|Bleed deals 30%-50% damage of the victim's total health (same with enemies). Bosses bleed only in a smaller amount.|
Divine is a gameplay mechanic in Dark Souls and Dark Souls Remastered. It is a debuff status effect and one of the auxiliary special effect and a damage type.
General Information for Divine:
Divine is an effect attained by upgrading a weapon down the Divine Upgrade Path(Ascension by upgrading a Standard +5 Weapon, with a requisite of Divine Ember and Large Divine Ember done by Andre of Astora) or finding an already imbued weapon with divine.
- Effective against: Skeleton enemies, Crow demon and mass of souls.
- Effect: Prevent Skeleton enemies from resurrecting - The Catacombs and Tomb of the Giants
Weapons with Auxiliary Effect, Divine:
Enemies, Bosses and Characters with Auxiliary Effect, Divine