Enchanted Ascension in Dark Souls |
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Enchanted Ascension adds Magic Damage that increases Intelligence stat scaling per upgrade level higher than the magic upgrade path. However, it reduces Strength and/or Dexterity severely. |
Enchanted Upgrades are a type of Upgrade in Dark Souls and Dark Souls Remastered. They enable players to "Ascend" weapons and shields in a specific path.
Enchanted Upgrade path and Requirements:
Enchanted Upgrades for weapon and shield (with +5 Magic Upgrade) are performed by Rickert of Vinheim, found in New Londo Ruins, after giving him the Enchanted Ember.
Note that each upgrade level requires a number of soul that varies depending on the weapon.
- Regular upgrade from +5 to Magic +0 requires Green Titanite Shard to ascend.
- Magic upgrade from +0 to +5 requires 9 Green Titanite Shards.
- Magic upgrade from +5 to Enchanted +0 requires Enchanted Ember and Blue Titanite Chunk to ascend.
- Enchanted upgrade from +0 to +4 requires 8 Blue Titanite Chunks.
- Enchanted upgrade from +4 to +5 requires 1 Blue Titanite Slab.
From 0 to +4
- Enchanted upgrade from +0 to +1 requires 1 Blue Titanite Chunk.
- Enchanted upgrade from +1 to +2 requires 1 Blue Titanite Chunk.
- Enchanted upgrade from +2 to +3 requires 2 Blue Titanite Chunks.
- Enchanted upgrade from +3 to +4 requires 3 Blue Titanite Chunks.
From +4 to +5
- Enchanted upgrade from +4 to +5 requires 1 Blue Titanite Slab.
- Anonymous
Enchanted is better if you are just using int, with a sorcery only build or something. Magic is better for a more rounded setup that still focuses on int.
While enchanted is good, only get it if you are going full sorcery. Even then, you should be upgrading your dex to around 40 for a casting speed bonus, so make sure your int is at least 60 before you do this. Otherwise, just use magic.
- Anonymous
"Enchanted Ascension adds Magic Damage that increases Intelligence" shows faith icon
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- Anonymous
I have a +5 magic dagger but rickert won’t give an option for enchanted ascension
- Anonymous
What kind of weapon can I get/make that can 1-shot overkill for the critters that use the Dark Hand? I'm doing NG+ right now, but wonder if divine weapons work on those dark wreaths or if some other weapon mod will work better. I can backstab them for over 1200 hp, and they do die, but still a bit short for the one-shot overkill. Both the Moonlight GS and Astorias sword will kill them, but I'm hoping something else would do the job...any suggestions?
- Anonymous
Enchanted is very underrated, after 4 knights I finally tried making a sorcerer build, put 1 point in strength just to be able to hold a shield and my dexterity to 16, all the rest went to intelligence and attunement, my intelligence is currently at 36, just enough to use soul spear. I was using as a side weapon to fight weaker minions, magic resistant foes and just to slash someone when I felt like it a +10 standard long sword, 80 base damage C scaling with str and dex. Now I made a +1 enchanted broadsword, 82 base damage also with C scaling with str and dex. As a comparison I used the snake man in the base of sen's fortress, 1 parry riposte with my longsword gave about 260 damage, taking about half his health. A parry riposte with my enchanted broadsword took about 460 damage killing them on the 1st strike. I repeated the test with the balder knights and the undead soldiers of undead parish and the result was the same, enchanted broadsword absolutely destroyed my good and old standard longsword. Considering you basically need a +10 sword (+5standard +5 magic) to get a enchanted, enchanted would be the equivalent of a +11 standard, but the difference is far to great to be explained by just that. So if you plan to have a high intelligence character, enchanted or magic is the way to go.
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