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85 | ![]() |
100 | ||||||||||||||||
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67(70) | ![]() |
10 | ||||||||||||||||
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153(153) | ![]() |
100 | ||||||||||||||||
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156(170) | ![]() |
1.0 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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9 | 18 | – | – | ||||||||||||||||
Weapon Type | Bows | ||||||||||||||||||
Range | 65 | ||||||||||||||||||
Enchantable | Yes | ||||||||||||||||||
Special | No |
*When infused with Magic: 67 physical dmg/70 magic dmg, with Fire: 153 physical dmg/153 Fire dmg, with Lightning: 156 physical dmg/170 Lightning dmg
Black Bow of Pharis is a Weapon in Dark Souls and Dark Souls Remastered.
The preferred black bow of the heroic archer Pharis.
Has a longer range than standard bows, but is more difficult to use. Without proper abilities, results will be underwhelming."
How to Get / Where to Find the Black Bow of Pharis
- Darkroot Garden. Drops from Pharis, a faded, female hunter, who stands far to the right of the entrance of the area where Alvina sits, along the cliffside.
- Drops from Clan of Forest Protectors (Guaranteed - Darkroot Garden)
Notes
- Give to Frampt to receive 50 souls.
- This bow is classified as a Long bow. It fires slower than short bows.
- This bow has the longest range out of all the bows, with a total of 65 meters.
Black Bow of Pharis Upgrade Table










Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance
Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 13% for Strength and 165% for
Dexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15
Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 10, but increases base damage. It scales 38% for Strength and 140% for
Dexterity to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5
Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5
Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 10% for Strength and 124% for
Dexterity to increase your AR.
To reach max, you need: 1000 souls, 10 large titanite shards
Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 4% for Strength, 46% for
Dexterity and 128%
Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15
Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 5% for Strength, 64% for
Dexterity and 127%
Intelligence to increase your AR.
To reach max, you need: 1000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5
Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 5% for Strength, 64% for
Dexterity and 127%
Faith to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab
Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 5% for Strength, 59% for
Dexterity and 150%
Faith to increase your AR.
To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab
Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab
Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab
- Anonymous
Possible work round/glitch10 Sep 2016 14:07
The first time Pharis walked off the cliff and I didn't get the bow. After leaving the covenant, rejoining, attacking members and getting absolved by Oswald then rejoining again there was a gold soul on the ground where Pharis usually stands. I got the bow, her hat, and twin humanity. Not sure of you have to do all that; maybe leaving and rejoining is enough to reset her.
26 Oct 2018 16:38
(Not so) Pro tip: I accidentally joined the Forest Hunter covenant before killing Pharis, ignoring that then she'd become friendly. Attacking her in that situation would betray the covenant and cause me some headaches fixing that. Kicks (movement forward + normal attack with most weapons) don't turn NPC hostiles. So I kicked her once and again until I threw her off a cliff. Reloaded the game, and the loot was where she was standing. No hostility, no covenant betrayal, all profit! - This was done in DS Remastered Edition -
9
+10
-1