Item Discovery

Item Discovery

Item Discovery is a Stat in Dark Souls.

 

Item Discovery Information

The item discovery rate determines the possibility of rare item drops when killing enemies. Item discovery does not influence the amount of souls absorbed.

Base value is 100, but it can be raised to the maximum of 410 via different ways :

Hollow or human form does not affect the drop rate of items.

 

Humanity / Item Discovery Table

Humanity  Item Discovery
0 100 (Base)
1 150
2 158
3 165
4 173
5 180
6 186
7 192
8 198
9 204
10+ 210

 

 

Stats
Attunement  ♦  Attunement Slots  ♦  Bleed Resist  ♦  Curse Resist  ♦  Dexterity  ♦  Endurance  ♦  Equip Load  ♦  Faith  ♦  Fire Defense  ♦  Health  ♦  Humanity  ♦  Intelligence  ♦  Level  ♦  Lightning Defense  ♦  Magic Defense  ♦  Physical Defense  ♦  Poise  ♦  Poison Resist  ♦  Resistance  ♦  Stamina  ♦  Strength  ♦  Vitality

 




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    • Anonymous

      22 Feb 2021 17:37  

      I’ve got new information looks like if your human it also increases item discovery idk by how much but I have the 10 humanity you need to increase your item discovery by 210 then the mimic head and I’m not even wearing the gold serpent ring and I still have 410

      • Anonymous

        11 Jan 2021 18:33  

        I want to know how the Item Discovery stat interacts with an items drop rate. If an items drop rate is 10%@ 100 Item Discovery, for example, will the drop rate double to 20% @ 200?

        • Anonymous

          05 Jan 2021 22:15  

          My ideal farming spot for humanity is killing the skeleton babies at the bottom of the Tomb of Giants before Nito's grave. The drop rate is probably the same as rats but since you can stand in one spot and they infinitely respond very quickly you can rack up 99 in a very short time. Also the souls are a bonus since at like 60 souls per kill and you can kill one or more babies per swing it goes so fast. The big thing to be careful about is grab the humanity drop immediately since it is tied to the corpse of the baby and the corpse will despawn in a second or two so the next baby can spawn so the item vanishes with the corpse after a second or two.

          • 06 Oct 2020 20:18  

            When i was farming large and green shards for the first time in the Depths this morning, i noticed something interesting.
            The drop rate on these two items seemed to decrease the more of them i got in my inventory.
            When i had 8 large shards they just did not drop at all.
            Strange...so i dropped 7 of them in the box at the bonfire and did the same with the green shards.
            The first run after that, i got 2 shards right away, out of 5-6 or whatever slimebags in that room, and it kept on giving.
            They won't drop every run, but very often, and two drops per run is pretty common.
            This can't be a coincidence.
            With 8 large shards on my person, i did not get a single drop for 20 minutes, and after i put 7 of them in the box, the droprate just skyrocketed.
            Did i just discover something new here, or is this common knowledge?
            I don't know. I'm new to the game.

            • Anonymous

              06 Oct 2020 20:18  

              When i was farming large and green shards for the first time in the Depths this morning, i noticed something interesting.
              The drop rate on these two items seemed to decrease the more of them i got in my inventory.
              When i had 8 large shards they just did not drop at all.
              Strange...so i dropped 7 of them in the box at the bonfire and did the same with the green shards.
              The first run after that, i got 2 shards right away, out of 5-6 or whatever slimebags in that room, and it kept on giving.
              They won't drop every run, but very often, and two drops per run is pretty common.
              This can't be a coincidence.
              With 8 large shards on my person, i did not get a single drop for 20 minutes, and after i put 7 of them in the box, the droprate just skyrocketed.
              Did i just discover something new here, or is this common knowledge?
              I don't know. I'm new to the game.

              • Anonymous

                06 Oct 2020 20:12  

                When i was farming large and green shards for the first time in the Depths this morning, i noticed something interesting.
                The drop rate on these two items seemed to decrease the more of them i got in my inventory.
                When i had 8 large shards they just did not drop at all.
                Strange...so i dropped 7 of them in the box at the bonfire and did the same with the green shards.
                The first run after that, i got 2 shards right away, out of 5-6 or whatever slimebags in that room, and it kept on giving.
                They won't drop every run, but very often, and two drops per run is pretty common.
                This can't be a coincidence.
                With 8 large shards on my person, i did not get a single drop for 20 minutes, and after i put 7 of them in the box, the droprate just skyrocketed.
                Did i just discover something new here, or is this common knowledge?
                I don't know. I'm new to the game.

                • Anonymous

                  17 Sep 2020 17:00  

                  This is really helpful, now I can upgrade my dragon tooth faster by farming blue drakes (or whatever they're called)

                  • Anonymous

                    09 Jul 2020 13:44  

                    so if you have 200 item discovery the drop chances would double, 300 triples, and at 400 you would have a x4 chance?

                    • Anonymous

                      21 May 2020 02:35  

                      Bruh i actually thought it was still 30. Im a retard i need to read comments lmao. Rip two runs farming dragon scales where i lost freaking T H I R T Y

                      • 25 Apr 2020 13:05  

                        Just thought I'd add a data point for the community. I play Remastered on Switch. Finished a huge Darkwraith Knight grind gathering chunks/slabs and killed a fair amount of Drakes as well for Dragon Scales. Stats below: Total Darkwraith Knight kills: 3,534 Total Drake kills: 530 Total Titanite Chunks: 1,026 Chunk x1 drops: 956 (6.6% raw drop rate vs 8.47% expected) Chunk x2 drops: 35 (0.24% raw drop rate vs 0.32% expected) Titanite Slabs: 20 (0.14% raw drop rate vs 0.21% expected) Dark Hands: 125 (0.86% raw drop rate vs 1% expected) Dragon Scales (from Drakes): 76 (3.5% raw drop rate vs 5% expected) With 410 Item Discovery, I expected to get 4.1x the normal drop rates (raw drop rate listed is the rate I received the items divided by 4.1), but you can see that I ended up with an average closer to 3.08x, about 75% of what I expected. I'm wondering if there is a non-linear relationship between Item Discovery and effective drop rate or if it still scales linearly, just at a lesser rate than the community has guessed. Or I'm just really unlucky across the board (which is likely haha).

                        • Anonymous

                          20 Jan 2020 11:15  

                          I have the 360 version offline and my item discovery is 159 at 10 humanity? The chart doesn't match what the game says at all?

                          • Anonymous

                            13 Jul 2019 05:24  

                            I've been farming mainly in The Depths & Blightown using the following method with good results--average 3-4 items every cycle, even without the Gold Serpent ring 1. Stack Humanity. I'm usually carrying between 3-10. Interesting note--I haven't seen a large increase in drop rate for 6+ humanity 2. Load area at bonfire and head out to hunt. Repeat 3-4 times 3. After those 3-4 bonfire reloads, QUIT game and restart 4. Rinse, repeat My most recent farming run in The Depths (without the Gold Serpent Ring) got 10 Large Titanite Shards, 18 Green Titanite Shards, and 12 Humanities within 20 minutes Quitting the game after a few bonfire reloads seems to really increase the non-ring drop rate for some reason, which is pretty useful in the early game. Hope this helps someone!

                            • Anonymous

                              01 Jul 2019 22:45  

                              This page doesn't actually explain how this stat affects drops numerically. Is it a multiplier that applies equally to every item drop or does it work differently ?

                              • Anonymous

                                06 Apr 2019 05:22  

                                I've been farming the Depths bonfire by the big rat that was in the sewer for humanity. At least 9 rats spawn in groups and 1 in the crate. You can just run down, kill them, and run back to the fire and reset. I'm using the Covetous Serpent ring, which is probably the best item in the game. The farm starts out pretty slow at 1 humanity per 3-4 runs but just use the humanity every time you get it until you have 10 and your item discovery is 410, I get about 1 humanity every 1-2 runs average. For some reason, Humanity is just super rare, unless you actually find people that will summon you on boss fights (WHich is limited by level, btw.). Or unless you are a god and never die in the game.

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