Help
Help


Light Crossbow+15

Stats
310 icon_dmg_cbonus.png 100
205(210) icon_prot_stab.png 10
207(207) icon_other_dura.png 150
190(180) icon_other_weig.png 3.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
10 8
Weapon Type Bows
Range 50
Enchantable Yes
Special No

*When infused with Magic: 205 physical dmg/210 magic dmg, with Fire: 192 physical dmg/192 Fire dmg, with Lightning: 190 physical dmg/180 Lightning dmg

 
"Standard crossbow issued to soldiers. While bows require both hands, a crossbow is held in one, but arming each bolt takes time. "






Note:


Can not be modified towards Raw or Chaos













Light Crossbow Upgrade Table

Upgrade cost: 200 souls + Ore


Name Phi Mag Fire Lightning Crit Str Dex Intel Faith AUX Def Strike Slash Thrust
Regular 50 - - - 100 - - - -   -      
Regular +5 145 - - - 100 - - - -   -      
Regular +10 225 - - - 100 - - - -   -      
Regular +14 290 - - - 100 - - - -   -      
Regular +15 310 - - - 100 - - - -   -      
Crystal 260 - - -                    
Crystal +5 340 - - -       - -          
Lightning 140 - - 130 100 - - - - - - - - -
Lightning +4 180 - - 170 100                  
Lightning +5 190 - - 180 100 - - - -          
Raw 0 - - - 0     - -          
Raw +5 0 - - - 0     - -          
Magic 95 94 - -         -          
Magic +5 150 151 - -         -          
Magic +10 205 210 - -         -          
Enchanted 0 0 - - 0       -          
Enchanted +5 0 0 - - 0       -          
Divine 85 102 - -       -   110        
Divine +5 136 164 - -       -   110        
Divine +10 187 225 - -       -   110        
Occult 0 0 - - 0     -            
Occult +5 0 0 - - 0     -            
Fire 90 - 90 -   -   - -          
Fire +5 147 - 147 -   -   - -          
Fire +9 194 - 194 -                    
Fire +10 207 - 207 -   -   - -          
Demon's souls version: Slightly similar in apperance with the same range.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


Load more