Moonlight Butterfly Horn +5

- critical_dark_souls.jpg 100
180 icon_prot_stab.png 26
- durability_dark_souls.jpg 160
- weight_dark_souls.jpg 4.0
Requirements & Bonus
strength_dark_souls.jpg icon_dexterity.png intelligence_dark_souls.jpg faith_dark_souls.jpg
12 - 14
Weapon Type Spears
Attack Type Thrust
Enchantable No
Special No

Moonlight Butterfly Horn is a Weapon in Dark Souls and Dark Souls Remastered.


Weapon born from the mystical creature of the Darkroot Garden, the Moonlight Butterfly. The horns of the butterfly, a being created by Seath, are imbued with a pure magic power."

How to Get / Where to Find the Moonlight Butterfly Horn


  • Give to Frampt to receive 1000 souls.


  • The Moonlight Butterfly Horn is part of a long tradition of using caduceus patterns in Souls games.

Relevant YouTube Videos:

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Upgrade cost:


Moonlight Butterfly Horn Upgrade Table

 Demon Titanite weapon upgrades are usually for Boss Soul Weapons, created at the Giant Blacksmith in Anor Londo.
Regular Reinforcement Scales 100% for intelligence_dark_souls.jpg Intelligence to increase your AR. Also, gives 100 critical bonus.
To reach max, you need: 25,000 souls and 10  demon_titanite_dark_souls_s  Demon Titanite.

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Moonlight Butterfly Horn physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg critical_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg bleed_dark_souls.jpg poison_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular +0 0 120 0 0 100 - - B - - - - - 40 10 30 30 26
Regular +1 (demon_titanite_dark_souls_sx1) 0 132 0 0 100 - - B - - - - - 40 10 30 30 26
Regular +2 (demon_titanite_dark_souls_sx1) 0 144 0 0 100 - - B - - - - - 40 10 30 30 26
Regular +3 (demon_titanite_dark_souls_sx2) 0 156 0 0 100 - - B - - - - - 40 10 30 30 26
Regular +4 (demon_titanite_dark_souls_sx2) 0 168 0 0 100 - - B - - - - - 40 10 30 30 26
Regular +5 (demon_titanite_dark_souls_sx4) 0 180 0 0 100 - - B - - - - - 40 10 30 30 26


Channeler's Trident  ♦  Dragonslayer Spear  ♦  Four-Pronged Plow  ♦  Partizan  ♦  Pike  ♦  Silver Knight Spear  ♦  Spear  ♦  Winged Spear

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    • Anonymous

      Titanite catch pole is far better int weapon than this, -42 magic damage at 40 int but +226 physical at min requirements, the downside is that it is a very rare drop

      • Anonymous

        Low requirements, good enough damage, good range and alright scaling for Int. Heavier than a normal spear, which does matter since sorcerers don't always have great equip loads, but in my run I didn't think it was all that big an issue. It's a good-looking weapon too. Also important to note that it does pure magic damage, so no split damage shenanigans. All in all, I say it's a good pick for a sidearm as a sorcerer. Not the best, but it's good.

        • Anonymous

          +10 rapier doesn’t give option to make this weapon?? I’m literally at the Anor Londo cinnamon roll right now and he’s not giving me the option even though I have the Soul of the Moonlight Butterfly and a +10 rapier in my inventory… have I misunderstood?

          • Anonymous

            At 12 str, 12 dex, 50 int this weapon at +5 does 337 damage vs 434 of a normal spear enchanted to +5.
            And the Horn is 0.5 heavier than a normal spear.
            And with a normal spear you can start working on your int weapon at the earliest in the game, converting it to magic+1 will give you a decent poker ASAP.
            So aside from range the Horn is vastly inferior to a normal spear weapon... Not sure why they made it like this, but it is what it is.

            • Anonymous

              Great PvE weapon I would say better than Moonlight Greatsword.

              Use it to quickly and safely dispose enemies not worth wasting spells.

              With 40-50 Int and +5 upgrade deals decent ammount pure magical damage.

              But that's not all. It's also lightweight. And fast. And has really great range.

              Very simple moveset reduced to long range poking with every move. No much thinking and strategy just keep your distance and poke, poke, poke to death.

              Spam R1 to lock enemy in series of quick and long stabs or wait for opening and punish him with slower R2 thrust.

              Not much more to say. Really nice and easy to use weapon in most areas even at NG+ and beyond.

              • Anonymous

                Would this be a good choice for NG sorcerer run in mid level? Still need to get to Anor Londo to make this weapon though, and upon reaching Anor Londo U really get a lot of options. Is this spear good enough comparing to other weapons such as Velka rapier or just make some enchanted weapons?

                • Anonymous

                  great support weapon for MLGS. Get 13 dex on your int build for QFS and those three make a pretty dam good offensive core of weapons.

                  • Anonymous

                    I was really surprised at how good this spear is (PVE). I recently decided to make a new dark sorceror build using the Manus catalyst and Large Club +15 40 STR 45 INT. The build I was following recommended this as a backup weapon but after I started using it became my main goto weapon for most fights. It's range is huge can attack while blocking and the th quick R1 with low stamina costs make it a great choice for a caster. I now use the Large club on certain larger and slower enemies but use this spear on nearly everything else.

                    • Anonymous

                      Probably one of the better overlooked weapons in DS1/Remaster. It's hit box isn't as broken as the Demon's Spear, but it's really close. Spears on thier own are just amazing at keeping backstab fisher's at bay by being really freaking long and relatively quick. This weapon just pairs well with Dark Bead (Dark Bead is broken on it's own) by being a long range intelligence scaling weapon where darkbead is a point blank kick to the balls. Like clock work, after a few pokes with this people will realize that you out space every weapon except 2 in the entire game. So what can they do but roll towards you? Even with zero dexterity, you can start casting a dark bead and catch them coming out of thier roll. It's mindlessly easy to rack up PvP kills: Poke, poke, darkbead, enjoy your loading screen, gg. Great weapon, if you want to escape the backstab oriented combat and go for the next most broken playstyle.

                      • Anonymous

                        this spear is not bad, it have one of the largest ranges in spears and his magic damage is decent, but like the moonlight greatsword it only have magic damage, so you are completely neked agains enemies with magic barrier

                        • I mean, it's not a matter of WHICH one to make, in my opinion both the butterfly's soul items are terrible... But you need both for the trophy. I would honestly rather just have the 8000 souls then either of these trash

                          • Anonymous

                            If you're doing an INT-Build, this spear is a good (poor man's?) substitute until you get the Moonlight Great Sword. Or if you failed to cut off Seath's tail on your first playthrough. For one thing, you can get the Soul of the Butterfly much sooner and spears are purchaseable from the Undead Merchant (male). You still have to make it to Anor Londo, though and the Sword is available shortly after defeating Smough and Ornstein. The Horn being a spear has the advantage of being safer to use, as you can raise your shield and attack at the same time. This can be useful if your character is a bit more squishy. The Horn also has lower requirements with 12 STR and 14 INT. The Sword requires 16 STR, 10 DEX and 28 INT. Obviously, if you're not doing an INT-build, go for the shield.

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