Demon Firesage |
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Location | Demon Ruins |
Health * | NG: 5,950 |
NG+: 8,791 | |
Souls * | NG: 20,000 |
NG+: 40,000 | |
* Recorded in PATCH 1.05 weakness:bleed,FIRE,black knight weapons |
Demon Firesage is a Boss in Dark Souls and Dark Souls Remastered.
Demon Firesage Information
A large demon found at the end of the Demon Ruins. It very closely resembles the Stray Demon and Asylum Demon, though its behavior and abilities are much more closely related to the former of the two bosses.
Drops
- 20,000 Souls
- Demon's Catalyst
- 1 Humanity
Attacks
The Firesage Demon looks, moves, and acts similarly to the Stray Demon, but is faster and more fiery.
Plunging Strike
The Firesage Demon takes a leap forward and crashes down with his staff. Normally uses this move to engage the player, and can be easily dodged by rolling to the right, when the demon is at the peak of his jump.
Horizontal Sweep
With a slow wind up, the Firesage Demon swings his staff from side to side. This attack does a decent amount of damage, if caught in it and can stagger the player. A well-timed roll in any direction but that which the swing is following through in, should be enough to avoid it. Hugging the demon's under belly will also prevent this, and will cause him to do his Ground Pound move instead.
Magic Wave
Slamming his staff on the floor, delivers a fire blast that does damage, and subsequent waves in front of him. This can be quite easy to doge as he normally uses this after a Ground Pound, in which case you would have probably already gotten away from him enough to minimize this threat. The Wave Strike is a magic-based attack, so keep that in mind when preparing your defenses. The Wave Strike for the Demon Firesage seems to have a greater affected area than the Stray Demon's. Even directly behind him, you could still get damaged by the effects of the Wave Strike. So always be ready to run around or behind him and whittle him down while he's occupied
Ground Pound
The Ground Pound move is used when the player is very close to, and/or in front of the Firesage Demon. It is characterized by the Demon flying up into the air momentarily then thrusting his weight and hammer down into the ground, either crushing the player or damaging them with area of effect shock-waves. The resulting damage varies, depending on how far the character is from the Demon but ranges a maximum of 10 feet, or roughly a little less than two character's heights. This attack will also track you, including when the Demon is in the air, so continue moving.
Note
- Can be skipped using the Firesage Skip, that is commonly used in any% speedruns
- Using Vow of Silence prevents his AOE attacks.
More Melee Tips
When meleeing the Demon Firesage, the safest places to be are to his rear and his right side. Here, you are safe from his melee attacks. If he stops and holds his staff upside-down, run behind and away from him! He is about to stab the ground for his Wave/explosion attack. If you remain close to him, he will fly off the ground and try to drop his big, demonic butt onto your head. Just move (read: roll) out of the way and he should miss.
Be careful when moving back towards him again as you will take damage if you come into contact with any part of his staff. He may leap backwards and away from you. Try to close the distance as quickly as possible and get into position on his right/rear side, and remember: bleeding attacks!
Strategy
It moves and acts like a more powerful and faster version of the Stray Demon, so employing the same tactics with quicker responses, works well. It is for that reason that it is recommend to not lock-on to the Demon Firesage for this specific battle, as you will have to do a lot of running to and away from him.
Strategy 1 - Mage
This is the easiest way to take him down easily because of the weakness to magic. The recommended steps are the following:
- Equip a shield with good stability and enchant it with Magic Shield (Greater Magic Shield for better effect) .
- Enter the Fog Gate, cast Homing Soul Mass (or Crystal Homing Soul Mass) and immediately raise your shield to block his jumping strong attack.
- After blocking his attack QUICKLY run behind him to dodge his Wave Attack. After this, you are free to cast another Homing Soul Mass, and Souls Spears (or Great Soul Arrows).
- Be careful, stay close, and run behind him when you see that he is going to do a horizontal attack, this means he is going to follow with the Wave attack. If you're too far away from him he will do the jumping strong attack. Block it because it's very hard to dodge.
- Rinse and repeat until he dies.
Note: The Crest Shield +5 is good option following the steps above. It can also be enchanted with Magic Shield and can block the Wave attacks reducing their damage by 90% (aprox.). Also it's highly recommended that you wear light equipment (25% or less).
Strategy 2 - Tank
If you've designed your character to be a stamina/defensive powerhouse you can actually tank the Firesage with ease. Here's how you do it:
- Equip Havel's Armor combined with the Crest Shield and Wolf Ring to grant you magic defense and make yourself as immovable as possible.
- Once the battle starts, move as fast as the heavy equipment allows and position yourself right in front of him. If he does his horizontal magic slash: Simply turn around with your shield up so you are facing the same direction as him. The blast will hit your stamina hard and deplete a small amount of health but the time you would have spent running around can now be used to get some hits in. This time is also plenty enough to drink the occasional flask to keep your health topped off.
- To make turning around easier I recommend keeping target lock off.
- In regards to his other attacks: move back to a safe distance when he initiates his downward stab AoE and butt-slam attacks. Once up close I found he very rarely did his physical vertical slash attack but this can be avoided with a side roll. Happy tanking!
Strategy 3 - Melee
- Equip a shield with good stability and your favorite Melee weapon. (I found that Hollow Soldier Shield +15 is able to block ALL of his attacks in NG+ with around 30 stamina. You still receive damage for the explosion-based attacks, but you do not fall down.) Keep your shield up and wait for him to attack then hit him once or twice. When he is about to do the explosion attacks, try to get behind him or roll away from it. Rinse and Repeat the strategy and he should be taken down easily.
- Alternatively, equip a weapon with bleed (tested with a Divine Painting Guardian Sword +5, though any bleed weapon should do) and the Iron Flesh pyromancy. Stamina regeneration boosts (Green Blossom, Grass Crest Shield, Mask of the Child, and/or Chloranthy Ring) are recommended but not required. After you enter the fog, cast Iron Flesh and close with the demon. Swing away, stacking up bleed damage and healing as necessary. If Iron Flesh wears off, move to a safe place (behind him is safer than most other places) and recast. This boss is weak to bleed and will die very quickly with relentless attacking. If he moves away, don't let up: keep following and laying on the bleed. He should go down rather quickly and easily.
- Anonymous
For some reason is weak to fire, so just find something that does fire damage and treat him as you would stray demon
- Anonymous
Amazing how lazy this boss is, Literally just a spicy-flavored Stray Demon, he doesn't even have simple changes like being resistant to fire damage, or his aoe explosions being fire instead of magic, Not much of a surprise when you consider the fact that the entirety of the Demon Ruins and Lost Izalith were rushed as all hell.
- Anonymous
He ended my no-death run. There is zero delay with his long downward strike attack. That's ****ing bullshit man.
- Anonymous
Bulls*** boss!!! His s***ty f***ing attacks are f***ing undodgable!!! F*** this s***ty series!!!
- Anonymous
- Anonymous
If you were ever wondering why the Demon FIREsage is weak to FIRE, then it's because things that are on fire, usually don't want more fire to be added to their fire.
- Anonymous
This guy is actually alright once you are used to him. Just rush toward him, turn that lock-on off, run around his ass, stab it, then step back if he groundpound, repeat. I get half of his health bar down with my super-magic-infused katana, then trapped him between the 2 trees near the right of the entrance(you lure him there, then run through the 2 trees. Or was it a tree and the wall? Anyway, you will get it once you get it) and killed him with my super crossbow just to prove a point. That I can beat this guy normally, and also can cheese him like that. What? Cheese him by jumping down the hole from above for a super plunging attack? Too easy, no thank you.
- Anonymous
I have no idea why I enjoyed this. Perhaps it was Stockholm Syndrome?
- Anonymous
in all my many playthroughs this boss has never dropped the Demon Catalyst
- Anonymous
Probably the worst boss after BoC, more due to the fact that it even exists than any mechanical issue. Not only is the fight completely unnecessary in an area with two other boss fights, it also cheapens the Stray Demon fight (which is a much more interesting encounter) to a reskin of a reskin, since the majority of players won't find out about returning to the asylum until later.
- Anonymous
They got away with using the same model and moveset THREE times in ONE game.
How
This looks very similar to something, but with a different texture,, hmmmmmmm 10/10, does less damage than stray demon
- Anonymous
“Time to get my revenge after the tutorial hahaha! No, wait, stop stabbing me in the belly button, aw man!”
- Anonymous
the most stupid attack in all the dark souls series
the almost undodgeable magical explosions that literally spawn under your feet and that you can't dodge that deals half your HP at 20 VIG
this boss is extremely easy except for that attack, you run and the explosion is big enough to get you, you roll the explosion lingers and it hits you when your I-frames end
- Anonymous
I really hope if they make a Dark Souls REMAKE! They fully flesh out Izalith and replace this awful, repeated, re-skinned, rushed boss with a unique demon to match his actual lore. It sucks there was such a time crunch on the game for this area.
- Anonymous
You can cheese him still. There is a tree about 2/3 the way in on the left he gets stuck at. If you are at the right distance from him you won't get hurt. I killed him this way with a heavy crossbow +5 and standard bolts. Easy peasy, super cheesy.
- Anonymous
anyone want to put a rat on a stick and roast it next to him that's all his fire is useful for
- Anonymous
“Can be skipped using the firesage skip” Great! I’ll start the moon ritual for it.
What’s that, that’s not how the skip is done? Well then subpar wiki page, how *is* it done?
- Anonymous
this boss for me is pretty easy. I was just stumbling around demon ruins and fought this big boi.
- Anonymous
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Is this the same model with different effects as the stray demon?
- Anonymous
- Anonymous
A fiery flaming beast. Literally formed from fire. Killed by my Pyromancer with Great Combustion and Firestorm ... From Software Logic at its best.
- Anonymous
Fromsoft employee #1: Hmmmm what boss should be in demon ruins?
Fromsoft employee #2: How about a stray demon but W A R M
Fromsoft employee #1: Whatever fine
- Anonymous
Personally, for the tank method, I'd recommend the Stone Knight set. It has slightly less megic defense than Havel's set, but with about 26 endurance, Havel's ring and the FaP ring, you mid roll, which is a good deal for slightly lower magic protection. Also, Stone has a little more strike defense, and this boss uses a hammer, so that helps a little bit.
- Anonymous
Havel’s armor, +5 Quelaag’s Furysword, and Crystal Ring Shield
Crystal Magic Weapon + Painting Guardian Sword will deplete his health fast
Crystal Magic Weapon + Painting Guardian Sword will deplete his health fast
- Anonymous
- Anonymous
Is the firesage resistant to fire? I don’t see anything on this page about it’s weaknesses and it’s a copypasta so I’d assume it isn’t different
- Anonymous
This guy was a pain in the ass. After a while just tried havel set and tanked it. Only had to move away from his butt slams but otherwise shield and armor minimized damage.
- Anonymous
this fat bastard is super weak to pyro even on NG+++, confirmed myself just now after I tried seeing whether he truly was just a lazy reskin. Izalith really was rushed through and through when their 'firesage' is super weak to fire. Dusk Crown and slumbering ring with power within and Great Combustion was doing 1200 per cast without any stat investment in faith or int.
- Anonymous
I would do this fight with fast rolls as little armor as possible. After dodging His first magic explosion attack, just walk up to him and continually circle around him. Lock on to him and hold sideways with the stick. When you’re directly behind him, unleash attacks and sideways roll if you must. If it looks like he’s going to use the magic explosion, roll behind him, and attack him. If he goes to use ground pound, backpedal and start circling again. Once you get right up in his grill, he will only use a select few attacks and they’re all beaten by side rolling and backpedal. Should take anywhere from 30 seconds to 1 minute.
- Anonymous
Another reason why the Demon Ruins and Lost Izalith areas kinda suck. Introducing "Demon Firesage" also known as "Oh cool I'm fighting Asylum Demon for the 3rd time" I also like how it has the honor of being the very first demon spawned from Bed of Chaos. He could of been Gwyns secret goddamn lover and I still wouldn't care. I have more interest in Pinwheels backstory than this guy.
- Anonymous
It should be worth noting how trivial this fight becomes when you have the LifeHunt Scythe. Just put on Stone Guardian armor for higher bleed resist, cast vow of Silence, most of the attacks you can ignore. Pop the Blood Moss to remove buildup, heal as needed, and watch the Demon's HP melt away. Such a beautiful thing.
- Anonymous
- Anonymous
First try. Somehow I lured him into his flying repositioning move multiple times, so he never casted an explosion and died within a few hits.
- Anonymous
- Anonymous
i had a lot of trouble with this boss a few things that made it really easy for me: walk in with shield never lock on use shield when you are both face to face always try to get behind and when you are safely behind do 1 two-handed r2, two if youre feeling frisky rinse and repeat roll/block his attacks with shield be patient
- Anonymous
He spammed the magic wave attack and he always does that now. Any advise?
- Anonymous
boss gave me a fair amount of trouble if i'm honest, which seemed odd because i managed to kill stray demon on my first attempt. the biggest problem is the start of the fight; he can either do the side swipe, which is followed by an explosion that tracks where you are and is damn near impossible to avoid, or he can do the ground slam which is pretty difficult to iframe through. once you get close to him he's fine, but the first few seconds can be rage inducing.
- Anonymous
This is quite possibly the most obnoxious boss I've seen in the entire series. Is the fire explosion actually undodgeable if you're not in the back ~200 degree sector behind him when he charges it up?
- Anonymous
My brother died just as he killed this thing, and he didn't receive any of the drops. When he went back to the room, nothing was laying about, just his souls. Seems like a major oversight on the developers' part.
- Anonymous
- Anonymous
Annoying inconsistent enemy weapon range...
OKAY! I got it alright?!?!
Stick to it's rear, but not to close.
Its another Asylum Demon with some fire magic...where is your problem with that boss. Especially since you probably have one or two black knight eapeons to kick his butt...
- Anonymous
Easy melee strategy, assuming you have a black knight weapon:
Get up close, shield up. He generally spams three attacks: butt slam, over head strike, and swipe. The butt slam is easy to dodge even for slow characters, just back up. The overhead strike misses you, assuming you are snug up against his stomach. So does the second swipe. After the butt slam, strike. *During* the overhead slam, and the second swipe (from your right), strike. No damage, easy kill.
- Anonymous
Setup: light armour, black knight shield, fire reduction ring, chloranthy. Weapons strong bow and spells (best you got). As soon as you enter take left, keep shield up, go as close to the wall as possible (wall will be on the left side). Keep shield up and keep running front being as close to the wall as possible. In this process, there is huge chance of him hitting you, if you keep shield up, you will absorb jumping smash but may get hit by AOE after it. No matter what, keep moving forward (if you get chance can top up hp, though I wont recommend it). Target is to reach the wall side (left from the entrance) where one branch of tree is hanging vertical (should be the last branch on the left side). Now once you cross the branch beneath it and if firesage follows you properly, he will get stuck in that branch and cant move. Now he is free to kill, use any method you like (ranged is best). Sometimes he may not follow you exactly along the wall, so you have to circle the room once and do the same. With a little luck, he will get stuck 100%. I have killed him so many times in same tactics so it is guaranteed. Just have to overcome the initial barrage of attacks as soon you enter the room, then its piece of BIG CAKE....Happy Hunting. Comment if any doubt or let me know if it helps.
- Anonymous
Melee strategy(no shield) first sentence, equip a shield. Is this for real or a joke ?
How ironic this guy is actually weak to fire when he's actually on fire. It may be lazy, but I know they would've done something more interesting with this guy.
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