Summon Range Calculator
Dark Souls Remastered



Soul Level



Summon Signs

You can summon levels 1-11.
You can be summoned by levels 1-12.


Invasion Orbs

You can invade levels 1-21.
You can be invaded by levels 1-1.


Invasion Rings

You can invade levels 1-26.
You can be invaded by levels 1-1.


Weapon Level


You can match with weapon levels 0-5.


 

Summon Range Calculator for Dark Souls and Dark Souls Remastered helps players find their matchmaking ranges. Calculations are based on the information available on the Online page, compiled by players during the original launch of the game. Please note that the results below are slightly rounded, and available from the perspective of the person using the item. You may see a difference of + - 1 level if you are not the person using the item.

  • There are many nuances to the game's multiplayer, so refer to Covenants for specific mechanics regarding each of the available factions.
  • There is no cross-platform play. You cannot play with someone on PS4 if you are on PC, etc.
  • Owners of the original game do not share online sessions with the Remastered version (on any platform)
  • Dark Souls Remastered implemented Weapon Matchmaking - please see further below for details on how this works
    • Armor upgrades have no effect on matchmaking
  • Dark Souls Remastered implemented Passwords. Using a password bypasses any level or weapon limitations. The Fextralife community uses the password "fextra"
  • Dark Souls Remastered: Blue Eye Orb now has the same summon range as the Red Eye Orb. Additionally, the Dragon Eye and White Sign Soapstone use the level of the summoner, not the summonee in calculating ranges.
  • PLEASE SCROLL TO THE BOTTOM OF THIS PAGE TO SEE REMASTERED SUMMON RANGES

 

Dark Souls Summon Range Calculator

 This calculator is for the original game. The ranges for Remastered change slightly, as detailed below the calculator

 

Your level:

Type your Soul Level here. No need to press enter

 

 

 

Using these items

 

Levels that can summon / infect you
 

 

Levels that you can summon / infect
 

 

 

Using these items

 

Levels that you can invade
 

 

Levels that can invade you
 

 

 

Using these items

 

Levels that you can invade
 

 

Levels that can invade you
 

 

 

Using these items

 

Levels that you can invade
 

 

Levels that can invade you
 

 

 

 

Dark Souls Remastered Level Ranges

Level ranges have been changed in Dark Souls Remastered, as researched by PrimeraEspada91, Waxmoth, Illusorywall. Compiled by jakemf5398.

white-sign-soapstone White Sign Soapstone2087 Eye of Deathdragon-eye Dragon Eye, & red-sign-soapstoneRed Sign Soapstone

These four items use the standard co-op range. Players can be paired with others who are relatively near their level, using what is commonly referred to as the "10 + 10%" calculation. The range is calculated from the host's perspective.

x +/- (10 + 0.1x)

Level 50 can summon: 35 - 65
Level 100 can summon: 80 - 120

red-eye-orb Red Eye Orbcracked-red-eye-orb Cracked Red Eye Orb, & blue-eye-orb Blue Eye Orb

These items have a lopsided invasion range, allowing an invader to invade higher than they can lower. The range is calculated from the invader's perspective.

x - 0.1x (lower level limit)
x + (20 + 0.1x) (upper level limit)

Level 50 can invade: 45 - 75
Level 100 can invade: 90 - 130

cat-covenant-ring Cat Covenant Ringdarkmoon-covenant-ring Darkmoon Blade Covenant Ring

These items have a lopsided invasion range. Similar to the other invasion items, but with a wider range and they are instead calculated from the host's perspective.

x - (20 + 0.2x) (lower level limit)
x + 0.1x (upper level limit)

Level 50 can be invaded by: 20 - 55
Level 100 can be invaded by: 60 - 110

 

Dark Souls Remastered Weapon Matchmaking

Simply progressing your game and picking up certain weapons will – without your knowledge – inflate your “summoning tier”. Some examples of the weapons are: Black Knight weapons, unique shields (upgraded with twinkling), unique weapons from tail cuts like Moonlight sword. Since DS:RE follows the DS3 rules, once these items are in your inventory, dropping, depositing, giving away still leaves a memory on that character. You can consider Unique Weapons by their upgrades.

Wep Upgrade Matches With
Wep Upgrades
Regular Weapons Raw Weapons Fire, Divine, Magic Weapons Unique Weapons

Chaos, Lightning, Occult,
Crystal, Enchanted Weapons

Unique Shields

0

0-5 0 - - - - 0
1 0-6 +1 - - - - -
2 0-7 +2 - - - - -
3 0-8 +3 - - - - +1
4 0-10 +4 - - - - -
5 0-11 +5 0 0 0 - -
6 1-12 +6 +1 +1 - - +2
7 2-13 +7 +2 +2 +1 - -
8 3-14 +8 +3 +3 - - -
9 4-15 +9 +4 +4 +2 - +3
10 4-15 +10 +5 +5 - 0 -
11 5-15 +11 - +6 +3 +1 -
12 6-15 +12 - +7 - +2 +4
13 7-15 +13 - +8 +4 +3

-

14 8-15 +14 - +9 - +4 -
15 9-15 +15   +10 +5 +5 +5

 




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    • Anonymous

      14 Oct 2020 11:30  

      People hate the weapon level addition but really the worse thing they did was adjust all of the level ranges to be identical to DS3. Things like the upper limit on darkwraith invasions and no more downward invasions for darkmoons sucked the life out of the game. I’m baffled that people care more about weapon matchmaking than this. I know it’s awful because of the non linear nature of the game compared to the others but they DID somewhat reduce extreme twinking which is objectively good. There was no need to adjust the soul level matchmaking as the original Dark Souls did just fine with that for 7 damn years. Upgrades and damage were the only thing that needed work.

      • Anonymous

        07 Oct 2020 02:27  

        lol at people complaining about weapon matchmaking. I have a SL 20 build that hasn't gone over tier 5 of weapon upgrades and still managed to beat the four kings. Now I can invade low levels at the lower undead burg and undead parish, the forest, the sunlight altar, the depths, blightown. Basically f*cking everywhere in the early game except the taurus demon and even there I once found a guy. Im still overpowered asf because of my fully upgraded armor and raw weaponry and I don't even use magic. Its when you do **** like this that you find out how f*cking populated the remaster is. Oh and Im on sexbox btw. Im getting summoned all the time and I can invade at any moment that I want. Whenever I get a murderboner I just pop a cracked red ord and get satisfaction immediately. I usually alternate between invading and summoning one at a time. I can't even begin to tell you how many funny interactions I've had with both n00bs and seasoned players. I sometimes give them fully upgraded late game armor, weapons, twinkling titanite or humanity or whatever. If you're bored of remaster and wanna do something new then I challange you to do a SL 20 weapn tier 5 build for invading. I aint gonna tell you how to beat the four kings you figure that **** out yourself

        • Anonymous

          24 Sep 2020 09:47  

          In the case of being SL 60 and having Chaos Blade +5, can I coop in areas such as Anor Londo, Demon Ruins, Lost Izalith, TotG and New Londo Ruins?

          • Anonymous

            31 Aug 2020 20:11  

            Why do I keep getting invaded the Burg by a player named Giant Dad? I came back a week later and the dude was still invading.

            • Anonymous

              23 Aug 2020 09:28  

              Lol, people just want to be able to invade and one shot everyone, and now they're sad it takes more than 1 hit to kill some new guy that just joined the game. What a bunch of losers.
              If you can't kill a newbie with a +5 or even worse, a black knight weapon, kalameet's tail, gravelord's sword, please, stop whining. You're sad that you can't invade a sl 20 who just started playing the game in the burg with a fully upgraded chaos weapon? C'mon, grow up.

              • Anonymous

                10 Aug 2020 01:15  

                Over time I learned to embrace this rather messy addition to the re release. My level 50 sorcerer can switch between normal mode and twink mode due to keeping my melee weapons and shield at the + 10 bracket. I get an equal amount of enjoyment from fighting a solo host with evenly matched weapons while they progress through the game and using over powered magic against a group of co operators.

                • Anonymous

                  17 Jun 2020 09:22  

                  according to the chart, i'm out of range from my friend (45 atm and he's 75) but our weapons are in range of eachother, so it seems only one of these actually matter for match making at least with passwords on

                  • Anonymous

                    21 May 2020 20:51  

                    DS 1 PVP is the worst, Start a new game and I get invaded by some OP guy with all magic possible... It’s so cheap that high level can invade low level

                    • Anonymous

                      30 Apr 2020 01:37  

                      I miss "prepare to die" edition I had on ps3. Beat every boss SL 1 and could invade anyone I wanted. I know it's cruel but invading a newbie with fully upgraded Black Knight Set, casting toxic mist, and watching them frantically hit me while I stood there and watched them perish was truly amazing...

                      • Anonymous

                        30 Apr 2020 00:03  

                        Sorry, I'm a little confused by the weapons chart... so I've got a +5 black knight sword and I'm sitting at level 30, for an example, could you tell me how that might where I'm aloud to be summoned?

                        • Anonymous

                          20 Apr 2020 16:53  

                          Does fully upgraded armor not affect this or does fully upgraded armor count as a fully upgraded item/weapon?

                          • Anonymous

                            30 Mar 2020 22:26  

                            My friend who is level 50 and I at the time was level 56 are having a hard time summoning one another even if we both use the same password. Any tips in solving this issue? The boss of the area is alive as well.

                            • Anonymous

                              28 Feb 2020 18:38  

                              i wonder if anyone can explain to me how the pyromancer hand works in this weapon matchmaking? is it count as special weapon?

                              • Anonymous

                                28 Jan 2020 08:57  

                                ***** that joke, so someone can twink out a build to drop spells that deal 1100 dmg and hit like a truck all round but just because Im a melee guy and HAVE TO UPGRADE MY WEAPON Im making it virtually impossible to participate in jolly co-operation, this isnt a good feature, cuz surprise, +5dagger parry hurts like +5 black knight sword swing. Its a garbage mechanic that adds a stupid second layer of matchmaking. 10+10% unless you picked up some weapons or upgraded them in your playthrough, regardless of even being able to use said weapon. Sad bs just screwing the experience.

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