Summon Range Calculator
Dark Souls Remastered
Soul Level
Summon Signs




You can summon levels 1-11.
You can be summoned by levels 1-12.
Invasion Orbs



You can invade levels 1-21.
You can be invaded by levels 1-1.
Invasion Rings


You can invade levels 1-26.
You can be invaded by levels 1-1.
Weapon Level
You can match with weapon levels 0-5.
Summon Range Calculator for Dark Souls and Dark Souls Remastered helps players find their matchmaking ranges. Calculations are based on the information available on the Online page, compiled by players during the original launch of the game. Please note that the results below are slightly rounded, and available from the perspective of the person using the item. You may see a difference of + - 1 level if you are not the person using the item.
- There are many nuances to the game's multiplayer, so refer to Covenants for specific mechanics regarding each of the available factions.
- There is no cross-platform play. You cannot play with someone on PS4 if you are on PC, etc.
- Owners of the original game do not share online sessions with the Remastered version (on any platform)
- Dark Souls Remastered implemented Weapon Matchmaking - please see further below for details on how this works
- Armor upgrades have no effect on matchmaking
- Dark Souls Remastered implemented Passwords. Using a password bypasses any level or weapon limitations. The Fextralife community uses the password "fextra"
- Dark Souls Remastered: Blue Eye Orb now has the same summon range as the Red Eye Orb. Additionally, the Dragon Eye and White Sign Soapstone use the level of the summoner, not the summonee in calculating ranges.
- PLEASE SCROLL TO THE BOTTOM OF THIS PAGE TO SEE REMASTERED SUMMON RANGES
Dark Souls Summon Range Calculator
This calculator is for the original game. The ranges for Remastered change slightly, as detailed below the calculator
Your level:
Dark Souls Remastered Level Ranges
Level ranges have been changed in Dark Souls Remastered, as researched by PrimeraEspada91, Waxmoth, Illusorywall. Compiled by jakemf5398.
White Sign Soapstone,
Eye of Death,
Dragon Eye, &
Red Sign Soapstone
These four items use the standard co-op range. Players can be paired with others who are relatively near their level, using what is commonly referred to as the "10 + 10%" calculation. The range is calculated from the host's perspective.
x +/- (10 + 0.1x)
Level 50 can summon: 35 - 65
Level 100 can summon: 80 - 120
Red Eye Orb,
Cracked Red Eye Orb, &
Blue Eye Orb
These items have a lopsided invasion range, allowing an invader to invade higher than they can lower. The range is calculated from the invader's perspective.
x - 0.1x (lower level limit)
x + (20 + 0.1x) (upper level limit)
Level 50 can invade: 45 - 75
Level 100 can invade: 90 - 130
Cat Covenant Ring &
Darkmoon Blade Covenant Ring
These items have a lopsided invasion range. Similar to the other invasion items, but with a wider range and they are instead calculated from the host's perspective.
x - (20 + 0.2x) (lower level limit)
x + 0.1x (upper level limit)
Level 50 can be invaded by: 20 - 55
Level 100 can be invaded by: 60 - 110
Dark Souls Remastered Weapon Matchmaking
Simply progressing your game and picking up certain weapons will – without your knowledge – inflate your “summoning tier”. Some examples of the weapons are: Black Knight weapons, unique shields (upgraded with twinkling), unique weapons from tail cuts like Moonlight sword. Since DS:RE follows the DS3 rules, once these items are in your inventory, dropping, depositing, giving away still leaves a memory on that character. You can consider Unique Weapons by their upgrades.
Wep Upgrade | Matches With Wep Upgrades |
Regular Weapons | Raw Weapons | Fire, Divine, Magic Weapons | Unique Weapons | Chaos, Lightning, Occult, |
Unique Shields |
0 |
0-5 | 0 | - | - | - | - | 0 |
1 | 0-6 | +1 | - | - | - | - | - |
2 | 0-7 | +2 | - | - | - | - | - |
3 | 0-8 | +3 | - | - | - | - | +1 |
4 | 0-10 | +4 | - | - | - | - | - |
5 | 0-11 | +5 | 0 | 0 | 0 | - | - |
6 | 1-12 | +6 | +1 | +1 | - | - | +2 |
7 | 2-13 | +7 | +2 | +2 | +1 | - | - |
8 | 3-14 | +8 | +3 | +3 | - | - | - |
9 | 4-15 | +9 | +4 | +4 | +2 | - | +3 |
10 | 4-15 | +10 | +5 | +5 | - | 0 | - |
11 | 5-15 | +11 | - | +6 | +3 | +1 | - |
12 | 6-15 | +12 | - | +7 | - | +2 | +4 |
13 | 7-15 | +13 | - | +8 | +4 | +3 | - |
14 | 8-15 | +14 | - | +9 | - | +4 | - |
15 | 9-15 | +15 | +10 | +5 | +5 | +5 |
- Anonymous
19 Feb 2021 18:17
Maybe I'm cool or something but I'm able to be summoned by my friend whos only lvl 44, and I'm level 169. I am using the password system, so maybe that's why.
- Anonymous
- Anonymous
18 Jan 2021 06:33
With weapon matchmaking and level matchmaking, what’s a good place to be so that there is a big range of bosses that I can help with? Love the coop feature in this game
- Anonymous
- Anonymous
17 Jan 2021 18:07
Level 67 here, with maxed out weapons. I invaded some people on Sunday (giant tomb), no problem connecting I find a world within minutes.
Then I leave my white sign on the floor at the very same place. As I'm writing this it's been 10 minutes and nothing happened...
14 Jan 2021 23:27
How do boss soul weapons work?
Because it seems they would fall under the unique weapons category but you also need to get a weapon to +10 to give it soul power, but it doesn't mention it with the tier 2 infusions. Just confused, please enlighten me
- Anonymous
11 Jan 2021 22:20
I’m so angry that I can’t go through later parts of the game on a low level with high upgrades so I can return and co op at areas like the parish with unupgraded weapons. All of these restrictions and what was the end result? Griefers can still do their thing and one shot new players with magic instead of weapons. Going through mid game areas with +5 equipment is tedious and all I actually want are certain weapons not materials to upgrade them.
- Anonymous
24 Dec 2020 08:02
So if there is a password being used for co-op the weapon adjusting for summons won't take effect? I just wanna make sure I'm understanding this correctly as I'm going to be helping a first time player in the near future.
- Anonymous
14 Dec 2020 19:03
If you wish to keep a character at +5 for low level pvp but need to progress far into the game for desired equipment you can still kill the mimics that drop infused weapons (+10) and reload the game so the loot permanently disappears
- Anonymous
27 Oct 2020 01:33
I'm SL 100 and in NG+.At which SL should i stop so that i can still help people and do PvP?I'm playing on Ps4 and i get rarley summoned and never(!) invaded although i'm human all the time.Is the online community "dead" or do i just have bad luck? (EU servers btw)
- Anonymous
14 Oct 2020 11:30
People hate the weapon level addition but really the worse thing they did was adjust all of the level ranges to be identical to DS3. Things like the upper limit on darkwraith invasions and no more downward invasions for darkmoons sucked the life out of the game. I’m baffled that people care more about weapon matchmaking than this. I know it’s awful because of the non linear nature of the game compared to the others but they DID somewhat reduce extreme twinking which is objectively good. There was no need to adjust the soul level matchmaking as the original Dark Souls did just fine with that for 7 damn years. Upgrades and damage were the only thing that needed work.
- Anonymous
07 Oct 2020 02:27
lol at people complaining about weapon matchmaking. I have a SL 20 build that hasn't gone over tier 5 of weapon upgrades and still managed to beat the four kings. Now I can invade low levels at the lower undead burg and undead parish, the forest, the sunlight altar, the depths, blightown. Basically f*cking everywhere in the early game except the taurus demon and even there I once found a guy. Im still overpowered asf because of my fully upgraded armor and raw weaponry and I don't even use magic. Its when you do **** like this that you find out how f*cking populated the remaster is. Oh and Im on sexbox btw. Im getting summoned all the time and I can invade at any moment that I want. Whenever I get a murderboner I just pop a cracked red ord and get satisfaction immediately. I usually alternate between invading and summoning one at a time. I can't even begin to tell you how many funny interactions I've had with both n00bs and seasoned players. I sometimes give them fully upgraded late game armor, weapons, twinkling titanite or humanity or whatever. If you're bored of remaster and wanna do something new then I challange you to do a SL 20 weapn tier 5 build for invading. I aint gonna tell you how to beat the four kings you figure that **** out yourself
- Anonymous
24 Sep 2020 09:47
In the case of being SL 60 and having Chaos Blade +5, can I coop in areas such as Anor Londo, Demon Ruins, Lost Izalith, TotG and New Londo Ruins?
- Anonymous
31 Aug 2020 20:11
Why do I keep getting invaded the Burg by a player named Giant Dad? I came back a week later and the dude was still invading.
- Anonymous
23 Aug 2020 09:28
Lol, people just want to be able to invade and one shot everyone, and now they're sad it takes more than 1 hit to kill some new guy that just joined the game. What a bunch of losers.
If you can't kill a newbie with a +5 or even worse, a black knight weapon, kalameet's tail, gravelord's sword, please, stop whining. You're sad that you can't invade a sl 20 who just started playing the game in the burg with a fully upgraded chaos weapon? C'mon, grow up.
- Anonymous
10 Aug 2020 01:15
Over time I learned to embrace this rather messy addition to the re release. My level 50 sorcerer can switch between normal mode and twink mode due to keeping my melee weapons and shield at the + 10 bracket. I get an equal amount of enjoyment from fighting a solo host with evenly matched weapons while they progress through the game and using over powered magic against a group of co operators.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
17 Jun 2020 09:22
according to the chart, i'm out of range from my friend (45 atm and he's 75) but our weapons are in range of eachother, so it seems only one of these actually matter for match making at least with passwords on
- Anonymous
- Anonymous
- Anonymous
21 May 2020 20:51
DS 1 PVP is the worst, Start a new game and I get invaded by some OP guy with all magic possible... It’s so cheap that high level can invade low level
- Anonymous
26 Mar 2021 14:14
Hah! No more easy, one-shot kills for you twinks!
And now for real. Remaster changes are very good. Why? Because most PvP builds focuses on getting optimal player-killer machine with lowest soul level possible. So invader is usually much stronger than invaded casual PvE player even if his soul level is lower. There's also another fact - invader has help from monsters and the host can be weakended by previous fights, making him even easier target. What those changes do? Increases invader level and forces him to invade stronger targets. This way fights are more balanced.
You want quality PvP? Use Red Soapstone and fight fair. Oh you can't because only thing you can do is ganking weaker hosts? I'm so sorry but that's lame you know...
3
+15
-1