|Bleed deals 30%-50% damage of the victim's total health (same with enemies). Bosses bleed only in a smaller amount.|
Divine is a gameplay mechanic in Dark Souls and Dark Souls Remastered. It is a debuff status effect and one of the auxiliary special effect and a damage type.
Divine is an auxiliary effect attained upgrading a weapon down the Divine Upgrade path (ascension by upgrading a Standard +5 weapon, with a requisite of Divine Ember and Large Divine Ember done by Andre of Astora), or finding an already imbued weapon with Divine.
- Effective against Skeleton enemies, Crow Demon and Mass of Souls.
- Effect: Prevent Skeleton enemies from resurrecting in The Catacombs and Tomb of the Giants.
Weapons with Divine Auxiliary Effect
Enemies, Bosses and Characters weak to Divine
- On rare occasions the Silver Knight Spear does not prevent Skeletons from coming back. Possibly because the Counter bonus damage killing it before the Modifier could register its effect. Further testing required.