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The Channeler

the_channeler_enemy_dark_soul
Location Undead Parish
Depths
The Duke's Archives
Health * NG: 181-397
NG+: 465-608
Souls * NG: 800-1,000
NG+: 1,600-5,000
physical_defense_dark_souls.jpg strike_protection_dark_souls_dks.jpg slash_protection_dark_souls_dks.jpg thrust-protection-dark-souls magic-defense-dark-souls
163-384 163-384 163-384 163-384 325-768
fire-defense-dark-souls lightning-defense-dark-souls poison-resistance-dark-souls toxic-resistance-dark-souls bleed-resistance-dark-souls
98-231 98-231 C C C

 The Channeler is an Mini-Bosses in Dark Souls and Dark Souls Remastered.

 

The Channeler Information

Equipped with a Trident and the Channeler Set, these mighty mages are able to dish out a lot of damage, both physical and magical. They also have the ability to buff enemies within their range, making their attacks much more effective.

Drops

Notes

  • The one in The Depths will buff the area boss, the Gaping Dragon, if not killed prior to the fight, make sure to save yourself some unnecessary hardship.
  • The two Channelers in The Duke's Archives are able to buff each other once in range of each other.
  • The Channelers can see you through the Ring of Fog's invisibility, rendering it futile.
  • They seem to be weak to fire.

Lore

  • The eyes on the channelers serve to compensate for The Paledrake's blindness.
  • The channelers assist in Seath's research, and snatch away women from near lands.
  • Channelers helped establish a connection between dragon servants and rows of eyes.
  • This tradition brought forth the Alonne Knights (DS2) and Mendicants (DS3) (read more)

Locations

Location Health NG+ Souls NG+ Respawn
Undead Parish 186 465 1000 5000 No
Depths 186 465 1000 5000 No
The Duke's Archives 387 608 800 1600 Yes

 

 

Attacks

Soul Arrow

This long ranged attack can be devastating with low magic resistance, but has a slow build-up and can easily be dodged. 

 

Trident thrust

Within melee distance, the Channeler will repeated melee thrust with his trident. Can deal a very decent amount of damage, especially when buffed.

 

Channeler's War Dance

This is the Channeler's infamous buff; a dance that almost doubles the damage he deals as well as that of all his allies, within a close range. Buffed enemies will have a blue aura around them.

 

Teleport

When damaged, a Channeler teleports to a different location. Although it charges for a long period, he is invulnerable to damage during this time. Use this time to 

 

Strategy 1 - Melee

Since a Channeler teleports upon taking damage, engaging one in melee combat can be a challenge. The key is to wait for one of his longer attacks, and then to stagger him. So take a fast weapon that doesn't drain lots of stamina (e.g. a spear) and get close. Now wait until either, he start to dance or does a trident thrust attack - if he does then get behind him -, when this happens it's your cue to unleash as many attacks as possible. If staggered, teleportation is a no no, and you're able to get him quick.
A Channeler will die in as few as two or three hits with the Drake Sword. Just remember to pick him off alone - don't engage him in a group of enemies, unless it's absolutely vital.

 

Strategy 2 - Ranged (Undead Parish)

After you defeat the Tower Knight, get behind the pillars near the Fire Keeper Soul then take your bow out, and shoot the Channeler repeatedly. Hide behind the pillars to avoid the Soul Arrow attack. Headshots will stagger him, restricting use of his abilities. The Hollows will just stand there. This makes the unbuffed Hollows much easier to deal with

 

Strategy 3 - Alluring Skulls

Alluring Skulls can draw the normal enemies away from Channelers. It may not sound like much but it vastly decreases the threat of these mages since they will be unable to buff anything near to them. For example, at the Undead Church you can throw one down by the benches to get the Hollows away. A prime example of reducing the amount dealt with at once. Another tactic is to toss an Alluring Skull away from the Channeler then kill it as its nearby minions are distracted.

Mini Bosses
Black Hydra  ♦  Black Phantom  ♦  Butcher  ♦  Fang Boar  ♦  Giant Cat  ♦  Giant Rat  ♦  Golden Crystal Golem  ♦  Havel The Rock  ♦  hydra  ♦  Ricard the Archer  ♦  The Berenike Knights  ♦  The Black Knight  ♦  Titanite Demon  ♦  Undead Dragon

 




    • Anonymous

      03 Jun 2018 07:40  

      They have a swipe attack that is unlisted here, it seems to be quite rare, as I've almost never experienced it, but it definitely seems to do quite a bit of damage, it managed to 1-shot a character that could survive the thrust

      • Anonymous

        The Channerler's Trident.24 May 2016 12:12  

        This weapon is extremely rare to get, it is only 1% to get. I was farming for weeks and I didn't get a thing. The only way I got one was by trading with a fellow Dark Souls player.

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