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Black Bow of Pharis+15

Stats
85 icon_dmg_cbonus.png 100
67(70) icon_prot_stab.png 10
153(153) icon_other_dura.png 100
156(170) icon_other_weig.png 1.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
9 18
Weapon Type Bows
Range 65
Enchantable Yes
Special No

*When infused with Magic: 67 physical dmg/70 magic dmg, with Fire: 153 physical dmg/153 Fire dmg, with Lightning: 156 physical dmg/170 Lightning dmg


 "The preferred black bow of the heroic archer Pharis.
Has a longer range than standard bows, but is more difficult to use. Without proper abilities, results will be underwhelming."






Acquired from:

Darkroot Garden. Drops from Pharis, a faded, female hunter, who stands far to the right of the entrance of the area where Alvina sits, along the cliffside.






Notes:

  • This bow is classified as a Long bow. It fires slower than Short bows.
  • This bow has the longest range out of all the bows, with a total of 65 meters.

 

 

 

Black Bow of Pharis Upgrade Table

 


  Attack Values Parameter Bonus Auxiliary Effects
Black Bow of Pharis icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_res_occult.png
Regular 34 - - - 100 E S - - - -
Regular +5 51 - - - 100 E S - - - -
Regular +10 68 - - - 100 E S - - - -
Regular +14 81 - - - 100 E S - - - -
Regular +15 85 - - - 100 E S - - - -
Crystal 74 - - - 100 E S - - - -
Crystal +4 88 - - - 100 E S - - - -
Crystal +5 91 - - - 100 E S - - - -
Lightning 125 - - 139 100 - - - - - -
Lightning +4 150 - - 163 100 - - - - - -
Lightning +5 156 - - 170 100 - - - - - -
Raw 58 - - - 100 E A - - - -
Raw +5 78 - - - 100 E A - - - -
Magic 39 42 - - 100 E D A - - -
Magic +5 52 56 - - 100 E D A - - -
Magic +9 62 67 - - 100 E C S - - -
Magic +10 67 70 - - 100 E C S - - -
Enchanted 52 54 - - 100 E D A - - -
Enchanted +4 60 60 - - 100 E D S - - -
Enchanted +5 62 62 - - 100 E D S - - -
Divine 34 42 - - 100 E C - A 110 -
Divine +5 46 56 - - 100 E C - A 110 -
Divine +9 55 67 - - 100 E C - S 110 -
Divine +10 57 70 - - 100 E C - S 110 -
Occult 46 52 - - 100 E C - S - 110
Occult +4 57 62 - - 100 E C - S - 110
Occult +5 59 65 - - 100 E C - S - 110
Fire 61 - 61 - 100 - - - - - -
Fire +5 107 - 107 - 100 - - - - - -
Fire +9 143 - 143 - 100 - - - - - -
Fire +10 153 - 153 - 100 - - - - - -
Chaos 75 - 91 - 100 - - - - - -
Chaos +4
@10 Humanity
111
+78
- 138
+31
- 100 - - - - - -
Chaos +5
@10 Humanity
120
+80
- 149
+31
- 100 - - - - - -

 

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      Possible work round/glitch10 Sep 2016 14:07  

      The first time Pharis walked off the cliff and I didn't get the bow. After leaving the covenant, rejoining, attacking members and getting absolved by Oswald then rejoining again there was a gold soul on the ground where Pharis usually stands. I got the bow, her hat, and twin humanity. Not sure of you have to do all that; maybe leaving and rejoining is enough to reset her.

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