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 Morning Star+15

Stats
207 icon_dmg_cbonus.png 100
150(162) icon_prot_stab.png 30
192(192) icon_other_dura.png 180
207(207) icon_other_weig.png 4.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
11 -
Weapon Type Hammer
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 155 physical dmg/167 magic dmg, with Fire: 199 physical dmg/199 Fire dmg, with Lightning: 207 physical dmg/207 Lightning dmg

"Hammer with a sharp spike on its pommel. One of the more barbaric cleric weapons.

Uniquely, this hammer inflicts thrust damage, and causes bleeding."



Acquired from:


  • Firelink Shrine, in a chest found in the area you can reach by dropping from the ledge you find by following the stairs that is facing Petrus.


Notes:

  • The description lies. It doesn't inflict thrust damage at all.
  • A godsend for repelling skeletons early on in the graveyard. The R2 attack scatters them all over the place, letting you stunlock stragglers.
  • The weapon swings ponderously slow and sucks a low-level character's Stamina dry after only a few strikes.
  • Bleed build up is 33 per strike, and once inflicted will tear 30% of the opponents HP.



Morning Star Upgrade Table


Upgrade cost: 200

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Morning Star icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 83 0 0 0 100 C - - - 300       45 10 30 30 30
Regular +5 124 0 0 0 100 C - - - 300       45 10 30 30 30
Regular +10 166 0 0 0 100 B - - - 300       45 10 30 30 30
Regular +14 199 0 0 0 100 B - - - 300       45 10 30 30 30
Regular +15 207 0 0 0 100 B - - - 300       45 10 30 30 30
Crystal 182 0 0 0 100 B       300       45 10 30 30 30
Crystal +4 215 0 0 0 100 B       300       45 10 30 30 30
Crystal +5 224 0 0 0 100 B   - - 300       45 10 30 30 30
Lightning 149 0 0 149 100 - - - - 300       45 10 30 30 30
Lightning +4 195 0 0 195 100 - - - - 300 - - - 45 10 30 39.6 30
Lightning +5 207 0 0 207 100 - - - - 300 - - - 45 10 30 42 30
Raw 142 0 0 0 100 C   - - 300       45 10 30 30 30
Raw +5 190 0 0 0 100 C   - - 300       45 10 30 30 30
Magic 93 100 0 0 100 D   C - 300       45 10 30 30 30
Magic +5 124 134 0 0 100 D   C - 300       45 10 30 30 30
Magic +9 148 160 0 0 100 D   C   300       45 10 30 30 30
Magic +10 155 167 0 0 100 D   C - 300       45 10 30 30 30
Enchanted 124 132 0 0 100 E   C - 300       45 10 30 30 30
Enchanted +4 143 147 0 0 100 E   B   300       45 10 30 30 30
Enchanted +5 148 153 0 0 100 E   B - 300       45 10 30 30 30
Divine 84 102 0 0 100 D - - C 300   110   45 10 30 30 30
Divine +5 112 136 0 0 100 D - - C 300   110   45 10 30 30 30
Divine +9 134 163 0 0 100 D     C 300       45 10 30 30 30
Divine +10 140 170 0 0 100 D E - C 300   110   45 10 30 30 30
Occult 114 124 0 0 100 E E - C 300     110 45 10 30 30 30
Occult +4 141 148 0 0 100 D     C 300       45 10 30 30 30
Occult +5 148 155 0 0 100 D   - C 300     110 45 10 30 30 30
Fire 107 0 107 0 100 -   - - 300       45 10 30 30 30
Fire +5 149 0 149 0 100 -   - - 300       45 10 31.5 30 30
Fire +9 189 0 189 0 100         300       45 10 32.7 30 30
Fire +10 199 0 199 0 100 -   - - 300       45 10 33 30 30
Chaos 131 0 149 0 100 -   - - 300       45 10 30 30 30
Chaos +4 160 0 182 0 100         300       45 10 30 30 30
Chaos +4 @ 10 Humanity + 0 + 0 100         300       45 10 30 30 30
Chaos +5 167 0 190 0 100 -   - - 300       45 10 30 30 30
Chaos +5 @ 10 Humanity + 0 + 0 100         300       45 10 30 30 30

Demon's souls version: Has similar apperance but has a different move set.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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