Battle Axe +15

237 critical_dark_souls.jpg 100
177(192) stability_dark_souls.jpg 36
228(228) durability_dark_souls.jpg 250
237(237) weight_dark_souls.jpg 4.0
Requirements & Bonus
strength_dark_souls.jpg icon_dexterity.png intelligence_dark_souls.jpg faith_dark_souls.jpg
12 8
Weapon Type Axe
Attack Type Regular
Enchantable Yes
Special No

*When infused with Magic: 177 physical dmg/192 magic dmg, with Fire: 228 physical dmg/228 Fire dmg, with Lightning: 237 physical dmg/237 Lightning dmg
 

Battle Axe is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

Standard battle axe. Inflicts regular damage, making it effective in various situations."
"Powerful attack due to its weight, but one wrong swing leaves the wielder wide open, so timing and proximity to the enemy must be judged carefully."



 

How to Get / Where to Find the Battle Axe

 

 

 

Hints and tips:

  • Give to Frampt to receive 50 souls.

 

Youtube Related Videos:

 



Battle Axe Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

 

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg critical_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg bleed_dark_souls.jpg poison_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 95 0 0 0 100 C D - - - - - - 55 10 40 40 36
Regular +5 142 0 0 0 100 C D - - - - - - 55 10 40 40 36
Regular +10 190 0 0 0 100 C D - - - - - - 55 10 40 40 36
Regular +14 228 0 0 0 100 C D - - - - - - 55 10 40 40 36
Regular +15 237 0 0 0 100 C D - - - - - - 55 10 40 40 36
Crystal 209 0 0 0 100 C D - - - - - - 55 10 40 40 36
Crystal +4 246 0 0 0 100 C D - - - - - - 55 10 40 40 36
Crystal +5 256 0 0 0 100 C D - - - - - - 55 10 40 40 36
Lightning 190 0 0 190 100 - - - - - - - - 55 10 40 40 36
Lightning +4 224 0 0 224 100 - - - - - - - - 55 10 40 52.8 36
Lightning +5 237 0 0 237 100 - - - - - - - - 55 10 40 56 36
Raw 163 0 0 0 100 D D - - - - - - 55 10 40 40 36
Raw +5 218 0 0 0 100 D D - - - - - - 55 10 40 40 36
Magic 106 115 0 0 100 E E C - - - - - 55 10 40 40 36
Magic +5 142 154 0 0 100 E E C - - - - - 55 10 40 40 36
Magic +9 170 184 0 0 100 E E C   - - - - 55 10 40 40 36
Magic +10 177 192 0 0 100 E E C - - - - - 55 10 40 40 36
Enchanted 142 152 0 0 100 E E C - - - - - 55 10 40 40 36
Enchanted +4 164 170 0 0 100 E E C   - - - - 55 10 40 40 36
Enchanted +5 170 176 0 0 100 E E C - - - - - 55 10 40 40 36
Divine 96 117 0 0 100 D E - C - - - - 55 10 40 40 36
Divine +5 128 156 0 0 100 D E - C - - - - 55 10 40 40 36
Divine +9 153 187 0 0 100 D E - C - - - - 55 10 40 40 36
Divine +10 160 195 0 0 100 D E - C - - - - 55 10 40 40 36
Occult 130 142 0 0 100 D E - B - - - - 55 10 40 40 36
Occult +4 161 170 0 0 100 D E - B - - - - 55 10 40 40 36
Occult +5 169 177 0 0 100 D E - B - - - - 55 10 40 40 36
Fire 123 0 123 0 100 - - - - - - - - 55 10 40 40 36
Fire +5 171 0 171 0 100 - - - - - - - - 55 10 42 40 36
Fire +9 216 0 216 0 100  -  -  -  - - - - - 55 10 43.6 40 36
Fire +10 228 0 228 0 100 - - - - - - - - 55 10 44 40 36
Chaos 149 0 171 0 100 -  - - - - - - - 55 10 40 40 36
Chaos +4 182 0 209 0 100  -  -  -  - - - - - 55 10 40 40 36
Chaos +4 @ 10 Humanity + 0 + 0 100  -  -  - - - - - 55 10 40 40 36
Chaos +5 190 0 218 0 100 -  - - - - - - - 55 10 40 40 36
Chaos +5 @ 10 Humanity + 0 + 0 100  -  - - - - - 55 10 40 40 36

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 60% for strength_dark_souls.jpgStrength and 30% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 95 - - - C D - - - - 55 10 40 40 36
Regular +1 (titanite_shard_dark_soulsx1) 104 - - - C D - - - - 55 10 40 40 36
Regular +2 (titanite_shard_dark_soulsx1) 114 - - - C D - - - - 55 10 40 40 36
Regular +3 (titanite_shard_dark_soulsx2) 123 - - - C D - - - - 55 10 40 40 36
Regular +4 (titanite_shard_dark_soulsx2) 133 - - - C D - - - - 55 10 40 40 36
Regular +5 (titanite_shard_dark_soulsx3) 142 - - - C D - - - - 55 10 40 40 36
Regular +6 (titanite_shard_dark_soulsx1) 152 - - - C D - - - - 55 10 40 40 36
Regular +7 (titanite_shard_dark_soulsx1) 161 - - - C D - - - - 55 10 40 40 36
Regular +8 (titanite_shard_dark_soulsx2) 171 - - - C D - - - - 55 10 40 40 36
Regular +9 (titanite_shard_dark_soulsx2) 180 - - - C D - - - - 55 10 40 40 36
Regular +10 (titanite_shard_dark_soulsx3) 190 - - - C D - - - - 55 10 40 40 36
Regular +11 (titanite_chunk_dark_soulsx1) 199 - - - C D - - - - 55 10 40 40 36
Regular +12 (titanite_chunk_dark_soulsx1) 209 - - - C D - - - - 55 10 40 40 36
Regular +13 (titanite_chunk_dark_soulsx2) 218 - - - C D - - - - 55 10 40 40 36
Regular +14 (titanite_chunk_dark_soulsx3) 228 - - - C D - - - - 55 10 40 40 36
Regular +15 (titanite_slab_dark_soulsx1) 237 - - - C D - - - - 55 10 40 40 36

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 25, but increases base damage. It scales 60% for strength_dark_souls.jpgStrengthand 30% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 209 - - - C D - - - - 55 10 40 40 36
Crystal +1 (titanite_chunk_dark_soulsx1) 218 - - - C D - - - - 55 10 40 40 36
Crystal +2 (titanite_chunk_dark_soulsx1) 228 - - - C D - - - - 55 10 40 40 36
Crystal +3 (titanite_chunk_dark_soulsx2) 237 - - - C D - - - - 55 10 40 40 36
Crystal +4 (titanite_chunk_dark_soulsx3) 247 - - - C D - - - - 55 10 40 40 36
Crystal +5 (titanite_slab_dark_soulsx1) 256 - - - C D - - - - 55 10 40 40 36

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 171 - - 171 - - - - - - 55 10 40 40 36
Lightning +1 (titanite_chunk_dark_soulsx1) 184 - - 184 - - - - - - 55 10 40 43.2 36
Lightning +2 (titanite_chunk_dark_soulsx1) 197 - - 197 - - - - - - 55 10 40 46.4 36
Lightning +3 (titanite_chunk_dark_soulsx2) 210 - - 210 - - - - - - 55 10 40 49.6 36
Lightning +4 (titanite_chunk_dark_soulsx3) 224 - - 224 - - - - - - 55 10 40 52.8 36
Lightning +5 (titanite_slab_dark_soulsx1) 237 - - 237 - - - - - - 55 10 40 56 36

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 45% for strength_dark_souls.jpgStrength and 23% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1,000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 163 - - - D D - - - - 55 10 40 40 36
Raw +1 (titanite_shard_dark_soulsx1) 174 - - - D D - - - - 55 10 40 40 36
Raw +2 (titanite_shard_dark_soulsx1) 185 - - - D D - - - - 55 10 40 40 36
Raw +3 (titanite_shard_dark_soulsx2) 196 - - - D D - - - - 55 10 40 40 36
Raw +4 (titanite_shard_dark_soulsx2) 207 - - - D D - - - - 55 10 40 40 36
Raw +5 (titanite_shard_dark_soulsx3) 218 - - - D D - - - - 55 10 40 40 36

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 17% for strength_dark_souls.jpgStrength and 8% for dexterity_dark_souls.jpgDexterity and 65% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 106 115 - - E E C - - - 55 10 40 40 36
Magic +1 (green_titanite_shard_dark_soulsx1) 113 123 - - E E C - - - 55 10  40 40 36
Magic +2 (green_titanite_shard_dark_soulsx1) 120 130 - - E E C - - - 55 10  40 40 36
Magic +3 (green_titanite_shard_dark_soulsx2) 127 138 - - E E C - - - 55 10 40 40 36
Magic +4 (green_titanite_shard_dark_soulsx2) 134 146 - - E E C - - - 55 10  40 40 36
Magic +5 (green_titanite_shard_dark_soulsx3) 142 154 - - E E C - - - 55 10 40 40 36
Magic +6 (blue_titanite_chunk_dark_soulsx1) 149 161 - - E E C - - - 55 10 40 40 36
Magic +7 (blue_titanite_chunk_dark_soulsx1) 156 169 - - E E C - - - 55 10  40 40 36
Magic +8 (blue_titanite_chunk_dark_soulsx2) 163 177 - - E E C - - - 55 10  40 40 36
Magic +9 (blue_titanite_chunk_dark_soulsx3) 170 184 - - E E C - - - 55 10 40 40 36
Magic +10 (blue_titanite_slab_dark_soulsx1) 177 192 - - E E C - - - 55 10 40 40 36

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon.  Scales 12% for strength_dark_souls.jpgStrength and 6% for dexterity_dark_souls.jpgDexterity and 63% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 142 152  - - E E C - - - 55 10   40 40  36
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 147 156 - E E C - - - 55 10  40 40 36
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 153 161 - E E C - - - 55 10  40 40 36
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 159 165 - E E C - - - 55 10  40 40 36
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 164 170 - E E C - - - 55 10  40 40 36
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 170 176 - E E C - - - 55 10  40 40 -36

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 23% for strength_dark_souls.jpgStrength and 12% for dexterity_dark_souls.jpgDexterityand 64% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 96 117 - - D E - C - - 55 10 40 40 36
Divine +1 (green_titanite_shard_dark_soulsx1) 102 124 - - D E - C - - 55 10 40 40 36
Divine +2 (green_titanite_shard_dark_soulsx1) 108 132 - - D E - C - - 55 10 40 40 36
Divine +3 (green_titanite_shard_dark_soulsx2) 115 140 - - D E - C - - 55 10 40 40 36
Divine +4 (green_titanite_shard_dark_soulsx2) 121 148 - - D E - C - - 55 10 40 40 36
Divine +5 (green_titanite_shard_dark_soulsx3) 128 156 - - D E - C - - 55 10 40 40 36
Divine +6 (white_titanite_chunk_dark_soulsx1) 134 163 - - D E - C - - 55 10 40 40 36
Divine +7 (white_titanite_chunk_dark_soulsx1) 140 171 - - D E - C - - 55 10 40 40 36
Divine +8 (white_titanite_chunk_dark_soulsx2) 147 179 - - D E - C - - 55 10 40 40 36
Divine +9 (white_titanite_chunk_dark_soulsx3) 153 187 - - D E - C - - 55 10 40 40 36
Divine +10 (white_titanite_slab_dark_soulsx1) 160 195 - - D E - C - - 55 10 40 40 36

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 22% for strength_dark_souls.jpgStrength and 11% for dexterity_dark_souls.jpgDexterity and 76% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 1,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 130 142 - - D E - B - - 55 10 40 40 36
Occult +1 (white_titanite_chunk_dark_soulsx1) 137 149 - - D E - B - - 55 10 40 40 36
Occult +2 (white_titanite_chunk_dark_soulsx1) 145 156 - - D E - B - - 55 10 40 40 36
Occult +3 (white_titanite_chunk_dark_soulsx2) 153 163 - - D E - B - - 55 10 40 40 36
Occult +4 (white_titanite_chunk_dark_soulsx3) 161 170 - - D E - B - - 55 10 40 40 36
Occult +5 (white_titanite_slab_dark_soulsx1) 169 177 - - D E - B - - 55 10 40 40 36

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 123 - 123 - - - - - - - 55 10 40 40 36
Fire +1 (green_titanite_shard_dark_soulsx1) 133 - 133 - - - - - - - 55 10 40.4 40 36
Fire +2 (green_titanite_shard_dark_soulsx1) 142 - 142 - - - - - - - 55 10 40.8 40 36
Fire +3 (green_titanite_shard_dark_soulsx2) 152 - 152 - - - - - - - 55 10 41.2 40 36
Fire +4 (green_titanite_shard_dark_soulsx2) 161 - 161 - - - - - - - 55 10 41.6 40 36
Fire +5 (green_titanite_shard_dark_soulsx3) 171 - 171 - - - - - - - 55 10 42 40 36
Fire +6 (red_titanite_chunk_dark_soulsx1) 182 - 182 - - - - - - - 55 10 42.4 40 36
Fire +7 (red_titanite_chunk_dark_soulsx1) 193 - 193 - - - - - - - 55 10 42.8 40 36
Fire +8 (red_titanite_chunk_dark_soulsx2) 205 - 205 - - - - - - - 55 10 43.2 40 36
Fire +9 (red_titanite_chunk_dark_soulsx3) 216 - 216 - - - - - - - 55 10 43.6 40 36
Fire +10 (red_titanite_slab_dark_soulsx1) 228 - 228 - - - - - - - 55 10 44 40 36

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Battle Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 149 - 171 - - - - - - - 55 10 40 40 36
Chaos +1 (red_titanite_chunk_dark_soulsx1) 157 - 180 - - - - - - - 55 10 40.8 40 36
Chaos +2 (red_titanite_chunk_dark_soulsx1) 166 - 190 - - - - - - - 55 10 41.6 40 36
Chaos +3 (red_titanite_chunk_dark_soulsx2) 174 - 199 - - - - - - - 55 10 42.4 40 36
Chaos +4 (red_titanite_chunk_dark_soulsx3) 182 - 209 - - - - - - - 55 10 43.2 40 36
Chaos +5 (red_titanite_slab_dark_soulsx1) 190 - 218 - - - - - - - 55 10 44 40 36
Axes
Butcher Knife  ♦  Crescent Axe  ♦  Gargoyle Tail Axe  ♦  Golem Axe  ♦  Hand Axe



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    • Anonymous

      Overall it's best pick of all starting weapons and worth using all the time up to NG+6. More damage and poise damage than Longsword allows you beat most enemies with ease and even stagger bosses. Club is also good for staggering but Battleaxe offers far more damage on quality build. Mace is more similiar in damage but Battleaxe has better moveset. While Bandit Knife has better crits and bleed when it comes simple hacking and slashing again Battleaxe performs far far better. Others are not even worth mentioning. Maybe dagger for fastest speed and using with weapon buffs but buffed Battleaxe is not that bad either. So yeah as far as starting weapons go this one is most versatile and powerful.

      So if you for some strange reason want to stick with one weapon for the entire game pick Bandit and his Battleaxe. It also could drop from hollows in Firelink/Burg and you can of course get it from Andre so it's possible to use it right after Asylum even if you choose other starting class. Only downside is attack lag after missing a hit but if every attack connects you can chop chop chop quite fast with it.

      • Anonymous

        Seriously underrated weapon. It gets over 450 AR, is really fast for an axe, stunlocks everything, has horizontal and vertical attacks and has absurd motion values for R2 attacks which boosts it's damage even further.

        • Anonymous

          Solid quality weapon. Roughly 460 ar with very powerful r2 attacks. Ignore everyone saying it's early game only

          • Anonymous

            There appears to be an anomaly with the damage multiplier for the two-handed heavy attack. It hits much harder than the Bastard Sword two-handed heavy attack even though it has lower attack rating. Something worth noting.

            • Anonymous

              is this a bad option for an enchanted infusion? I see it has a C scaling, while most other weapons have a B or an A scaling

              • Anonymous

                Butcher's knife is better in all ways except stat requirement if you're going to have 24+ strength go for that instead

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