Longsword
Longsword +15

physical damage dark souls 200 critical dark souls 100
magic damage dark souls 150(162) stability dark souls 10
fire damage dark souls 192(192) durability dark souls 200
lightning damage dark souls 200(200) weight dark souls 3.0
Requirements & Bonus
strength dark souls dexterity dark souls intelligence dark souls faith dark souls
10 10
Weapon Type Straight Sword
Attack Type Regular / Thrust
Enchantable Yes
Special No

*When infused with Magic: 150 Physical dmg/162 Magic dmg; with Fire: 192 Physical dmg/192 Fire dmg; with Lightning: 200 Physical dmg/200 Lightning dmg.
 

Longsword is a Weapon in Dark Souls and Dark Souls Remastered.

 

Widely-used standard straight sword, only matched in ubiquity by the shortsword."
"An accessible sword which inflicts consistent regular damage and high slash damage, making it applicable to a variety of situations."

 

How to Get / Where to Find the Longsword

 

Hints and Tips:

  • Can be given to Kingseeker Frampt to receive 50 Souls.
  • The Longsword sports a good combination of low weight, low stamina cost, very low stat requirements, and reasonable damage output to go along with its balanced moveset.
  • As with many other straight swords, the Longsword's first strong (R2) attack is a forward thrust that deals good damage and can benefit from the Leo Ring. Longsword's second strong (R2) attack is an upward sweep action that runs from the end of the thrust attack animation.
  • The speed of the second upwards thrust can make the longsword very dangerous in experienced hands: if the initial thrust connects, a second, equally damaging second attack can be landed almost immediately. This is particularly effective on targets with low Poise that can be staggered by the initial attack. Stamina cost and the possibility of targets evading the opening thrust makes this a high risk, high reward tactic.
  • The second upwards thrust is not blocked by shields, so if you make the first thrust just out of range of the enemy, the second thrust will hit him through his shield. Excellent in PvP, but takes practice to be perfect. If executed improperly, can offer the enemy an opening to get behind you for a backstab.

 

Youtube relevant videos:

  • N/A

 

Longsword Upgrade Table

Max
standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
raw upgrade dark souls icon s
magic upgrade dark souls icon s
enchanted upgrade dark souls icon s
divine upgrade dark souls icon s
occult upgrade dark souls icon s
fire upgrade dark souls icon s
chaos upgrade dark souls icon s

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance.

  Attack Values Parameter Bonuses Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 80 - - - C C - - - - 50 10 35 35 32
Regular +5 120 - - - C C - - - - 50 10 35 35 32
Regular +10 160 - - - C C - - - - 50 10 35 35 32
Regular +14 192 - - - C C - - - - 50 10 35 35 32
Regular +15 200 - - - C C - - - - 50 10 35 35 32
Crystal 176 - - - C C - - - - 50 10 35 35 32
Crystal +4 208 - - - C C - - - - 50 10 35 35 32
Crystal +5 216 - - - C C - - - - 50 10 35 35 32
Lightning 144 - - 144 - - - - - - 50 10 35 35 32
Lightning +4 188 - - 188 - - - - - - 50 10 35 46.2 32
Lightning +5 200 - - 200 - - - - - - 50 10 35 49 32
Raw 138 - - - D D - - - - 50 10 35 35 32
Raw +5 184 - - - D D - - - - 50 10 35 35 32
Magic 97 97 - - E E C - - - 50 10 35 35 32
Magic +5 120 130 - - E E C - - - 50 10 35 35 32
Magic +9 144 156 - -  E E B - - - 50 10 35 35 32
Magic +10 150 162 - - E E B - - - 50 10 35 35 32
Enchanted 120 128 - - E E C - - - 50 10 35 35 32
Enchanted +4 139 143 - - E E A - - - 50 10 35 35 32
Enchanted +5 144 148 - - E E A - - - 50 10 35 35 32
Divine 81 99 - - D D - C 110 - 50 10 35 35 32
Divine +5 108 132 - - D D - C 110 - 50 10 35 35 32
Divine +9 129 158 - - D D - B 110 - 50 10 35 35 32
Divine +10 135 165 - - D D - B 110 - 50 10 35 35 32
Occult 110 120 - - E E - B - 110 50 10 35 35 32
Occult +4 136 144 - - E E - A - 110 50 10 35 35 32
Occult +5 143 150 - - E E - A - 110 50 10 35 35 32
Fire 104 - 104 - - - - - - - 50 10 35 35 32
Fire +5 144 - 144 - - - - - - - 50 10 36.7 35 32
Fire +9 182 - 182 - - - - - - - 50 10 38.2 35 32
Fire +10 192 - 192 - - - - - - - 50 10 38.5 35 32
Chaos 126 - 144 - - - - - - - 50 10 35 35 32
Chaos +4
@ 10 Humanity
154 - 176 - - - - - - - 50 10 37.8 35 32
Chaos +5
@ 10 Humanity
161 - 184 - - - - - - - 50 10 38.5 35 32

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 51% for strength dark soulsStrength and 51% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 80 - - - C C - - - - 50 10 35 35 32
Regular +1 (titanite shard dark souls sx1) 88 - - - C C - - - - 50 10 35 35 32
Regular +2 (titanite shard dark souls sx1) 96 - - - C C - - - - 50 10 35 35 32
Regular +3 (titanite shard dark souls sx2) 104 - - - C C - - - - 50 10 35 35 32
Regular +4 (titanite shard dark souls sx2) 112 - - - C C - - - - 50 10 35 35 32
Regular +5 (titanite shard dark souls sx3) 120 - - - C C - - - - 50 10 35 35 32
Regular +6 (large titanite shard dark souls sx1) 128 - - - C C - - - - 50 10 35 35 32
Regular +7 (large titanite shard dark souls sx1) 136 - - - C C - - - - 50 10 35 35 32
Regular +8 (large titanite shard dark souls sx2) 144 - - - C C - - - - 50 10 35 35 32
Regular +9 (large titanite shard dark souls sx2) 152 - - - C C - - - - 50 10 35 35 32
Regular +10 (large titanite shard dark souls sx3) 160 - - - C C - - - - 50 10 35 35 32
Regular +11 (titanite chunk dark souls sx1) 168 - - - C C - - - - 50 10 35 35 32
Regular +12 (titanite chunk dark souls sx1) 176 - - - C C - - - - 50 10 35 35 32
Regular +13 (titanite chunk dark souls sx2) 184 - - - C C - - - - 50 10 35 35 32
Regular +14 (titanite chunk dark souls sx3) 192 - - - C C - - - - 50 10 35 35 32
Regular +15 (titanite slab dark souls sx1) 200 - - - C C - - - - 50 10 35 35 32

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 20, but increases base damage. It scales 51% for strength dark soulsStrength and 51% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Crystal (titanite chunk dark souls sx1) 176 - - - C C - - - - 50 10 35 35 32
Crystal +1 (titanite chunk dark souls sx1) 184 - - - C C - - - - 50 10 35 35 32
Crystal +2 (titanite chunk dark souls sx1) 192 - - - C C - - - - 50 10 35 35 32
Crystal +3 (titanite chunk dark souls sx2) 200 - - - C C - - - - 50 10 35 35 32
Crystal +4 (titanite chunk dark souls sx3) 208 - - - C C - - - - 50 10 35 35 32
Crystal +5 (titanite slab dark souls sx1) 216 - - - C C - - - - 50 10 35 35 32

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Lightning (titanite chunk dark souls sx1) 144 - - 144 - - - - - - 50 10 35 35 32
Lightning +1 (titanite chunk dark souls sx1) 155 - - 155 - - - - - - 50 10 35 37.8 32
Lightning +2 (titanite chunk dark souls sx1) 166 - - 166 - - - - - - 50 10 35 40.6 32
Lightning +3 (titanite chunk dark souls sx2) 177 - - 177 - - - - - - 50 10 35 43.4 32
Lightning +4 (titanite chunk dark souls sx3) 188 - - 188 - - - - - - 50 10 35 46.2 32
Lightning +5 (titanite slab dark souls sx1) 200 - - 200 - - - - - - 50 10 35 49 32

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 38% for strength dark soulsStrength and 38% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 1,000 souls, 10 large titanite shards.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Raw (large titanite shard dark souls sx1) 138 - - - D D - - - - 50 10 35 35 32
Raw +1 (large titanite shard dark souls sx1) 147 - - - D D - - - - 50 10 35 35 32
Raw +2 (large titanite shard dark souls sx1) 156 - - - D D - - - - 50 10 35 35 32
Raw +3 (large titanite shard dark souls sx2) 165 - - - D D - - - - 50 10 35 35 32
Raw +4 (large titanite shard dark souls sx2) 174 - - - D D - - - - 50 10 35 35 32
Raw +5 (large titanite shard dark souls sx3) 184 - - - D D - - - - 50 10 35 35 32

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember.
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 14% for strength dark soulsStrength and 14% for dexterity dark soulsDexterity and 73% faith dark souls Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Magic (green titanite shard dark souls sx1) 90 97 - - E E C - - - 50 10 35 35 32
Magic +1 (green titanite shard dark souls sx1) 96 104 - - E E C - - - 50 10 35 35 32
Magic +2 (green titanite shard dark souls sx1) 102 110 - - E E C - - - 50 10 35 35 32
Magic +3 (green titanite shard dark souls sx2) 108 117 - - E E C - - - 50 10 35 35 32
Magic +4 (green titanite shard dark souls sx2) 114 123 - - E E C - - - 50 10 35 35 32
Magic +5 (green titanite shard dark souls sx3) 120 130 - - E E C - - - 50 10 35 35 32
Magic +6 (blue titanite chunk dark souls sx1) 125 136 - - E E B - - - 50 10 35 35 32
Magic +7 (blue titanite chunk dark souls sx1) 132 143 - - E E B - - - 50 10 35 35 32
Magic +8 (blue titanite chunk dark souls sx2) 138 149 - - E E B - - - 50 10 35 35 32
Magic +9 (blue titanite chunk dark souls sx3) 144 156 - - E E B - - - 50 10 35 35 32
Magic +10 (blue titanite slab dark souls sx1) 150 162 - - E E B - - - 50 10 35 35 32

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember.
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 10% for strength dark soulsStrength and 10% for dexterity dark soulsDexterity and 72% faith dark souls Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Enchanted (blue titanite chunk dark souls sx1) 120 128 - - E E B - - - 50 10 35 35 32
Enchanted +1 (blue titanite chunk dark souls sx1) 124 131 - - E E B - - - 50 10 35 35 32
Enchanted +2 (blue titanite chunk dark souls sx1) 129 135 - - E E A - - - 50 10 35 35 32
Enchanted +3 (blue titanite chunk dark souls sx2) 134 139 - - E E A - - - 50 10 35 35 32
Enchanted +4 (blue titanite chunk dark souls sx3) 139 143 - - E E A - - - 50 10 35 35 32
Enchanted +5 (blue titanite slab dark souls sx1) 144 148 - - E E A - - - 50 10 35 35 32

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 20% for strength dark soulsStrength and 20% for dexterity dark soulsDexterity and 73% faith dark soulsFaith to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Divine (green titanite shard dark souls sx1) 81 99 - - D D - C 110 - 50 10 35 35 32
Divine +1 (green titanite shard dark souls sx1) 86 105 - - D D - C 110 - 50 10 35 35 32
Divine +2 (green titanite shard dark souls sx1) 91 112 - - D D - C 110 - 50 10 35 35 32
Divine +3 (green titanite shard dark souls sx2) 97 118 - - D D - C 110 - 50 10 35 35 32
Divine +4 (green titanite shard dark souls sx2) 102 125 - - D D - C 110 - 50 10 35 35 32
Divine +5 (green titanite shard dark souls sx3) 108 132 - - D D - C 110 - 50 10 35 35 32
Divine +6 (white titanite chunk dark souls sx1) 113 138 - - D D - B 110 - 50 10 35 35 32
Divine +7 (white titanite chunk dark souls sx1) 118 145 - - D D - B 110 - 50 10 35 35 32
Divine +8 (white titanite chunk dark souls sx2) 124 151 - - D D - B 110 - 50 10 35 35 32
Divine +9 (white titanite chunk dark souls sx3) 129 158 - - D D - B 110 - 50 10 35 35 32
Divine +10 (white titanite slab dark souls sx1) 135 165 - - D D - B 110 - 50 10 35 35 32

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine +5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 18% for strength dark soulsStrength and 18% for dexterity dark soulsDexterity and 86% faith dark soulsFaith to increase your AR.
To reach max, you need: 1,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Occult (white titanite chunk dark souls sx1) 110 120 - - E E - B - 110 50 10 35 35 32
Occult +1 (white titanite chunk dark souls sx1) 116 125 - - E E - B - 110 50 10 35 35 32
Occult +2 (white titanite chunk dark souls sx1) 123 132 - - E E - B - 110 50 10 35 35 32
Occult +3 (white titanite chunk dark souls sx2) 129 138 - - E E - B - 110 50 10 35 35 32
Occult +4 (white titanite chunk dark souls sx3) 136 144 - - E E - A - 110 50 10 35 35 32
Occult +5 (white titanite slab dark souls sx1) 143 150 - - E E - A - 110 50 10 35 35 32

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire +6 requires a Fire +5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Fire (green titanite shard dark souls sx1) 104 - 104 - - - - - - - 50 10 35 35 32
Fire +1 (green titanite shard dark souls sx1) 112 - 112 - - - - - - - 50 10 35.4 35 32
Fire +2 (green titanite shard dark souls sx1) 120 - 120 - - - - - - - 50 10 35.7 35 32
Fire +3 (green titanite shard dark souls sx2) 128 - 128 - - - - - - - 50 10 36 35 32
Fire +4 (green titanite shard dark souls sx2) 136 - 136 - - - - - - - 50 10 36.4 35 32
Fire +5 (green titanite shard dark souls sx3) 144 - 144 - - - - - - - 50 10 36.7 35 32
Fire +6 (red titanite chunk dark souls sx1) 153 - 153 - - - - - - - 50 10 37.1 35 32
Fire +7 (red titanite chunk dark souls sx1) 163 - 163 - - - - - - - 50 10 37.5 35 32
Fire +8 (red titanite chunk dark souls sx2) 172 - 172 - - - - - - - 50 10 37.8 35 32
Fire +9 (red titanite chunk dark souls sx3) 182 - 182 - - - - - - - 50 10 38.2 35 32
Fire +10 (red titanite slab dark souls sx1) 192 - 192 - - - - - - - 50 10 38.5 35 32

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire +5 weapon and to hand in the Chaos Flame Ember.
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Longsword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Chaos (red titanite chunk dark souls sx1) 126 - 144 - - - - - - - 50 10 35 35 32
Chaos +1 (red titanite chunk dark souls sx1) 133 - 152 - - - - - - - 50 10 35.7 35 32
Chaos +2 (red titanite chunk dark souls sx1) 140 - 160 - - - - - - - 50 10 36.6 35 32
Chaos +3 (red titanite chunk dark souls sx2) 147 - 168 - - - - - - - 50 10 37.1 35 32
Chaos +4 (red titanite chunk dark souls sx3) 154 - 176 - - - - - - - 50 10 37.8 35 32
Chaos +5 (red titanite slab dark souls sx1) 161 - 184 - - - - - - - 50 10 38.5 35 32



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    • Anonymous

      I fought Pinwheel with this at +5 with no estus because of bonewheels.

      Holy **** Pinwheel actually became a bossfight.

      • Anonymous

        Easily one of the best straight swords in the game. Good scaling, reliable DPS, very easy to learn and use moveset that also looks cool asf, combos are lethal, and holy **** that reach. Plus it's very well designed, practical and unassuming. It looks good, but still carries the idea that it's a tool, not an accessory.

        On looks alone, 7-7.5/10.

        Overall? 10/10, would crutch on it again.

        • Anonymous

          This sword can easily carry you through 1/3 of the game in all of the souls games. You can do the Church Bell + BlightTown Bell but when you get to Anor Londo with the big sentinels i think you will be level 50 at least and have the Havel Ring so you can easily move into Great Swords -> Like Claymore -> The Claymore is basically the Long Sword but on GreatSwords. Looks wise longsword is a 10/10 for me for its simple yet cool steely realistic look. I just love it especially with the Stances in DS3 etc.

          • Anonymous

            Currently going through all souls games as the “Longsword Master” using only Longsword with regular upgrade and no offhand. Demons remake was a little tough so I thought DS 1 might be as well…. Nope this things a fken monster boys.

            • Anonymous

              Looooooooooooooooooooooooooooooooooooooooooòoooòooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooòooooooooooooooooooooooooooooooòoooooooooooooooooooooòooòoooooooooooooooooooooooo0ooooooooooooooooooooooooooooooooooooooooong sword just amagon one

              • Anonymous

                Right now I'm at about 25 strength and 14 dexterity (soon 15 dex), would this be better than the balder side sword because of its mixed strength/dex scaling? Or would it be worth upping my dex some more to really take advantage of that weapon? What are the pros and cons of each?

                • Anonymous

                  The standard weapons in Dark Souls have the highest potential for damage output. For instance, the Longsword and Broadsword are the highest damage straight swords. The Dagger and Rapier have 130 critical modifiers. The Uchigatana deals the most consistent DPS out of the Katanas.

                  • Anonymous

                    This weapon's usefulness in many areas is actually pretty realistic, all things considered. It might not be as flashy as your bigass dragon tail greatsword or your lightning katana, but it's still very much a sword and very capable of cutting you to pieces. Not like ancient people fought with magic weaponry.

                    • Anonymous

                      this is an amazing weapon, in my current main I started by doing a fth/str build with 50/50 for the grant (massive divine warhammer) and sunlight spear, I am now closer to level 600, I have switched away from grant to Artorias's greatsword because of great scaling with 99 in almost every stat, plus RP purposing, I used this weapon in my NG and NG+ playthroughs (I'm on NG+11 now) and man is it amazing, I tried going for the claymore but a +15 longsword with crystal weapon and sunlight blade is unbelievably op, I cannot stress how much I love this weapon, I've used it for all of NG+4 and up due to it's fast timing and recovery, and because it can apply the buff so many times it's insane, it's also hilarious when entering an AotA arena and watching the reaction of a high level character's HP get melted by this thing, 99 vit + FaP? no problem!

                      • Anonymous

                        I will argue that this weapon with Regular +15 is one of the best weapons for Quality Builds in PVP. One-handed is so fast, you’ll get two hits in before any greatsword lands one.

                        • Anonymous

                          Good moveset but it have a mediocre scaling, if upgraded in regular path. I used that sword enchanted +5, with a high int character, and I enjoyed it a lot. Probably my third favorite weapon in DS1

                          • Anonymous

                            Truly, the love of my life and a fantastic sidearm when you're carrying something else, like a Halberd as well. Easy to dismiss due to how it looks so unimportant and like your usual early-game stock weaponry soon to be discarded, but no, this wonderful thing will carry you through the whole game with no trouble. It's a seriously amazing weapon, it has a great utilitarian moveset, low stamina cost, great speed, low weight and requirements, it has everything you would ever need, while still being a beautiful piece of work. It's only flaw might be not having a second stab to capitalize on the Leo Ring like the BSS does, but it's still a magnificent weapon to invest in, it will never let you down. It's just like Dark Souls to hide such a wonderful thing under such a mundane appearance. Longsword is love, longsword is life.

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