  ♦  Gwyn Lord of Cinder  ♦  Iron Golem  ♦  Moonlight Butterfly  ♦  Nito  ♦  Ornstein and Smough  ♦  Pinwheel  ♦  Seath the Scaleless  ♦  Taurus Demon  ♦  The Bed of Chaos

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    • Anonymous

      01 Jul 2021 00:27  

      Immediately rolling backward when landing and healing helped. Also just remove all armor to allow for faster rolling to get behind him (assuming you have melee build). Like others have said, stay behind him the entire time if possible.

      • Anonymous

        02 May 2021 11:58  

        seems like lots of people are having trouble but this is a super simple fight considering how small his movepool is... just stay close behind him and you can easily bait the ground pound or the big overhead, both of which are very slow and give you plenty of time to hit him afterwards.

        • Anonymous

          26 Mar 2021 06:38  

          Lul, bandit knife go shwink...

          Came to this prick with my late level Paladin build, he kicked my ass all over the place. Level 25 bandit with starting gear (except for grass shield), dropped him no problem. His AOE is ass, especially when it lingers for that half second longer than it should. Also, he did cheese me once. Was recovering from the fall and he used a horizontal strike before I recovered from the stun.

          • Anonymous

            21 Feb 2021 11:06  

            the iron flesh Strat doesn't work i did what it said and i have done this around 7 times and hasn't worked there should of been a video to show how to do it

            • Anonymous

              15 Feb 2021 23:47  

              My god this guy is an *******! I had more trouble with this guy than with a lot of other bosses - if you don’t time your initial fall, roll, run and heal properly you’ve had it! Oh, and make sure you kill Oscar and the black knights before dealing with this particular ball ache!

              • Anonymous

                11 Feb 2021 21:47  

                Reminder that contrary to the page's explanation, two-handing the Drake Sword won't give you extra damage, because the Drake Sword has no scaling at all.

                • Anonymous

                  11 Feb 2021 10:35  

                  So it seems it’s possible to throw stuff through the broken fence from the first corridor by your cell. Is it actually possible to hit this major league butt hole like this, Capra demon style? I ran out of ammo and I couldn’t tell if any damage was being done, I’m guessing probably not?

                  • Anonymous

                    06 Aug 2020 02:12  

                    Me on my first playthrough: oh my god my +5 longsword isn't doing anything! Oh no no no

                    Me on my 10th playthrough: Listen here, demon. For the next 30 minutes it's just me, you, and this stick I found on the ground. May Gwyn have mercy on your soul.

                    • Anonymous

                      02 Aug 2020 23:20  

                      The AI is so ****ing broken it's hilarious, just R2 him with the Zweihander from behind, step back 10 feet, let him do his AOE, then repeat for the easiest kill in the game

                      • Anonymous

                        26 Jul 2020 05:48  

                        This boss has a really cool attack when your at a distance, it leaps towards you with a staff slam that hits ridiculously hard and covers one end of the arena to the other. It gave me more of a thrill during the fight and if it was more like this I would love the boss but staying behind it is too efficient to change tactics without putting yourself at a disadvantage. Still a good fight IMO it has the amount of HP and damage an enemy of its size should and the magic is a nice addition!

                        • Anonymous

                          24 Jul 2020 22:48  

                          the Titanite Slab drop is most certainly NOT "guaranteed".
                          I just killed this guy (PS4 remaster version) and it did not drop a Titanite Slab.

                          • Anonymous

                            24 Jul 2020 02:54  

                            Had to pause at this boss recently as my level 6 sorcerer dealt pitiful damage but I had planned to return to the asylum as soon as I could for the crest shield and being a stubborn undead I want to kill the boss while I’m there

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