Strength |
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Strength is a Stat in Dark Souls. Strength determines your character's ability to wield Weapons, damage with strength scaling weapons, and physical defense. Attributes can be increased by assigning points into them when Leveling Up.
Strength Information in Dark Souls
Strength is required for the majority of the weapons to wield. It is a weapon damage modifier and controls the player's Attack Power that increase your damage output for weapons that has strength scaling. More strength points is required for larger and heavier weapons to wield. Strength does NOT affect your weapon swing speed.
- Most weapons require a minimum strength level to be wielded properly.
- Two-handing the weapon will give a 50% strength bonus, affecting both the weapon requirements and damage modifier.
- If you do not meet the minimum strength required, the weapon damage is decreased and the moveset is altered to a single slow swing.
- Strength is the only stat that affects the moveset, but not meeting the Dexterity, Intelligence or Faith requirements of the weapon will make it rebound upon contact, and also decrease the damage.
- Strength is especially useful for Ultra Greatswords, Axes and Great Axes, Hammers and Great Hammers.
Dark Souls List of weapons and their Scaling
Also see weapon scaling.
Scaling - E
- Balder Side Sword
- Bandit's Knife
- Black Bow of Pharis
- Channeler's Trident
- Claw
- Dagger
- Darkmoon Bow
- Falchion
- Ghost Blade
- Gold Tracer
- Gravelord Sword
- Great Scythe
- Jagged Ghost Blade
- Lifehunt Scythe
- Murakumo
- Painting Guardian Sword
- Parrying Dagger
- Quelaag's Furysword
- Ricard's Rapier
- Scimitar
- Scythe
- Server
- Shotel
- Silver Knight Spear
- Silver Knight Straight Sword
- Straight Sword Hilt
- Velka's Rapier
- Winged Spear
Scaling - D
- Barbed Straight Sword
- Black Knight Halberd
- Blacksmith Giant Hammer
- Broken Straight Sword
- Crescent Axe
- Dragon Tooth
- Estoc
- Flamberge
- Gargoyle Tail Axe
- Gargoyle's Halberd
- Giant's Halberd
- Great Lord Greatsword
- Halberd
- Longbow
- Lucerne
- Mail Breaker
- Partizan
- Pike
- Rapier
- Short Bow
- Smough's Hammer
- Spear
- Titanite Catch Pole
- Washing Pole
Scaling - C
- Astora's Straight Sword
- Bastard Sword
- Battle Axe
- Black Knight Sword
- Blacksmith Hammer
- Broadsword
- Caestus
- Claymore
- Composite Bow
- Crystal Greatsword
- Crystal Straight Sword
- Darksword
- Demon's Spear
- Dragonslayer Greatbow
- Dragonslayer Spear
- Golem Axe
- Greataxe
- Greatsword
- Greatsword of Artorias
- Greatsword of Artorias (Cursed)
- Hammer of Vamos
- Hand Axe
- Longsword
- Morning Star
- Reinforced Club
- Shortsword
- Stone Greatsword
- Sunlight Straight Sword
- Warpick
- Zweihander
Scaling - A
Strength Notes and Tips in Dark Souls
- Notes and tips go here.
Stats |
Attunement ♦ Attunement Slots ♦ Bleed Resist ♦ Curse Resist ♦ Dexterity ♦ Endurance ♦ Equip Load ♦ Faith ♦ Fire Defense ♦ Health ♦ Humanity ♦ Intelligence ♦ Item Discovery ♦ Level ♦ Lightning Defense ♦ Magic Defense ♦ Physical Defense ♦ Poise ♦ Poison Resist ♦ Resistance ♦ Stamina ♦ Vitality |
- Anonymous
- Anonymous
I was planning a spellblade build with dexterity but I gotta admit, strength is just better, you can quickly raise str to 27 instead of 40, and then go your merry way with a reinforced club/mace, levelling either int or faith after
- Anonymous
Strength Faith builds are the Fromsoft equivalent of being 6 ‘ 5”
- Anonymous
- Anonymous
Hardcap for STR is 40. But if you hold weapon with two hands STR value is counted as 150% of actual value. That means getting STR to 27 and using 2H style wiil count as 27+13=40 giving you nearly maximum damage possible from STR scalling (depending on weapon you can get like 20-50 damage more if you rise STR from 27 to 99 so not actually worth it).
So if you feel confident with using weapon in 2H mode all the time there is no reason to go behind 27 STR and instead you can put those levels into DEX if you use quality weapon or into INT/FAI to buff your weapon.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
WOOOOOOOOOOOOOOOO STRENGTH BABY YEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
- Anonymous
The manus catalyst is not mentioned here.. its scaled with strength and can be used as a stike type weapon too right?
- Anonymous
The multiplier to stength you get from holding a weapon two handed is NOT multiplied by a factor of 1.5. It is between 1.2 - 1.4 times your stength stat. You can test this by choosing weapons with strength thresholds and do multiplication on a calculator (one is built into windows OS) and if you multiply by 1.5 it will throw your minimum requirement off (sometimes a little bit if low strength or quite a bit 10+ strength points). Just putting this up for those that are curious. P.S. The game tends to round requirements to the hundredths decimal point (0.00 becomes 00.0) so factor that into your calculations when determining the minimum strength you'll need to swing a weapon two handed.
- Anonymous
- Anonymous
Strength is worst
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