Titanite Demon

Location Darkroot GardenSen's fortressAnor LondoThe Catacombs and Lost Izalith
Health * NG: 1,506 - 3,137
NG+: 3,765 - 4,926
Souls * NG: 2,000 - 5,000
NG+: 9,000 - 15,000
* Recorded in PATCH 1.5

Titanite Demon Information

The Titanite Demon , also referred to as Prowling Demon or Faceless Demon, is an intimidating foe that often guards valuable items or important areas in Dark Souls.  It is also one of the few sources of rare Demon Titanite  for weapons upgrades. It attacks by swinging its Titanite Catch Pole or, if at a distance, it fires powerful long range lightning bolts. As the name suggests, the Titanite Catch Pole  can in rare instances be used by the demon to grab and pin the player for high or sometimes fatal damage. Players can take advantage of its slow turning speed to attack it from behind; however they must still be wary of its jumping pounds and tail sweeps. Although all Titanite Demons look the same, some are more powerful than others so managing to kill one does not necessarily mean you are prepared to face all of them. While the Titanite Demon's lightning bolt attacks will be blocked by obstacles, its catch pole will clip through walls and obstacles making it dangerous even if you are behind cover.



  • Titanite Demons are all born from Titanite Slabs.



  NG NG+  
Location Health Souls Health Souls Respawn
Darkroot Garden, where it connects with Undead Parish (near Blacksmith Andre) 1,506 2,000 3,765 10,000 No
Sen's fortress, 4 (!) at the very bottom under the first set of swinging blades. 1,506 or
2,000 or
3,765 or
10,000 or
Anor Londo (always drops two Demon Titanite) 2,635 5,000 4,612 15,000 No
The Catacombs 2,133 2,000 4,331 4,000 No
Lost Izalith (always drops two Demon Titanite, and respawns) 3,137 5,000 4,926 10,000 Yes


Titanite Demons are weak to weapons imbued with lightning, either elemental or Gold Pine Resin. Lightning spear miracles are also very effective, and the player may time his attack by beginning the lightning spear cast while still behind cover, and then stepping out just in time to throw the spear before retreating again.

Certain other viable tactics are specific to individual Titanite Demons. When fighting Titanite Demons in Sen's Fortress, a Rusted Iron Ring is highly recommended as movement without one is extremely slow. When fighting the demon in the lower room near Blacksmith Andrei, it may be lured to the top of the lower stairs to render its horizontal pole sweeps useless, or it may be killed with arrows from behind one of the broken pillars in the room or from the trees outside. The demon in Anor Londo may be shot with arrows from the upper balcony in the room. The demon in Lost Izalith may be shot with arrows from behind in the tail if the player approaches through the Chaos Servant shortcut. The demon in the Catacombs may also be attacked from behind various points of cover in the hallway, including pillars and coffins.

It is also possible to kill them with arrows, using debris to block their lightning attacks. A long range bow such as the Black Bow of Pharis  combined with the Hawk Ring  and/or Feather Arrows also makes it possible to repeatedly shoot Titanite Demons from just beyond their aggro range. This is easier if one targets a limb (such as the extended leg) or, if behind the demon, its tail. Arrows can also occasionally stagger a Titanite Demon, although it does not have a head to target for bleeding headwounds.

For a melee fighter, the best way to approach any Titanite Demon is to position yourself behind its free arm, where it appears to be missing a leg. Although this position can be hard to maintain due to its jumping attacks, while here all of its attacks will miss you and you can score an easy hit or two. This strategy takes time, but you will eventually prevail. Combine with Gold Pine Resin for best results. A high stability shield such as the Eagle Shield can be very helpful against the demon's horizontal sweep attacks, blocking in between its horizontal sweeping attacks. Remember to circle around it, movement is crucial. It is advisable to back up if the demon leaps in the air, as its landing attacks may circumvent the player's blocking or pin the player.

Many pyromancies such as the various fireball pyromancies or Fire Whip are also extremely effective against the Titanite Demon.


Mini Bosses
Black Hydra  ♦  Black Phantom  ♦  Butcher  ♦  Fang Boar  ♦  Giant Cat  ♦  Giant Rat  ♦  Golden Crystal Golem  ♦  Havel The Rock  ♦  hydra  ♦  Ricard the Archer  ♦  The Berenike Knights  ♦  The Black Knight  ♦  The Channeler  ♦  Undead Dragon


Join the page discussion Tired of anon posting? Register!

    • Anonymous

      28 Mar 2021 17:07  

      Quickest way that I have found is to backstab it repeatedly with the most powerful sword or melee weapon you have depending on your situation. Other way is to use your melee weapon and your ranged weapon whether arrows or magic, especially when these guys are facing you and sneaking is impractical.

      • Anonymous

        25 Jan 2021 03:22  

        I would like to formally submit a request to execute the sadistic **** that decided that two of these ****ers should be placed in that room at the bottom of Sen's Fortress with double the health of the other two in the same area.

        • Anonymous

          15 Jan 2021 04:59  

          Many pyromancies such as the various fireball pyromancies or Fire Whip are also extremely effective against the Titanite Demon.
          Thanks to this farming the respawning one has been a piece of cake!
          My build doesnt even use magic but I went and deleted that guy over and over.

          • Anonymous

            07 Jan 2021 02:29  

            i died more often for sen fortress titanite demons than any other creature in the game (including kalameet) because of the ****in **** hitbox and the camera

            i dont need ´´good gamers`` saying i'm dodging wrong, i just want to delete those creatures from the fortress,i just hate them

            • Anonymous

              19 Dec 2020 04:45  

              Just came to see if it does thrust slash etc.

              These guys are easy. The only thing that could be hard is if you fight them in a closed space (looking at you lost izalith demon) and some of its attacks have to big hit boxes (jump attacks)

              • Anonymous

                25 Nov 2020 04:19  

                The people who always try to say this game is never unfair and any time you fail it's completely your fault must have missed when this enemy's pole attacks are able to go through 2 ft. thick stone wall to hit the character on other side of wall.

                • Anonymous

                  25 Nov 2020 02:32  

                  Didn't have much of a problem with the first one but the ones in Sen's Fortress are ****ed. Any of their swings can clip through walls like the walls aren't even there, and their jumps one-shot me. Genuinely got so frustrated with these three in the Fortress.

                  • Anonymous

                    05 Oct 2020 00:23  

                    Badass and intimidating enemies but their jump attack is incredibly stupid. I recently tried to roll out of the way of it but just after it landed I took 3 ticks of damage while the demon was motionless and died from it. It’s funny but as a 0 poise character if I feel I can’t get out of its immediate range I’m safer just standing still and tanking it because it’ll knock me down leaving me immune after taking just 1 tick of damage. These problems didn’t return in Bloodborne and Dark Souls 3 so I guess it’s not too bad

                    • Anonymous

                      15 Sep 2020 16:49  

                      Most broken enemy in Dark Souls. Plunging attack hitbox is 4x larger than it should be and lingers for very long. Would be fine though if there was a visual shockwave and you'd only get staggered if you got hit by the phantom hitbox.

                      These guys and Havel is the reason we needed absorption.

                      • Anonymous

                        07 Sep 2020 21:05  

                        Had trouble with the first one in the undead parish? In the sen fortress, there's 4 of them near each other in water that slows you down.

                        • Anonymous

                          30 Aug 2020 00:41  

                          Step 1: Greatshield of Arthorias
                          Step 2: Your weapon of choice (i like dex stuff since i hit faster thus i commit less and i risk less)
                          Step 3: Power Within buff

                          ez pz

                          • Anonymous

                            14 Aug 2020 00:48  

                            I've mastered pretty much every kind of enemy in this game and each of them has their tricks but also their weaknesses. These abominations, on the other hand, are in my opinion even worse to fight than the disgusting skeleton dogs in the TOG. Heavily armored, unlimited poise, slow but absurd range and when you least expect it they start their damn high jump that hits you 99% of the time and stomps into the ground. Fortunately, I get the critters defeated very quickly in close combat with an Ascended Pyromancy Flame + 5 and Great Combustion, but in normal close combat without the use of magic it is really desperate.

                            • Anonymous

                              26 Jul 2020 16:54  

                              Using a crossbow is often an overlooked strategy for these guys. If you keep at a distance big enough for them to shoot lighting, side step and shoot, aside from being well out of harm's way you'll also get a nice counter attack bonus damage on every shot.

                              • Anonymous

                                27 Apr 2020 18:56  

                                Ooh these guys. Nothing much except for the fact i deal 1/941284 of his health with my 15+ Zweihander twohanded strong attack and he oneshots me. Yeah thats it.

                              Load more
                              ⇈ ⇈