Indiania Jones Build | ||||
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40 | 30 | |||
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30 | 40 |
This is a player-created Build for Dark Souls. If you want help making your own build, you can consult this useful page on how to make a build by Blaine.
- Build Name: Indiania Jones Build
- Build Level: 160+ Depending on Starting Level
- Build Focus: PvE
- Build Main Stats:
- Link to Dark Souls Calculator: Add link here.
Build Equipment
- Right Hand: Whip, Falchion, Light Crossbow
- Left Hand:
- Head: Pharis's Hat
- Chest: Wanderer Coat
- Hands: Wanderer Manchette
- Legs: Wanderer Boots
- Rings: Rusted Iron Ring, Covetous Gold Serpent Ring
- Items: Master Key (required), Black Firebombs, Skull Lantern allowed as torches don't exist
Build Strategy
Quick Note: This build isn't meant for any certain challenge. It isn't meant to be used to complete a specific job or fight a certain enemy. It's meant to imitate Indiana Jones, my favorite cinema character of all time, as closely as possible. I do in fact run this build and if used correctly, it's a lot of fun. Just good luck getting the theme music out of your head while playing it.
Here's a little extra challenge which I hadn't realized was a challenge before until I really started playing this class hardcore. Try and keep Human. Don't be undead. This means you'll get invaded often afd chances are good that because of using this class, Your at a disadvantage. You really have to be good at the game to win in PvP with this class for certain. With the whip doing almost nothing at all to damage Players unless enchanted, which you can't do as Indy. Your force to rely on the Falchion and Club. I know that for some. This will be a laughable challenge. But for most, at least the people I know, this will be an interesting and amusing challenge.
So far, from the very first time you can achieve humanity at Firelink Shrine. I have been able to hold it all the way to the Crystal Caverns (Seath killing you the first time doesn't count as it has to happen no matter what) then my idiot self fell off the edge of an invisible walkway. 7 Player Invaders Defeated. 2 Escaped from. And I think one of them dissonnected. Because I saw him and then I didn't and then the fog gates just went away and I was never given any message.
Starting Class: Your Choice, Master Key necessary though so consider Thief
Pros
-Average melee and quick on feet
-Decent resistances
Cons
-Fairly low damage output
-Short weapon ranges (except the crossbow, but good luck aiming :D )
-No shield and Light Armor
Details
HP | Stamina | Equip Load | Poise |
---|---|---|---|
1,100 | 160 | 80.0 | 00 |