Skeleton Beast

physical_defense_dark_souls.jpg strike_protection_dark_souls_dks.jpg slash_protection_dark_souls_dks.jpg thrust-protection-dark-souls magic-defense-dark-souls
339 237 339 423 259
fire-defense-dark-souls lightning-defense-dark-souls poison-resistance-dark-souls toxic-resistance-dark-souls bleed-resistance-dark-souls
229 393 S S S
HP 446 (NG+ 732 )
Drops 1500 Souls (NG+ 3000)

Skeleton Beast is an Enemy in Dark Souls and Dark Souls Remastered. Enemies are hostile creatures that respawn when players rest at a Bonfire or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses or Invaders.

Skeleton Beast Information

Similar dimensions to the Giant Skeletons, but on all fours and with an elongated skull that looks like a cross between human and canine. Wields no weapon. Fast and agile, with regular swipe attack and hugely damaging flurry attack, but low health.


  • 1500 souls


  • Bite Attack
  • Lunging Bite attack
  • Flurry Bite Attack


  • If you don't have high endurance try a greatshield, use a fast attacking weapon and attack 1-2 times after each block
  • Attacks do 400-480 a hit, armor has little effect.
  • Strong immunity to lightning, so far fire does the most damage to them.
  • One of the best ways to deal with them is to attack them from behind, they turn around relatively slowly. Try to circle strafe them with your shield up to land a couple of hits.
  • If you have a strong enough weapon, the superior way to deal with them is with a single jump attack.
  • Their attacks are so strong that even with a good shield they are capable of pushing you over the edge, so mind your surroundings when you engage them.


Location Health NG+ Souls NG+ Respawn
Tomb Of Giants 446 732 1500 3000 Yes
Balder Knight  ♦  Banshee  ♦  Basilisk  ♦  Bat Wing Demon  ♦  Blowdart Sniper  ♦  Bone Tower  ♦  Bounding Demon of Izalith  ♦  Burrowing Rockworm  ♦  Chained Prisoner  ♦  Chaos Bug  ♦  Chaos Eater  ♦  Clan of Forest Protectors  ♦  Cragspider  ♦  Crow Demon  ♦  Crystal Golem  ♦  Crystal Knight  ♦  Crystal Lizard  ♦  Darkmoon Soldier  ♦  Darkwraith Knight  ♦  Drake  ♦  Egg Carrier  ♦  Engorged Zombie  ♦  Ents  ♦  Flaming Attack Dog  ♦  Frog-Ray  ♦  Ghost  ♦  Giant  ♦  Giant Humanity  ♦  Giant Leech  ♦  Giant Mosquito  ♦  Giant Skeleton  ♦  Giant Skeleton Archer  ♦  Great Stone Knight  ♦  Hollow Warrior  ♦  Hollows  ♦  Infested Barbarian  ♦  Infested Barbarian (Boulder)  ♦  Infested Ghoul  ♦  Large Mushroom People  ♦  Large Rats  ♦  Man Serpent  ♦  Man-Eater Shell  ♦  Man-Serpent  ♦  Mass of Souls  ♦  mimic  ♦  Minor Capra Demon  ♦  Minor Taurus Demon  ♦  Oolacile Resident  ♦  Oolacile Sorceress  ♦  Oscar of Astora  ♦  Painting Guardian  ♦  Parasitic Wall Hugger  ♦  Phalanx  ♦  Pinwheel Servant  ♦  Pisaca  ♦  Possessed Tree  ♦  Royal Sentinel  ♦  Sentinel  ♦  Serpent Mage  ♦  Sewer Rats  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Baby  ♦  Slimes  ♦  Small Mushroom People  ♦  Small Rats  ♦  Snow Rat  ♦  Stone Demon  ♦  Stone Guardian  ♦  Torch Hollows  ♦  Treant Gardener  ♦  Tree Lizard  ♦  Undead Assassin  ♦  Undead Attack Dog  ♦  Undead Crystal Archer  ♦  Undead Crystal Soldier  ♦  Undead Knight Archer  ♦  Undead Mage  ♦  Undead Soldier (Spear)  ♦  Undead Soldier (Sword)  ♦  Undead Warrior  ♦  Vagrants  ♦  Vile Maggot  ♦  Wheel Skeleton  ♦  Wisp


    • Anonymous

      03 May 2020 13:02  

      Don't make the mistake and shot one with a bow from around 3-4 meter away. They lunge their way to you and kill you in like 2-3 hits with it. When that happened to me it scared the***** out of me.

      • Anonymous

        16 Apr 2020 22:27  

        Well I discovered those guys today and they are the strongest ennemies i've met so far, Big ennemies with huge damage where a thing so far but they weren't so fast and especially so much, like the numbers of those you meet in the tomb is quite incredibly high for how strong they are. I also believe their intended weakness was the fact that you can easily go around them to get free hits since they turn slowly, however, due to the lack of vision and the terrain it's most of the time a very bad idea and you end up having to stand in front of them and thus risk getting one shot

        • Anonymous

          06 Apr 2020 22:31  

          The mandatory encounters on your way to Nito are pretty susceptible to Jump Attacks with a strong weapon. Using a BKS+5 at 46 STR, a jump attack would easily onehit them, and using the skull lantern, you can get a feel for when you're close enough (and yet far away enough) to be able to hit them (without them hitting you first, which will happen if you start the animation while being too close). For sure a cheesy way to kill those, but in an area with little room to navigate against those fast and mobile enemies, I feel like that's warranted

          • Anonymous

            23 Jul 2019 20:21  

            As my friend stated it perfectly as when I asked them what the ToTG is like he said, easy if you have a lantern, but the skeledogs, he shuddered, faster than human reflexes. I got to say it's true, I hate these guys. What makes matters 20x worse is that they are absolutely horrific, they are probably the scariest thing in the game, other than seeing that first bonewheel run at you in PWoA

            • Anonymous

              30 May 2019 17:49  

              I had good luck using halberds on these ****-ers. Dodge backwards after the first attack and keep them spaced, I can get them in 2 hits with a +10 scythe and 35 dex.

              • Anonymous

                05 May 2019 11:22  

                A reinforced or raw GREAT CLUB +10 stuns them and makes them piece of cake with just two hits even in NG++ :)

                • Anonymous

                  13 Apr 2019 15:20  

                  Easily the worst enemy in the game. Basilisks are up there, but they usually die in 1 or 2 hits so if you hit them before they start spewing the curse mist then you've basically won. These guys, on the other hand, are completely irredeemable. Because although they can be easy to beat by circling around them, they're not just going let you do that with ease and you can't half the time because they're also usually by a cliff that you can easily fall off. So yeah, as I said, worst enemy in the game.

                  • Anonymous

                    06 Mar 2019 20:48  

                    i'm dealing with them using the Eagle Shield. use lantern, step slowly until they appear from the darkness, switch to ES, let them attack - they will stagger with your shield block, use this to put one hit on them, repeat.

                    • Anonymous

                      29 Dec 2018 07:38  

                      A piece of garbage that spams very fast, extremely heavy attacks until you die. This is the only enemy in the game I would go so far as to call unfair.

                      • Anonymous

                        01 Nov 2018 15:24  

                        You need to be Jesus to slay these pieces of shiet. UNLIMITED POISE AND THAT GODDAMN FALL ATTACK??? ARE YOU KIDDING ME???

                        • Anonymous

                          05 Jul 2018 10:16  

                          Fuck these things. If I could remove a single enemy from this game entirely it'd be this fucking abortion of an enemy. It has unlimited poise and can just fuck off past all your attacks, has an attack that just plain one-shots you if you don't have 48 VIT (that's what i have and it's the only instance where didn't die) and apparently it's the offspring of Usain Bolt and fucking Sonic.
                          But really, these enemies aren't fun to fight.

                        Load more
                        ⇈ ⇈