Peculiar Doll


A strange doll in strange dress.

There once was an abomination who had no place in this world. She clutched this doll tightly, and eventually was drawn into a cold and lonely painted world

Peculiar Doll is a Key in Dark Souls.


Peculiar Doll Usage

  • This doll grants you the ability to enter the Painted World of Ariamis, which is located inside the giant painting in Anor Londo.
  • Note that, once you enter the Painted World of Ariamis, there is no return until you jump off of the cliff into oblivion after the boss room. The boss fight with Crossbreed Priscilla is optional because she allows you to leave in peace. She will only attack when first provoked.


Peculiar Doll Location



Peculiar Doll Trivia

  • The Peculiar Doll and its workings may have been based on a lodestone doll from Berserk The Lodestone Doll. This becomes more clear by comparing the Peculiar Doll to the Small Doll from DS3, which much more resembles the original lodestone doll and functions similarly to the  Peculiar Doll. The original doll was given to Charlotte by Griffith, allowing the two lovers to find each other, should they ever be apart. By comparison, the Peculiar Doll is found in the room you start in and allows you to find Priscilla. The Small Doll permits entrance to Irithyll, which mirrors The Painted World of Ariamis in many ways.



    • Anonymous

      15 Jan 2019 12:34  

      Any lore savy people want to enlighten me as to why the Peculiar Doll is sitting in the cell we started in? Is the game suggesting we had it all along but forgot it? Were we given the doll by someone to find Priscilla for a reason? Or, was it just a funny means of hiding it from the player? I'm leaning towards clever hiding spot but I've been surprised by the lore/fiction before, even after all these years.

      • Anonymous

        21 Oct 2018 11:38  

        How do I get the doll if I didn't pick it up when I was in the asylum (first or second time) ? Am I screwed now? :-S

        • Anonymous

          03 Jun 2018 06:59  

          I've been a huge fan of souls game since playing dks3 and bloodborne... but since playing the remaster... EFF THIS. The whole game is just one frustrating clusterf#ck. A complete and total mess like the designers were trying to take 5 hours of game content and turn it into 100+ by just clusterf#cking everything so people spend 98% of the game just running around trying to figure out where to go, backtracking, having to figure out way too unnecessarily cryptic sh#t. I've put at least 1,000 hours into bb and dks3 combined, but this game is going in the trash just about 40 hours in, right after anor londo... a place I'm sure I could get to in a new playthrough in 30-40 minutes.

          • Anonymous

            27 May 2018 14:23  

            After finding her in the painting, when she explains whats going on and you can simply leave, I almost didn't believe her and was going to attack her anyway. Then something told me that she was telling the truth. So over the cliff I went and back out of the painting I came, with all the souls and items I had found in the painting, and humanity intact (figuratively and in reality). This was one of my all time favorite moments in gaming. Up there with running thru Chernobyl reactor 3 with the terrifying voice of the Wish Granter reverberating in my head.... still gives me goosebumps....

            • Anonymous

              Sadly Lost04 Jun 2016 23:46  

              Given that one explanation of how you end up in Ariamis is that Priscilla notices that her doll has returned and pulls it (and you) in, I find it a little saddening that you can use it to break into her prison and butcher her for no reason other than her soul without even letting her see it again. In this case, it will simply rest in your inventory forever more and hopefully make you feel guilt over what you've done.

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