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Created by: reim0027
Soul Level: 120
Starting Class: Warrior

Notes
1. You have room to swap your Target Shield for a shield weighing 3.0 or less (Grass, Crest, Bloodbite, etc). So, you can quick adjust as needed based on your opponent's build
2. Second ring slot. Have a variety on hand. Custom tailor it to what weapons you want to play (Lifehunt = bloodbite, Great Club = Havel's, Red Tearstone/Blue Tearstone, Cloranthy, etc)

Pros
1. Very versatile. You can use virtually any strength or dex weapons at their max AR. This is because you get hit hard with diminishing returns for str of dex above 40, and many weapons have both strength and dex bonuses.
2. +15 at this level is stronger than virtually any elemental weapon.
3. 56 poise will allow you to avoid stunlock fro greatswords and below.

Cons
1. No powerful buff. Use fire or poison buff (I prefer poison). So, that is the main limitation.
2. No magic/miracles/pyros. This build is for melee fighters only.

Details

HP
Stamina
Equip Load
Poise
1,637
160
80
56

Stats

Stat
Starting Value
Ending Value
Vitality
11
45
Attunement
8
8
Endurance
12
40
Strength
13
40
Dexterity
13
40
Resistance
11
11
Intelligence
9
9
Faith
9
9

Weapons


Weapon
Total Damage ( Physical / Magic / Fire / Lightning )
Rapier
000 ( 0 / 0 / 0 / 0 )
Great Scythe
000 ( 0 / 0 / 0 / 0 )

Armor

Item
Description
Head
Mask of Mother
Chest
Giant Armor
Hands
Cleric Gauntlets
Legs
Iron Leggings
Ring 1
Dark Wood Grain Ring
Ring 2
None

Magic, Miracles and Pyromancies


Name
Type (Magic, Miracle or Pyromancy)
None
None



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