Item Discovery

Item Discovery

Item Discovery is a Stat in Dark Souls.

 

Item Discovery Information

The item discovery rate determines the possibility of rare item drops when killing enemies. Item discovery does not influence the amount of souls absorbed.

Base value is 100, but it can be raised to the maximum of 410 via different ways :

Hollow or human form does not affect the drop rate of items.

 

Humanity / Item Discovery Table

Humanity  Item Discovery
0 100 (Base)
1 150
2 158
3 165
4 173
5 180
6 186
7 192
8 198
9 204
10+ 210

 

 

Stats
Attunement  ♦  Attunement Slots  ♦  Bleed Resist  ♦  Curse Resist  ♦  Dexterity  ♦  Endurance  ♦  Equip Load  ♦  Faith  ♦  Fire Defense  ♦  Health  ♦  Humanity  ♦  Intelligence  ♦  Level  ♦  Lightning Defense  ♦  Magic Defense  ♦  Physical Defense  ♦  Poise  ♦  Poison Resist  ♦  Resistance  ♦  Stamina  ♦  Strength  ♦  Vitality

 




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    • Anonymous

      If i have to choose to wear a ring of gold OR a headpiece draining my life Gold wins but i wish they would stack :D

      • Anonymous

        I read the comments here. I was really afraid of this grind. I put on my mimic helm and 10 humanity. Got it on my 2nd reset. Thank the Dark.

        Don't loose hope. It may seem like it literally cannot drop, it can. There is light at the end of the tunnel. Don't give up.

        • Drop rate by item discovery can be found using the data from the itemlotparam.param file in this spreadsheet:
          (https://docs.google.com/spreadsheets/d/1KukblWL61We64-gNIyaAShga9h8RTXYmyFs98eQhY4E/edit#gid=1621557847)
          The formula for item drops is (item_rate*item discovery) / sum(item_rate*x) where "sum" iterates through all entries in the item’s itemlot and x is your current item discovery if the "enable luck" bit is set to 0 for that drop and 100 (default item discovery) if it's set to 1. The Halberd Knight's drop rates can be found on rows 1270 and 1271. 1271 shows an 100% drop rate for blue titanite chunks and is independent from Halberd and shield drops. In row 1270, we see: no drop: 75 (luck 1), halberd: 20 (luck 0), shield: 5 (luck 0). No drop's "enable luck" is set to 1, which actually means it will NOT be increased by our 150 item discovery and stay at 100.Enable luck 1 is usually found next to guaranteed drops and no drops in the "item 1" column. So the formula for BKH drop at 150 item discovery is (20*150)/((75*100)+(20*150)+(5*150))= .2667 or 26.67%.. Items being in the same lot means only one of them can dropped, so you can't get both a shield and a halberd.

          Often times the item rate value and the % chance will not be the exact same number. For example, the darkwraith knights No Drop item value is 859. This large number is due to him having a less than 1% chance on certain drops, like the titanite slab, which has an item rate of 2. The total of all of darkwraith's item rate values in the lot is 944 so 2/944=.21%.

          • Anonymous

            According to the speedsouls discord the BKH drop rate by humanity is
            0: 20%
            1 : 26.7%
            2 : 27.5%
            3 : 28.3%
            4 : 29.2%
            5 : 30%
            6 : 30.6%
            7 : 31.2%
            8 : 31.8%
            9 : 32.4%
            10 : 32.9%

            • Anonymous

              Adding this just in case.

              If they use the same item discovery system that they do in DS3 then heres how it works.

              If an item has a 2% drop rate and you have base 100 discovery then theres a 2% chance that item will drop. At 200 item discovery you have a 4% chance the item will drop and at 400 you will have an 8% chance the item will drop.

              I'm pretty sure theyre using the same system cuz im farming eyes of death (6% chance) with 410 item discovery and i get one eye every ~4 basilisks (24% chance)

              • Anonymous

                I haven't seen this in the comments here yet, so I'll add it.

                The Pisacas in the Duke's Archive (the blue, tentacle headed serpents outside of Big Hat Logan's cell) also seem to have a decent Humanity drop rate. Don't have data on the rate, but even with only 1 humanity, not augmented by equipment, I would get one every run or two.

                The main drawback to this method is the long distance between the bonfire and the Pisacas. It can be a lengthy trip, although not a dangerous one. In fact, there are no hostile enemies, so long as the music on the player is turned off.

                Can't recommend enough, especially if you're a ranged fighter grinding for both humanities and souls. The Pisacas won't become hostile unless attacked or you get too close (again, so long as the music is turned off).

                • Anonymous

                  Damn you’d think after being dissected for over 10 years in every which way there would be more concrete information on this. I know the rare stuff really just comes down to RNG but youd think we’d have official drop tables and such by now.

                  • Anonymous

                    I’ve got new information looks like if your human it also increases item discovery idk by how much but I have the 10 humanity you need to increase your item discovery by 210 then the mimic head and I’m not even wearing the gold serpent ring and I still have 410

                    • Anonymous

                      I want to know how the Item Discovery stat interacts with an items drop rate. If an items drop rate is 10%@ 100 Item Discovery, for example, will the drop rate double to 20% @ 200?

                      • Anonymous

                        My ideal farming spot for humanity is killing the skeleton babies at the bottom of the Tomb of Giants before Nito's grave. The drop rate is probably the same as rats but since you can stand in one spot and they infinitely respond very quickly you can rack up 99 in a very short time. Also the souls are a bonus since at like 60 souls per kill and you can kill one or more babies per swing it goes so fast. The big thing to be careful about is grab the humanity drop immediately since it is tied to the corpse of the baby and the corpse will despawn in a second or two so the next baby can spawn so the item vanishes with the corpse after a second or two.

                        • When i was farming large and green shards for the first time in the Depths this morning, i noticed something interesting.
                          The drop rate on these two items seemed to decrease the more of them i got in my inventory.
                          When i had 8 large shards they just did not drop at all.
                          Strange...so i dropped 7 of them in the box at the bonfire and did the same with the green shards.
                          The first run after that, i got 2 shards right away, out of 5-6 or whatever slimebags in that room, and it kept on giving.
                          They won't drop every run, but very often, and two drops per run is pretty common.
                          This can't be a coincidence.
                          With 8 large shards on my person, i did not get a single drop for 20 minutes, and after i put 7 of them in the box, the droprate just skyrocketed.
                          Did i just discover something new here, or is this common knowledge?
                          I don't know. I'm new to the game.

                          • Anonymous

                            When i was farming large and green shards for the first time in the Depths this morning, i noticed something interesting.
                            The drop rate on these two items seemed to decrease the more of them i got in my inventory.
                            When i had 8 large shards they just did not drop at all.
                            Strange...so i dropped 7 of them in the box at the bonfire and did the same with the green shards.
                            The first run after that, i got 2 shards right away, out of 5-6 or whatever slimebags in that room, and it kept on giving.
                            They won't drop every run, but very often, and two drops per run is pretty common.
                            This can't be a coincidence.
                            With 8 large shards on my person, i did not get a single drop for 20 minutes, and after i put 7 of them in the box, the droprate just skyrocketed.
                            Did i just discover something new here, or is this common knowledge?
                            I don't know. I'm new to the game.

                            • Anonymous

                              When i was farming large and green shards for the first time in the Depths this morning, i noticed something interesting.
                              The drop rate on these two items seemed to decrease the more of them i got in my inventory.
                              When i had 8 large shards they just did not drop at all.
                              Strange...so i dropped 7 of them in the box at the bonfire and did the same with the green shards.
                              The first run after that, i got 2 shards right away, out of 5-6 or whatever slimebags in that room, and it kept on giving.
                              They won't drop every run, but very often, and two drops per run is pretty common.
                              This can't be a coincidence.
                              With 8 large shards on my person, i did not get a single drop for 20 minutes, and after i put 7 of them in the box, the droprate just skyrocketed.
                              Did i just discover something new here, or is this common knowledge?
                              I don't know. I'm new to the game.

                              • Anonymous

                                This is really helpful, now I can upgrade my dragon tooth faster by farming blue drakes (or whatever they're called)

                                • Anonymous

                                  so if you have 200 item discovery the drop chances would double, 300 triples, and at 400 you would have a x4 chance?

                                  • Anonymous

                                    Bruh i actually thought it was still 30. Im a retard i need to read comments lmao. Rip two runs farming dragon scales where i lost freaking T H I R T Y

                                    • Just thought I'd add a data point for the community. I play Remastered on Switch. Finished a huge Darkwraith Knight grind gathering chunks/slabs and killed a fair amount of Drakes as well for Dragon Scales. Stats below: Total Darkwraith Knight kills: 3,534 Total Drake kills: 530 Total Titanite Chunks: 1,026 Chunk x1 drops: 956 (6.6% raw drop rate vs 8.47% expected) Chunk x2 drops: 35 (0.24% raw drop rate vs 0.32% expected) Titanite Slabs: 20 (0.14% raw drop rate vs 0.21% expected) Dark Hands: 125 (0.86% raw drop rate vs 1% expected) Dragon Scales (from Drakes): 76 (3.5% raw drop rate vs 5% expected) With 410 Item Discovery, I expected to get 4.1x the normal drop rates (raw drop rate listed is the rate I received the items divided by 4.1), but you can see that I ended up with an average closer to 3.08x, about 75% of what I expected. I'm wondering if there is a non-linear relationship between Item Discovery and effective drop rate or if it still scales linearly, just at a lesser rate than the community has guessed. Or I'm just really unlucky across the board (which is likely haha).

                                      • Anonymous

                                        I have the 360 version offline and my item discovery is 159 at 10 humanity? The chart doesn't match what the game says at all?

                                        • Anonymous

                                          I've been farming mainly in The Depths & Blightown using the following method with good results--average 3-4 items every cycle, even without the Gold Serpent ring 1. Stack Humanity. I'm usually carrying between 3-10. Interesting note--I haven't seen a large increase in drop rate for 6+ humanity 2. Load area at bonfire and head out to hunt. Repeat 3-4 times 3. After those 3-4 bonfire reloads, QUIT game and restart 4. Rinse, repeat My most recent farming run in The Depths (without the Gold Serpent Ring) got 10 Large Titanite Shards, 18 Green Titanite Shards, and 12 Humanities within 20 minutes Quitting the game after a few bonfire reloads seems to really increase the non-ring drop rate for some reason, which is pretty useful in the early game. Hope this helps someone!

                                          • Anonymous

                                            This page doesn't actually explain how this stat affects drops numerically. Is it a multiplier that applies equally to every item drop or does it work differently ?

                                            • Anonymous

                                              I've been farming the Depths bonfire by the big rat that was in the sewer for humanity. At least 9 rats spawn in groups and 1 in the crate. You can just run down, kill them, and run back to the fire and reset. I'm using the Covetous Serpent ring, which is probably the best item in the game. The farm starts out pretty slow at 1 humanity per 3-4 runs but just use the humanity every time you get it until you have 10 and your item discovery is 410, I get about 1 humanity every 1-2 runs average. For some reason, Humanity is just super rare, unless you actually find people that will summon you on boss fights (WHich is limited by level, btw.). Or unless you are a god and never die in the game.

                                              • Anonymous

                                                This***** doesn't even work. I tried it and still got nothing. Did more than 50 runs in the depths (farming humanity) and nothing

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