Stats |
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124 | ![]() |
100 | ||||||||||||||||
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94(100) | ![]() |
70 | ||||||||||||||||
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124(124) | ![]() |
300 | ||||||||||||||||
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124(124) | ![]() |
4.0 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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12 | - | – | – | ||||||||||||||||
Weapon Type | Standard Shield | ||||||||||||||||||
Attack Type | Strike | ||||||||||||||||||
Enchantable | Yes | ||||||||||||||||||
Special | No |
*When infused with Magic: 94 physical dmg/100 magic dmg, with Fire: 124 physical dmg/124 Fire dmg, with Lightning: 124 physical dmg/124 Lightning dmg
"Bronze shield of the gargoyle guarding the Bell of Awakening in the Undead Church."
"The gargoyle's skin is tough by itself, and perhaps its shield may have been a prop,
for it is a rare example of a metal shield that does not reduce physical damage 100%."
Acquired from:
- Rare drop from any of the three Gargoyles with shields.
- Video Location Timestamp 9:24
Hints and Tips:
- Very strange for a metal shield. Has the flimsy physical resistance and stability of a +15 Leather Shield and weighs as much as a Balder Shield, but deflects both fire and lightning as well as an Eagle Shield.
- Upgrades very well. A +15 regular shield loses to an upgraded Silver Knight Shield by only a few stability points. +10 Fire enhancement brings the fire resist up to 90%, tying it for first place with the Black Knight Shield. Magic and lightning upgrades improve the defense only slightly.
Youtube relevant videos:
Gargoyle's Shield Upgrade Table






Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance
Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 31% for Strength to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15.
Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 30, but increases base damage. It scales 31% for Strength to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5.
Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5.
Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember.
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 8% for Strength and 22%
Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15.
Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 10% for Strength and 25%
Faith to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab.
Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab.
- Anonymous
Good option for fighting Big Ornstein, shines as your backup tool if you can't dodge against something in time
- Anonymous
Very solid shield worth the investment. Has 2 very high elemental resistances and its Stability is on par with the best Medium Shields. If you want a shield that can both Parry and withstand elemental attacks without buckling then look no further.
The only problems are that it is somewhat heavier than the staple shields, which may exclude it from certain builds, and the lower physical damage reduction compromises you at lower health.
Use it on builds that can keep their health high but hate elemental abuse. Great Magic Barrier and Strong Magic Shield should help patch up most of its weaknesses in a pinch.
- Anonymous
"Magic and lightning upgrades improve the defense only slightly" I'm not shure, or just the table is messed up. Magic upgrade yes, improve slightly the magic defense, but fire and lightning are almost the same considering that the first has an improvement of 15 (from 75 fire defence to 90 at +10 fire) and the second of 14, just 1 point of difference (from the 70 lightning defence of the regular to 84 at +5 lightning)
- Anonymous
Got this but kept to using the Heater shield, few percentage increase of fire and lightning wasn't worth trading the 100 phy defense, plus 4.0 vs 2.0 carry weight. Now if only there were some secret perks like the halberd ..
I could not upgrade this one to Greatshield of Artorias
1
+10
-1