skeleton enemy dark soul
physical protection dark souls dks strike protection dark souls dks slash protection dark souls dks thrust protection dark souls dks magic protection dark souls dks
247 ~ 264 173 ~ 185 247 ~ 264 309 ~ 330 191 ~ 204
fire protection dark souls dks lightning protection dark souls dks poison resistance dark souls dks toxic dark souls dks bleed resistance dark souls dks
168 ~ 179 255 ~ 284 S S S
HP 154 ~ 196 (NG+ 310 - 396 )
Drops 50 - 100 Souls (NG+ 200 - 400 )
Red & White Round Shield
Short Bow

Skeleton is an Enemy in Dark Souls and Dark Souls Remastered. Enemies are hostile creatures that respawn when players rest at a Bonfire or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses or Invaders.



 Your basic skeletal warrior. Utilizes deft combat techniques and are quick to punish reckless attackers. Equipped with either a large curved sword, a small curved sword and shield, or a longbow.


Scimitar and Shield : Basic sword and shield wielding skeleton. Attacks inflict bleed status.

  • Rolling attack
  • Regular attack: 1-3 strikes
  • Fast double slash with backstep
  • Will hurl itself towards the player while spinning horizontally.
  • A stance that can parry most player attacks

Falchion : Harder hitting sword wielder, but no shield for blocks or parries. Attacks inflict bleed status.

  • Rolling attack
  • Regular attack: 1-3 strikes
  • Jumping slash attack
  • Two-handed heavy attack
  • Will hurl itself towards the player while spinning horizontally.

Skeleton Archer : Uses bow only.

  • Only ranged.



The skeletons in the Catacombs are corpses reanimated by an Undead Mage, and as such cannot be downed permanently unless the Undead Mage is killed. If their eye sockets remain lit, they will resurrect.

  • Using divine weapons can kill skeletons and stop them from resurrecting, making it a useful way to dispose of them until you dispatch their Undead Mage.
  • Killing their Undead Mage will stop the skeletons under their control from resurrecting, making them susceptible to conventional means of killing without the necessity of a divine weapon.
    • Undead Mages live only once per new-game cycle, so it is helpful to make them a priority target as you progress.
  • Using club-type weapons, two-handing a sword or larger weapon, will shatter them temporarily on a successful attack, allowing you to get another hit in while they reform.
  • Skeletons wielding a shield have a stance that can parry your attacks.
    • Jumping attacks can counter this stance, as they cannot be parried.
  • Hitting skeletons off ledges can remove the threat of troublesome, resurrecting skeletons for a time.



Location Health NG+ Souls NG+ Respawn
Firelink Shrine (Graveyard) 185 402 50 200 Yes
The Catacombs 196 (Falchion & Scimitar)
154 (Archer)



Balder Knight  ♦  Banshee  ♦  Basilisk  ♦  Bat Wing Demon  ♦  Blowdart Sniper  ♦  Bone Tower  ♦  Bounding Demon of Izalith  ♦  Burrowing Rockworm  ♦  Chained Prisoner  ♦  Chaos Bug  ♦  Chaos Eater  ♦  Clan of Forest Protectors  ♦  Cragspider  ♦  Crow Demon  ♦  Crystal Golem  ♦  Crystal Knight  ♦  Crystal Lizard  ♦  Darkmoon Soldier  ♦  Darkwraith Knight  ♦  Drake  ♦  Egg Carrier  ♦  Engorged Zombie  ♦  Ents  ♦  Flaming Attack Dog  ♦  Frog-Ray  ♦  Ghost  ♦  Giant  ♦  Giant Humanity  ♦  Giant Leech  ♦  Giant Mosquito  ♦  Giant Skeleton  ♦  Giant Skeleton Archer  ♦  Great Stone Knight  ♦  Hollow Warrior  ♦  Hollows  ♦  Infested Barbarian  ♦  Infested Barbarian (Boulder)  ♦  Infested Ghoul  ♦  Large Mushroom People  ♦  Large Rats  ♦  Man Serpent  ♦  Man-Eater Shell  ♦  Man-Serpent  ♦  Mass of Souls  ♦  mimic  ♦  Minor Capra Demon  ♦  Minor Taurus Demon  ♦  Oolacile Resident  ♦  Oolacile Sorceress  ♦  Oscar of Astora  ♦  Painting Guardian  ♦  Parasitic Wall Hugger  ♦  Phalanx  ♦  Pinwheel Servant  ♦  Pisaca  ♦  Possessed Tree  ♦  Royal Sentinel  ♦  Sentinel  ♦  Serpent Mage  ♦  Sewer Rats  ♦  Silver Knight  ♦  Skeleton Baby  ♦  Skeleton Beast  ♦  Slimes  ♦  Small Mushroom People  ♦  Small Rats  ♦  Snow Rat  ♦  Stone Demon  ♦  Stone Guardian  ♦  Torch Hollows  ♦  Treant Gardener  ♦  Tree Lizard  ♦  Undead Assassin  ♦  Undead Attack Dog  ♦  Undead Crystal Archer  ♦  Undead Crystal Soldier  ♦  Undead Knight Archer  ♦  Undead Mage  ♦  Undead Soldier (Spear)  ♦  Undead Soldier (Sword)  ♦  Undead Warrior  ♦  Vagrants  ♦  Vile Maggot  ♦  Wheel Skeleton  ♦  Wisp

Tired of anon posting? Register!
    • Anonymous

      The easiest way to get through the Catacombs and Tomb of the Giants to buy Reah's miracles is to beat the Moonlight Butterfly to get the Divine Ember and then beat the Capra Demon so Reah and co. go to Firelink Shrine. Talking to Petrus will make the rest leave. Kill every Undead Mage (a.k.a. necromancer) in the Catacombs to get the Lantern, beat Pinwheel, kindle the **** out of the Remastered bonfire near Vamos and go down in to the Tomb of the Giants. Do whatever you want with Patches, it doesn't affect Reah's questline, kill the hollowed Vince and Nico and talk to Reah.
      Now for the fun part: go down the short ladder to get the Large Divine Ember in the room with the many giant skeletons. Stay on the safe platform above them, aim with the Binoculars and throw (Great) Lightning Spears at them. Then you can get it without a (Rare) Ring of Sacrifice or just doing a suicide run. You might as well collect some White Titanite Chunks and light (but probably not kindle) the first bonfire in the Tomb of the Giants since you can warp to it once you get the Lordvessel. It's better to kindle the second one before Gravelord Nito.

      Congratulations! Now you can make Divine weapons +9 and have Wrath of the Gods, Great Heal, Replenishment, ect. before even going into the Depths! After placing the Lordvessel in the underground Firelink Shrine, you can get a White Titanite Slab in the room before Nito's fog wall, rare drops from the Pinwheel servants in the same room and another one before Manus' for wall in the DLC.

      • Anonymous

        Wait until you kill the butterfly boss to get divine ember to upgrade your weapon so they dont revive or yolo rush the necromancers and R2 will make them fall down

        • Anonymous

          their jump attacks are easy to parry with a little practice, and the falchion wielding ones do long, drawn out overhead 2h attacks which are easy to side step and punish with a backstab.

          • Anonymous

            There is another variant without shield that two hands a falchion. The falchion may drop from that variant.

            • Anonymous

              Hands down the most OBNOXIOUS enemies in this game... and don't get me started on their bonewheel variant.

              • Anonymous

                Would like this confirmed by someone else, but it seems that the weapon 'Server' will stop them from being revived.

                I have only tested it on the ones in the graveyard behind Firelink so far, not on any in the Catacombs.

                I found this interesting because although the item description says it has occult energy or whatever, the weapon itself only does standard (slash) damage.

                • Anonymous

                  Has anyone noticed that they have given you humanity upon killing them? Not the item but giving you humanity in your humanity slot.

                Load more
                ⇈ ⇈