Vitality

icon vitality

Exact HP

10 572
40 1325
70 1675
99 1900

Vitality is a Stat in Dark Souls. Vitality is a stat that modifies player's maximum Health points in Dark Souls.

 

Vitality Information

 Vitality governs the player's maximum Health points.

  • This stat becomes drastically less useful after 30 vitality, and then again after 49 vitality. The amount of health points gained decreases from 34 at 30 vitality to 11 at 50 vitality.
  • Health can be further influenced by items. See Health page for further information.

Vitality Table

Vitality HP Individual Gain
1 400 -
2 415 15
3 433 18
4 451 18
5 471 20
6 490 19
7 511 21
8 530 19
9 552 22
10 572 20
11 594 22
12 616 22
13 638 22
14 658 20
15 682 24
16 698 16
17 718 20
18 742 24
19 766 24
20 792 26
21 821 29
22 849 28
23 878 29
24 908 30
25 938 30
26 970 32
27 1001 31
28 1034 33
29 1066 32
30 1100 34
31 1123 23
32 1147 24
33 1170 23
Vitality HP Individual Gain
34 1193 23
35 1216 23
36 1239 23
37 1261 22
38 1283 22
39 1304 21
40 1325 21
41 1346 21
42 1366 20
43 1386 20
44 1405 19
45 1424 19
46 1442 18
47 1458 16
48 1474 16
49 1489 15
50 1500 11
51 1508 8
52 1517 9
53 1526 9
54 1535 9
55 1544 9
56 1553 9
57 1562 9
58 1571 9
59 1580 9
60 1588 8
61 1597 9
62 1606 9
63 1615 9
64 1623 8
65 1632 9
66 1641 9
Vitality HP Individual Gain
67 1649 8
68 1658 9
69 1666 8
70 1675 9
71 1683 8
72 1692 9
73 1700 8
74 1709 9
75 1717 8
76 1725 8
77 1734 9
78 1742 8
79 1750 8
80 1758 8
81 1767 9
82 1775 8
83 1783 8
84 1791 8
85 1799 8
86 1807 8
87 1814 7
88 1822 8
89 1830 8
90 1837 7
91 1845 8
92 1852 7
93 1860 8
94 1867 7
95 1874 7
96 1881 7
97 1888 7
98 1894 6
99 1900 6

 

Stats
Attunement  ♦  Attunement Slots  ♦  Bleed Resist  ♦  Curse Resist  ♦  Dexterity  ♦  Endurance  ♦  Equip Load  ♦  Faith  ♦  Fire Defense  ♦  Health  ♦  Humanity  ♦  Intelligence  ♦  Item Discovery  ♦  Level  ♦  Lightning Defense  ♦  Magic Defense  ♦  Physical Defense  ♦  Poise  ♦  Poison Resist  ♦  Resistance  ♦  Stamina  ♦  Strength

 




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    • Anonymous

      Sooo let's talk about HP. How much do you need and where to stop?

      Soft cap is at 30 Vitality. At this point you have 1100 HP without any health boosting items. If you wear Ring of Favor and Protection giving total of 1320. Mask of the Mother will give you 1210. Both of them 1452. This is actually nice pool of health.

      Hard cap is not 40 but 50 and gives you 1500 HP (1800 with FaP ring, 1650 with Mask, 1980 both). So there is significant difference but at big cost since it will require spending 20 SL more on HP points. (Giant Dad build use 48 Vit and FaP ring giving totally 1768 hp)

      With 99 Vit and FaP ring you get 2280 HP. With Mask of the Mother you will end with 2090 HP and with both 2580 HP. But if you add Tiny Being's Ring you will jump to 2633 HP. Those ammouts are more than heath bar could actually display.

      Let's put this together (Tiny Being's Ring is too useless to consider wasting ring slot so I'll skip it - only FaP and Mother comparission):
      Soft Cap: 30 Vit - 1100 naked, 1210 mask, 1320 ring, 1452 both
      Hard Cap: 50 Vit - 1500 naked, 1650 mask, 1800 ring, 1980 both
      Max: 99 Vit - 1900 naked, 2090 mask, 2280 ring, 2508 both

      Medium damage dealt by weapons at their peak is around 500. Of course stronger and slower weapons and weapon buffs will allow you get more but on the other side there are protections form armor and stats lowering damage. So if you care about your total Soul Level and you are quite good at rolling do not go beyond 30 Vit and you should be good.

      On the other hand If you don't care about SL going to high and online play Vitality is one of the two stats actually worth getting up to 99 (second one is Endurance).

      • Anonymous

        Not to nitpick but "From 40 vitality onwards increasing this stat becomes less useful" should be 41, since you get the same gain going to 41 as 40.

        • Anonymous

          Here's my idea for a new strat. Sorcerer class to start with lowest Vit possible. Cursed to have 265 points of health at a maximum. Red tear stone ring, and then a choice of any ring to compliment the situation (Hornet, Leo, Bellowing Dragoncrest Rings). And lastly and most importantly, equip sanctus for 2 points of regen per 2 seconds. It's not enough to keep you alive no matter what, but casting power within once would bring you to RTS range for sure, and then when casting power within at the start of any battle from full health you would be able to get in some good damage for a time.

          Reply to this with suggestions related to this and/or criticisms. It may be completely stupid, but basically I don't want to use the Dusk Crown Ring and that's about it.

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