Bell Gargoyle

Location Undead Parish
Health * NG: 1,000 / 480
NG+: 2,500 / 1,200
Souls * NG: 10,000
NG+: 50,000
* Recorded in PATCH 1.5

Bell Gargoyle is a Boss in Dark Souls.

Bell Gargoyle Information

Located on the roof of the Undead Parish, guarding the path to one of the Bells of Awakening. Not just one, but two of these halberd-wielding, fire breathing demons must be killed for the player to proceed.






A good way of farming these items are to kill just one gargoyle, and then use Homeward Bone or die. When you enter again, the fight restarts as normal. While most will suggest to only target the first Gargoyle, both probably drop the same items at the same rates, so have it your way.






The first Gargoyle will primarily attack with its axe for physical damage, but breathes fire if the player tries to hide. It will whip its axe-tail when the player is behind the Bell Gargoyle and also while flying.

After its health is halved it will start breathing fire, and a second Gargoyle will also join the fray. The second Gargoyle spawns with half health, and mostly breathes fire.



  • If you are human you may summon Solaire of Astora, both online and offline, to help with this boss fight. His summon sign is found right before the fog to the rooftop.
  • Once rescued, Knight Lautrec of Carim can be summoned to assist in the Bell Gargoyle fight. His summon sign can be found on a ledge across from the ladder below the fog gate to the Bell Gargoyle.
  • It is also a good idea to summon a player if you are not hollow. Common summon sign locations include at the bottom of the stairs inside the church next to the elevators, and outside the church at the end of the path leading down to the blacksmith (where three hollow soldiers are located).
  • Player summons are useful here as well because unlike most bosses, here the cinematic will not trigger when the host enters the boss gate, but rather when the host is approximately one third of the way across the roof towards the bell tower. This allows player summons to also enter the area through the boss gate and then run ahead of the host and get in position on the roof before the boss appears. This will then give the summons a few moments to immediately cut off the first Gargoyle's tail before he begins flying around. If you have summons with you, give them a few moments to join you on the roof and run ahead of you before you trigger the Gargoyles.
    • For summons running ahead of the host to get the Gargoyle Tail Axe, a good place to position yourself is just past the perpendicular roof that juts off the main roof roughly halfway towards the bell tower. If you run past the side roof and then turn perpendicular to the main roof (so that the gargoyle's bell tower is to your right), when the gargoyle first appears you will have a free swing at his tail right in front of you. The gargoyle's cutscene in which it jumps down on the roof also gives a good approximation of where it will actually be standing when the fight starts. Using a two handed weapon with an overhead swing can cut the tail off with one blow.
  • Using a Gold Pine Resin will make this fight substantially easier, as the Gargoyles are extremely weak to lightning.
  • If you can get your hands on it, and if you can use it, the Black Knight Sword can be really useful for this fight, as it can cut the tail in one or two swings and deals massive amounts of damage, killing the second gargoyle in two or three hits.


As Minibosses

There is a Miniboss variant of these "Bell Gargoyles" with the exception that they have lightning breath instead of fire breath.

This version can be found in Anor Londo; they are only two, and are separate from one another, so you can fight them one at a time. So if you missed the helmet drop from earlier, good luck!



A good shield will block most of the Gargoyle's attacks, but the fire will still deal some damage even when blocked, so try to stay out of its range when the second one joins. Focus all attacks against the first Gargoyle, even after the second one appears. Run away if they start ganging up, to divide and conquer. When one is killed, get in close to the second Gargoyle, and its fire breath will be useless.

Despite breathing it, the Gargoyles are vulnerable to fire, so a few Firebombs will help during this fight.

If you have summoned a helper, it can be useful to split attack duties between the two Gargoyles, as it is far easier to keep from getting ganged up on when each Gargoyle is focusing on a separate target. For example, if an NPC is attacking the first gargoyle (and you have already chopped off its tail), go after the second one and let the NPC keep the first one's attention. Since the second gargoyle is exceptionally fond of using fire breath, you should have plenty of opportunity to assault its flank and take it down quickly - and you won't get a surprise blast of fire on your backside.

At the opposite end of where you start the fight, at the each side of the bell tower there are narrow paths that seemingly make for a good hiding place. Do not go there! The gargoyles can't reach you with their weapons, but their fire breathing will. Additionally, they block you inside making it exceedingly difficult to break out.

A very easy way to beat the Gargoyles is by summoning Lautrec and Solaire. After talking to Solaire and getting the White Soapstone, find the mystery key and free Lautrec in the church. Quit the game, talk to him in Firelink Shrine, and go to the Gargoyles' fog gateSolaire's sign is right before the door while Lautrec's is on the opposite side of the room, one ladder down. They're both pretty hard to miss and if you use these two phantoms the Gargoyles become very easy to defeat. Lautrec is nearly invincible against them with his heavy armor, and Solaire can dish out a fair amount of damage with his Lightning Spears.



As you will notice, the second gargoyle has only half the health of the first one. It is also physically smaller, lacking a helmet (I think) and has had it's tail removed. There are three likely culprits to have inflicted the injury:

  • Knight Lautrec the Embraced is initially found locked in a cell in the undead church. Who put him there - and why a church has a cell in the first place - is a mystery, but it is possible that he attempted the reach the bell tower and engaged one of the gargoyles. After being injured, the gargoyle called for his fellow to assist him. Even the zealously devoted have some consideration for their own hides.
  • Knight Solaire of Astora reaches several parts of Lordran before you, so it wouldn't be a surprise to find that he had fought his way through the undead in the church while you were shooting the breeze with Andre. Although his prowess in battle is legendary - and rightly so - a 2v1 match with stone skinned demons is enough to sway the bravest heart.
  • Oswald the Pardoner is nowhere to be found after you kill the gargoyles, only appearing after you ring the bell of awakening. One explanation was that he was the one to injure the gargoyle, in an attempt to get to the bell tower for his own reasons.

However, the most likely explanation is as thus: the second gargoyle was a juvenile. Gargoyles are a rare type of sentient draconian descendants, like drakes or serpents, that kept imperfect versions of the scales of immortality but were hunted to near extinction. Therefore, the second gargoyle you fight isn't actually wounded at all: it's a baby, and therefore uses more cowardly tactics like spraying you with fire while its mother protects it.

Area Bosses
Asylum Demon  ♦  Capra Demon  ♦  Centipede Demon  ♦  Crossbreed Priscilla  ♦  Dark Sun Gwyndolin  ♦  Demon Firesage  ♦  Four Kings  ♦  Gaping Dragon  ♦  Great Grey Wolf Sif  ♦  Gwyn Lord of Cinder  ♦  Iron Golem  ♦  Moonlight Butterfly  ♦  Nito  ♦  Ornstein and Smough  ♦  Pinwheel  ♦  Seath the Scaleless  ♦  Stray Demon  ♦  Taurus Demon  ♦  The Bed of Chaos


Tired of anon posting? Register!
    • Anonymous

      Was having some trouble with them, first time playing. Got annoyed and summoned Solare. He made the fight an insta-win and now I feel like I cheated. <:/

      • Anonymous

        I had an unusually tricky time with them on my recent run. I'm not sure why, but they were dodging a lot more than usual, everytime I got close they'd hop away. Had to summon as a distraction because I literally couldn't touch them.
        Don't know if I bugged the AI or what. Sure did make me feel like a fool.

        • Anonymous

          idea for darksouls mod gargoyle travel
          after we beat the bell gargoyles after we ring the bell a Npc called the foreign stone knight appears and attacks us

          and after he dies he drops a item called the gargoyle horn which when we use it a stone gargoyle fly's in and lands and we can now fast travel to 3 locations

          1 anor londo
          2 oolicile
          3 darkrootgarden

          • Anonymous

            I farm this boss for its drops, upgrade the helms, halberds and shields to +5 and drop it for new players in undead burg. I like being charitable.

            • Anonymous

              Sorcerers can stunlock them with heavy soul arrow. You can grab it from rickert right at the start of the game

              • Anonymous

                welp these guys are a great source of ten k souls and acess to homeward bones from mr creepazoid laugh perfectly easy on a str build tho

                • Anonymous

                  First playthrough, dexterity built...I summoned the two NPC phantoms and they destroyed the boss before I could even really get a hit in...I’m terrible at this game, but I still feel like I cheated myself here.

                  • Anonymous

                    This boss is pretty easy if you happen to be doing a STR build... no need for exotic weapons and rings, just some STR points and any upgraded STR weapon will do the trick.

                    DEX is a bit harder unless you have a DEX weapon that can dish out high enough damage-per-second this early in the game.

                    • Anonymous

                      I almost got it on the first try; I ran into the narrow walkway on the opposite end and hid in the corner close to the wall. The fire reached me first few times, but then I was safe. I started raining arrows on it till the, second one appeared and got a few shots in on him too. Then I noticed I am out of arrows. I only had twentysomething; I should have checked before the fight. Trapped in the corner, I threw knives at it but I was back in fire breathing range and died quickly. Next time I went to the roof, the cutscene didn't play, the gargoyle was ready to attacked as soon as I walked out. And hiding in the corner doesn't seem to work anymore, tried many times.

                      • Anonymous

                        Summoning both solaire and lautrec makes the fight very easy ,you can just sit behind and enjoy the show... but one of them might get killed ,and none of us would like to see sunbro get killed

                        • Anonymous

                          "Therefore, the second gargoyle you fight isn't actually wounded at all: it's a baby, and therefore uses more cowardly tactics like spraying you with fire while its mother protects it."

                          Goddamnit Dark Souls, you make me feel bad for killing even the most annoying bosses

                          • Anonymous

                            shoot, killed these guys earlier (got solaire to distract 'em and whaled on them with the black knight greatsword), i take it i can get drops off 'em either as a summon or via the later minibosses? all i got from the fight was the helm.

                            • Anonymous

                              In one of the comics, the protagonist Andred of Ithvale was captured and forced to fight a bell gargoyle, and a Titanite Demon. I would assume this is the same one, and same with Titanite Demon in the darkroot garden / undead parish because its also crippled (missing its leg). Page 18 of "Dark souls Winter's Spite"

                            Load more
                            ⇈ ⇈