Skeleton |
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247 ~ 264 | 173 ~ 185 | 247 ~ 264 | 309 ~ 330 | 191 ~ 204 |
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168 ~ 179 | 255 ~ 284 | S | S | S |
HP | 154 ~ 196 (NG+ 310 - 396 ) | |||
Drops | 50 - 100 Souls (NG+ 200 - 400 ) Scimitar Red & White Round Shield Short Bow |
Skeleton is an Enemy in Dark Souls and Dark Souls Remastered. Enemies are hostile creatures that respawn when players rest at a Bonfire or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses or Invaders.
Information
Your basic skeletal warrior. Utilizes deft combat techniques and are quick to punish reckless attackers. Equipped with either a large curved sword, a small curved sword and shield, or a longbow.
Attacks
Scimitar and Shield : Basic sword and shield wielding skeleton. Attacks inflict bleed status.
- Rolling attack
- Regular attack: 1-3 strikes
- Fast double slash with backstep
- Will hurl itself towards the player while spinning horizontally.
- Parring (does not sync with players attack)
Falchion : Harder hitting sword wielder, but no shield for blocks or parries. Attacks inflict bleed status.
- Rolling attack
- Regular attack: 1-3 strikes
- Jumping slash attack
- Two-handed heavy attack
- Will hurl itself towards the player while spinning horizontally.
Skeleton Archer : Uses bow only.
- Only ranged.
Drops
- Scimitar (2% Sword and Shield Wielder)
- Red & White Round Shield (1% Sword and Shield Wielder)
- Short Bow (2% Bowman)
Strategy
The skeletons in the Catacombs are revived by a necromancer, and will keep reviving until the necromancer is killed. Each section have its own necromancer as well. A divine weapon will ensure that skeletons stay dead, as killing them with divine power severs the Necromancers' ability to revive them. (Note: you can tell if they are going to revive by their eyes when you kill them. If they stay lit, then they're going to be revived, if they go black they're dead for good.)
- Use a divine and/or strike weapon to do extra damage. Using club-type weapons (like the morning star) or two-hand a sword or larger weapon will shatter them temporarily on a successful attack, allowing you to get another hit in while they reform. The curved-sword-with-shield variety can and will parry your attacks (use a jumping attack if he goes into a parry stance).
- Alternatively, you can lure them to a bridge or a ledge and then kick them to the bottom floor so they cannot chase back to you immediately.
Location
Location | Health | NG+ | Souls | NG+ | Respawn |
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Firelink Shrine (Graveyard) | 185 | 402 | 50 | 200 | Yes |
The Catacombs | 196 (Falchion & Scimitar) 154 (Archer) |
396 310 |
100 100 |
400 400 |
Yes |
- Anonymous
Backstabbing skeletons will never not look funny, it's just:
"Haha!! I've stabbed you through your spine!"
- Anonymous
- Anonymous
- Anonymous
their jump attacks are easy to parry with a little practice, and the falchion wielding ones do long, drawn out overhead 2h attacks which are easy to side step and punish with a backstab.
- Anonymous
- Anonymous
There is another variant without shield that two hands a falchion. The falchion may drop from that variant.
- Anonymous
- Anonymous
Hands down the most OBNOXIOUS enemies in this game... and don't get me started on their bonewheel variant.
- Anonymous
Does the transient curse help with killing them permanently?
- Anonymous
- Anonymous
"Ah, a new player is entering our graveyard. We should introduce ourselves ..."
- Anonymous
Would like this confirmed by someone else, but it seems that the weapon 'Server' will stop them from being revived.
I have only tested it on the ones in the graveyard behind Firelink so far, not on any in the Catacombs.
I found this interesting because although the item description says it has occult energy or whatever, the weapon itself only does standard (slash) damage.
- Anonymous
- Anonymous
- Anonymous
Oblivion: "A Skeleton!" Skyrim: "Sigh, its just a Skeleton" Dark Souls: You Died
- Anonymous
- Anonymous
Has anyone noticed that they have given you humanity upon killing them? Not the item but giving you humanity in your humanity slot.
- Anonymous
- Anonymous
Wait until you kill the butterfly boss to get divine ember to upgrade your weapon so they dont revive or yolo rush the necromancers and R2 will make them fall down
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