Help
Help

Created by: Rant
Soul Level: 120
Starting Class: Cleric

Pros
-ability to one hand any str weapons(except smough's hammer)
-if buff runs out you still have 50 str which will be more than enough to kill your enemy easily
-ability to switch from grant to any other str weapon and buff with slb or dmb which will make it one of the harder hitting builds in the game
-you can switch havel's ring for dwgr and play aroubd with diefferent armors so you can have some poise and the flip which will make it easier on you.

Cons
- grant is not as strong as the great club but hs magic which will go through shields
-Grant like all big weapons is slwo so you have to be picky about when to attack ot you will get bs'd easily

Details

HP
Stamina
Equip Load
Poise
1,590
192
145.8
52

Stats

Stat
Starting Value
Ending Value
Vitality
12
40
Attunement
8
14
Endurance
14
41
Strength
14
50
Dexterity
9
9
Resistance
11
11
Intelligence
8
8
Faith
10
30

Weapons


Weapon
Total Damage ( Physical / Magic / Fire / Lightning )
Grant
674 ( 338 / 336 / 0 / 0 )
Great Club
649 ( 649 / 0 / 0 / 0 )

Armor

Item
Description
Head
Paladin Helm
Chest
Paladin Armor
Hands
Paladin Gauntlets
Legs
Paladin Leggings
Ring 1
Ring of Favor and Protection
Ring 2
Havel's ring

Magic, Miracles and Pyromancies


Name
Type (Magic, Miracle or Pyromancy)
WotGGreat Heal
miracles



Load more

Chat