|HP||1726 (NG+ 3158 )|
|Drops||1000 ~ 3000 Souls (NG+ 3000 ~ 9000 )
Giant is an Enemy in Dark Souls and Dark Souls Remastered. Enemies are hostile creatures that respawn when players rest at a Bonfire or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses or Invaders.
Huge warriors responsible for controlling the machinations and protection of Sen's Fortress. There are three of them across the fortress: the Gate Giant, the Boulder Giant and the Firebomb Giant. Apart from the Boulder Giant, they do not respawn.
- Titanite Chunk (Guaranteed)
- 1000 souls
- Stomp Attack - can be blocked with high enough ST and a greatshield, but it's easier to simply back step it.
- Ground Swipe - can be blocked with high enough ST and a greatshield, but staying between his leg or behind him is another way of simply avoiding the attack
- Charge Attack - a combination of a stomp and swipe where he'll move forward at the same time and then remain idle while he catches his breath - this is a great time to land some hits.
Simply stay beneath them and hacking away at the ankles initially, but roll to avoid getting hit when they swipe the ground with their arms. They will start to stomp on you if you stay beneath them too long, so back off when you see them raise a leg to begin stomping. If you see them winding up for the charge attack then get behind them and wait until they finish, at which point they'll be wide open for a good few hits while they catch their breath.
|Gate Giant - found up a secret ladder in Sen's Fortress.||1726||3158||3000||9000||No|
|Boulder Giant - found once you reach the rooftop of Sen's Fortress.||1726||3158||1000||3000||Yes|
|Firebomb Giant - found up some stairs right before the boss fog gate in Sen's Fortress.||1726||3158||3000||9000||No|