Slimes |
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1500 | 1500 | 1500 | 1500 | 488 |
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75 | 488 | S | S | S |
HP | 143 (NG+ 349) | |||
Drops | 100 Souls (NG+ 500) Green Titanite Shard Large Titanite Shard |
Slimes is an Enemy in Dark Souls and Dark Souls Remastered. Enemies are hostile creatures that respawn when players rest at a Bonfire or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses or Invaders.
Slimes Information
These slimy creatures hang on the ceiling in some areas of the sewers and can fall on your head causing excessive damage. When on the ground, their slow movement and attack speed make them more of a nuisance than a threat. They are however, resistant to most melee attacks.
The slimes sometimes cling to the ceiling, particularly outside of the sole bonfire in the Depths. They can fall on you if provoked or if you acquire the Large Soul of a Nameless Undead which is located near the bonfire. Note that once that consumable soul is acquired, all slimes in the hallway leading the bonfire will drop to the floor, making the trek back to the bonfire slightly more hazardous.
Drops
- Green Titanite Shard (2% Chance)
- Large Titanite Shard (2% Chance)
Attacks
- Engulf: The Slime drops from the ceiling onto the players head. The player is then suppressed, and takes heavy damage over the next few seconds.
- Slime Stab: (melee) The Slime inflates and hits the player with puncturing spikes.
- Body Slam: (melee) The Slime Inflates and topples over onto the player.
Stategy
- Be careful. While the slimes are relatively easy when on the ground, their ambushes can be quite dangerous. It's a good idea to keep your eyes on the ceiling and make them fall with a ranged attack before they get a chance to jump on you, or run under them and quick step out of the way before they can engulf you.
- If you get caught in their engulfing grab attack, repeatedly press L1/R1 (LB/RB if on Xbox) in order to escape almost unharmed.
- Once on the ground, slimes have high defense, meaning they will likely take a long time to kill, but they move very slowly and telegraph attacks. This makes for an easy, if slightly tedious, kill.
- They are very weak against fire, but any decent weapon (fire or not) should be able to make short work of them. The combustion pyromancy is very effective and efficient for farming. A great place to farm Large Titanite/Green Titanite is the bonfire above the large rat's area. From bonfire run and kill torch wielding zombie, than run down the corridor and 6-7 slimes will drop down behind you. Kill the other zombie than turn around and harvest them on walk back to bonfire (Covetous Gold Serpent Ring works wonders).
Locations
Location | Health | NG+ | Souls | NG+ | Respawn |
---|---|---|---|---|---|
Depths | 143 | 349 | 100 | 500 | Yes |
- Anonymous
Has anyone ever farmed way more large shards than green shards? Because over several runs on various consoles and PC, I get green at about 2x or 3x higher rate every session.
- Anonymous
- Anonymous
- Anonymous
By the time you get the Covetous Gold Serpent Ring at Sen's Fortress you probably already have gotten to a better farming spot in Lower Blighttown via the Giant Leeches so the recommendation of that ring is odd imo
- Anonymous
- Anonymous
They remind me of those God-awful ceiling monsters from Half Life.
- Anonymous
start as Pyromancer. Save the Pyro magic guy from kitchen. go back to firelink shrine and buy another pyromancer spell from him. attune both spells giving you total of 16 casts. go back to the bonfire in depth and keep farming slimes and rats... rats drops humanity which boosts drop rate.
- Anonymous
Just watched RedLetterMedia’s review of The Blob. Made me think of these things. I wonder if that was the inspiration for them.
- Anonymous
- Anonymous
I was trying to get large titanite shard for blighttown I got 11 Green shards In an hour :/
- Anonymous
I would recommend farming your Green/Large shards by killing the Slugs in blighttown instead. If you really need shards before going into blighttown, then you can go ahead and farm these outside the depths bonfire if you wish.
- Anonymous
- Anonymous
If lacking proper fire damage any weapon whose r1 is a stab works very well given the tight corridors these are encountered in. The Halberd for example is a great trivially accessible early weapon to deal with these comfortably, also works well against basilisks found deeper in the depths.
- Anonymous
In the german guide(-book) these things are called "twitching remnants", which perhaps means, that they are rotten corpses or corpses eaten by rats.
- Anonymous
- Anonymous
While using Covetous Gold Serpent Ring this is an awesome place for farming both Large Titanite Shards and Green Titanite Shards!
- Anonymous
Remaster has a bug that make half the slimes disappear rather than falling in hallway outside the bonfire room
- Anonymous
- Anonymous
- Anonymous
Just wanted to let any editors know that on this particular page, the “strategy” section instead says “stategy”. I have not found this to be the case with any other pages, as far as I know.
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